Seriously? I do not know how you got to this conclusion. You might want read the complementary explanation that have been given.So Epic can't make ANY games, because their engine is used in EVERY genre.
I don't see how it would be easy to implement for most big FPS games right now unless they aggressively scale it down.
Okay Battlefield is most FPS games now.Battlefield could do it no problem and it would be pretty amazing given that they have destruction and pretty graphics/ player movement already.
Seriously? I do not know how you got to this conclusion. You might want read the complementary explanation that have been given.
They're not just using UE4, they're being helped by Epic as would NVIDIA dig into your game when asking their help to implement special features. They're working together. Which means they may have access to sensitive game mechanic implementations or assets. Which is ... Awkward.
I just hope that Bluhole's statements are baseless assumptions. They are not going the same way in graphics, immersion, and complementary mechanics.
I think that it is precisely the most important point indeed. Is there anything as a contract which allow them to get any new changes into the engine.If they asked Epic to add additional features into the engine it would almost certainly be with the understanding that those changes would be rolled into the engine itself.
It reached 145k minimum CC at one point which was probably Fortnite launch (week's average is 250-300k), but then the maximum peak recovered at 1,437 million (compared to 1,441 and 1,440 million in the previous days). Maybe people tried it for some matches and go back to PUBG.
It seems that Fortnite launch didn't really affect PUBG playerbase at all.
It reached 145k minimum CC at one point which was probably Fortnite launch (week's average is 250-300k), but then the maximum peak recovered at 1,437 million (compared to 1,441 and 1,440 million in the previous days). Maybe people tried it for some matches and go back to PUBG.
There is absolutely zero reason to believe that. MICROSOFT even sent engineers to bluehole to help porting the xbox one version.. it will look and run fine, stop spreading this FUD.
PUBG performs badly on Xbox One - and X Early access code falls short of expectations.
http://www.eurogamer.net/articles/digitalfoundry-2017-pubg-xbox-one-and-xbox-one-x-performance
Seems like my concerns about the conversion were justified, despite MS and others being involved. Buy exclusivity and sort out technical issues later, it seems.
Fornite performed worst than that when it was first available to the users.
Fornite performed worst than that when it was first available to the users.
Your line of thought does not allow for OUTRAGE though. It was so obvious PUBG was coming in as hot as possible. Id expect a patch by next week which drastically improves things.
Get used to it. EVERYBODY is going to rip off PUB.
I bet a leg that Red Redemption 2 it's gonna have a battle royale mode.
Did it really? That's not a troll question, I've never actually played it so just curious...
I have been excited for PUBG and have avoided Fortnite because I figured PUBG would be better... now i'm wondering if I should give Fortnite a spin afterall while PUBG is getting patched haha ahhh
Really? I don't recall it performing horribly at all.Fornite performed worst than that when it was first available to the users.