TotalBiscuit's video talked about having to use the right-stick.
That would be Strafe then. Doesn't really feel like a Wipeout airbrake to me but I'll give it another go.
Am I missing something, or is this the rubberbandiest AI in racing game history?
The dev posted about this:
So the AI scales down heavily (literally rubber banding) only during the first 4 races. After those ones, the AI moves to dynamic adaptation, which means it will drive a bit worse than what it can do if you are really behind. But it won't wait for you like many other games do.
That said, there's no cheating in the other way, if the AI is behind, it will just try to drive better, but it has the exact same data you have (in terms of vision, track memorization, and controls).
Well, there's no code in the AI that makes it go magically faster or drive better than you if it's behind
Mind that if the AI equips the slipstream enhancer powerup something like that can happen (where it gets faster and recharges energy faster than normal when tailing an opponent). But you can use it as well
We'll work on balancing it, of course.
But the AI doesn't cheat. I coded all of it myself