Think this is worth surfacing to its own thread (if it hasn't already been).
Cliff notes:
- SDK to be made available to download in November at an undisclosed cost
- Sounds like it'll be available to anyone, from individual developers up
- The SDK is a custom C# environment with its own libs
- Sony will start distributing PS Suite content next Spring (delay ) But I guess/hope in time for Vita's western launches
- But SCE will launch the Playstation Store for PS Certified devices from Oct, selling PSone games to start...so I guess we'll find out then what kind of license you get to share purchases among your devices etc.
http://scei.co.jp/corporate/release/110915b_e.html
http://phandroid.com/2011/09/15/pla...on-certified-devices/playstationsdksuite2011/
The dev environment sounds more custom than I was expecting. On the plus side it does sound like you won't have too many hoops to jump through to get the SDK - hopefully tick a box on a webpage and get out the credit card, and that's it? Hopefully the cost won't be high, it surely can't be if they're targeting down to individual programmers.
I'm a bit wary that the PR focuses on PS certified devices only...previous PR seemed to suggest any Android 2.3+ device would be able to play this stuff, with performance guarantees on certified hardware. Maybe now it's just for PS Certified? We'll see I guess.
edit - we have an answer to that last question...
Cliff notes:
- SDK to be made available to download in November at an undisclosed cost
- Sounds like it'll be available to anyone, from individual developers up
- The SDK is a custom C# environment with its own libs
- Sony will start distributing PS Suite content next Spring (delay ) But I guess/hope in time for Vita's western launches
- But SCE will launch the Playstation Store for PS Certified devices from Oct, selling PSone games to start...so I guess we'll find out then what kind of license you get to share purchases among your devices etc.
http://scei.co.jp/corporate/release/110915b_e.html
http://phandroid.com/2011/09/15/pla...on-certified-devices/playstationsdksuite2011/
Tokyo, September 15, 2011 Sony Computer Entertainment Inc. (SCEI) today announced that it will offer software development kits (SDK) for PlayStation®Suite (PS Suite), called PlayStation®Suite SDK, *1 for content developers starting this November. PS Suite is an initiative solution to deliver the world of PlayStation® to Android based portable devices.
Through PS Suite SDK, content developers can create content for PlayStationCertified (PS Certified) devices, hardware certified through the PS Suite license program, as well as for PlayStation®Vita (PS Vita).
Supporting C# as the programming language, PS Suite SDK can run programs developed in C# on virtual machine equipped on both PS Certified devices and PS Vita. By supporting development for multiple devices and by adopting libraries to create a variety of content not only limited to games, PS Suite SDK will not only help developers save their cost in creating new content but also allow them to efficiently create their content on one SDK and without having to create on several different SDKs.
Through PS Suite SDK, SCE will provide to game developers and publishers the potential to further expand their business opportunities to Android based portable devices. In addition, SCE can approach to a wider range of content developers, non-gaming developers and individual programmers. The detailed information of PS Suite SDK, including how to download, will be announced via a dedicated PS Suite section on SCEs official website.
As of September 15th, 2011, PS Certified device line-up includes Sony Ericsson Mobile Communications ABs Xperia PLAY, Sony Corporations "Sony Tablet" S, "Sony Tablet" P, and SCE will continue to further accelerate the expansion of PS Certified devices in addition to the current hardware line-up.
Furthermore, SCE will provide a variety of content towards these PS Certified devices from end October through PlayStation®Store*2 on PlaySation®Network, starting with original PlayStation games (PS one® classics). The service will start in nine countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia and with more countries to follow. In next spring, SCE will enhance the PS Store for PS Certified devices and provide content created by PS Suite SDK, further prevailing the world of PS Suite.
Through PS Suite, SCE will deploy various measures to support content developers in their business for rapidly prevailing Android based portable devices and will expand the PlayStation entertainment experience on an open operating system.
*1 Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE and by purchasing tool products.
*2 Users can download vast digital content including games through PS Store for PS Network for PS3, PSP, PS Vita and PS Certified devices.
*3 Number of content differ by regions.
The dev environment sounds more custom than I was expecting. On the plus side it does sound like you won't have too many hoops to jump through to get the SDK - hopefully tick a box on a webpage and get out the credit card, and that's it? Hopefully the cost won't be high, it surely can't be if they're targeting down to individual programmers.
I'm a bit wary that the PR focuses on PS certified devices only...previous PR seemed to suggest any Android 2.3+ device would be able to play this stuff, with performance guarantees on certified hardware. Maybe now it's just for PS Certified? We'll see I guess.
edit - we have an answer to that last question...