I hope all games use Denuvo, and it remains a nightmare for pirates.
Is annoying pirates really worth more to you than preservation and modding?I hope all games use Denuvo, and it remains a nightmare for pirates.
Is annoying pirates really worth more to you than preservation and modding?
Strange priorities.
Is annoying pirates really worth more to you than preservation and modding?
Strange priorities.
That would indeed be ideal, but that would first require publishers to see games as more than a throw-away consumer product.How about a situation where after 1 year of release the game removes DRM and becomes DRM free.
That would indeed be ideal, but that would first require publishers to see games as more than a throw-away consumer product.
In other words, it will never happen.
Why? It's terrible for preservation and modding, and you can't honestly believe that indie sales in particular are in any way significantly affected by illegal downloads.
Damn, we've definitely beaten the Final Fantasy Spirits Within level in real-time graphics. When is it going to be better than Avatar?
Yeah, when this came out my mind was boggled. I highly recoemmend downloading Jiminez's demos on his website!It looks really good for a game, but I just spent 3 hours going through a 300 slide presentation on skin/eye rendering so I can't help pick up on all the issues
I always thought District 9 was more impressiveI'll never understand why people use Avatar as a yardstick for CG quality.
you are kidding right? i would imaging they are the first to suffer from piracy! People already are reluctant to buy indies so just downloading them is the way to go. AAA Titles are different because you want to have them in your steam library and play with friends so people buy them.
people buy indies when they are on sale and in a bundle for 0,99 cents
Yeah, when this came out my mind was boggled. I highly recoemmend downloading Jiminez's demos on his website!
I always thought District 9 was more impressive
Yet Undertale sold almost 1 million, most of them not on a sale and the sale it had was 20% off.
What about legitimate owners wanting to access their product if the DRM check fails due to a hosting/provider issue?
for limited time iirc - after couple days (not sure about exact time but its a bit longer than i case of GTA5 which has similar offline bullshit with its protection) it asks for reactivation and if there is an update for a game available it calls home and forces you to go online and updateDenuvo works offline I believe.
Any word on a preload yet?
It was. Hell, Star Trek 2009's space shots looked better.
Well, using Undertale in a comparison like this is kinda unfair.
for limited time iirc - after couple days it asks for reactivation and if there is an update for a game available it calls home
Same way I'm able to watch games. With my eyes. Or are you strawmanning my comment into the implication that I'm saying I can't play anything under 60 FPS at all? Especially after I clarified the contrary for someone else above your post.Wow... Are you able to watch movies?
Can we stop this elitist talk please? I went from playing games with 140 fps on PC to Bloodborne and while it's obviously a big difference, I got used to it very quickly.
Perhaps they are just not wording it very well......
Yep!It was. Hell, Star Trek 2009's space shots looked better.
tbh I am kinda sad that the Hobbit didn't do so well at HFR, it would've been cool to see more films like that. Like when it looked bad it looked bad but I blame the CG for that seeing as the Hobbit films look kinda bad anyway.Same way I'm able to watch games. With my eyes. Or are you strawmanning my comment into the implication that I'm saying I can't play anything under 60 FPS at all? Especially after I clarified the contrary for someone else above your post.
If you really want my opinion on movies, I think they would be better in higher framerates too.
Now ask yourself if that's Denuvo or the DRM system already in place on the product.for limited time iirc - after couple days (not sure about exact time but its a bit longer than i case of GTA5 which has similar offline bullshit with its protection) it asks for reactivation and if there is an update for a game available it calls home and forces you to go online and update
for limited time iirc - after couple days (not sure about exact time but its a bit longer than i case of GTA5 which has similar offline bullshit with its protection) it asks for reactivation and if there is an update for a game available it calls home and forces you to go online and update
Absolutely not, no. Even more so than for "must-have" AA games, I believe that people who pirate indie games would in no way generally buy them if they couldn't get them for free.you are kidding right?
I agree that there's a difference, but in terms of preservation that difference is immaterial. Whether you can no longer play a game because of Denuvo, or because of DRM which cannot be removed because of Denuvo doesn't change the result.Now ask yourself if that's Denuvo or the DRM system already in place on the product.
Hint: there's a reason it's referred to as anti-tamper. It's not just pointless semantics.
Absolutely not, no. Even more so than for "must-have" AA games, I believe that people who pirate indie games would in no way generally buy them if they couldn't get them for free.
Anyway, the proof is in the pudding -- Denuvo is highly effective in protecting DRM from crackers, and so far none of the games which use it have shown an appreciable uptick in sales over what you'd expect with less effective DRM.
I agree that there's a difference, but in terms of preservation that difference is immaterial. Whether you can no longer play a game because of Denuvo, or because of DRM which cannot be removed because of Denuvo doesn't change the result.
If they use a sane performance metric for their DRM, then probably. Eventually.Shouldn't this technically lead to publishers no longer using it? I understand it is quite expensive compared to other DRM products, and if it doesn't show any noticeable increase in sales, it would make little business sense to keep using it.
you are kidding right? i would imaging they are the first to suffer from piracy! People already are reluctant to buy indies so just downloading them is the way to go. AAA Titles are different because you want to have them in your steam library and play with friends so people buy them.
people buy indies when they are on sale and in a bundle for 0,99 cents
not really , the behavior the same in case of both steam and Origin (tested on DA:I and Mad Max) and other steam and origin works even after 2 months in offline mode , denuvo ones dontThe way I always understood Denuvo was that it isn't DRM into itself, but it is more like a protective layer you can put over your core DRM to prevent that one from being cracked. So I thought that the DRM working/not working off-line was more a case of which core DRM they decide to use.
It is just semantics , hell it even installs some unknown stuff which stays on PC after uninstal according to Far Cry Primal's eula ... its ex-securom devs after all.Hint: there's a reason it's referred to as anti-tamper. It's not just pointless semantics.
, they got a bit greedy and drunk on their success which will be their downfall.as director of marketing and sales Thomas Goebls tells me - "Due to our recent success in the past two years, some publishers are even considering releasing console-only titles for the PC platform," he said.
Now ask yourself if that's Denuvo or the DRM system already in place on the product.
Hint: there's a reason it's referred to as anti-tamper. It's not just pointless semantics.
The way I always understood Denuvo was that it isn't DRM into itself, but it is more like a protective layer you can put over your core DRM to prevent that one from being cracked. So I thought that the DRM working/not working off-line was more a case of which core DRM they decide to use.
I agree that there's a difference, but in terms of preservation that difference is immaterial. Whether you can no longer play a game because of Denuvo, or because of DRM which cannot be removed because of Denuvo doesn't change the result.
not really , the behavior the same in case of both steam and Origin (tested on DA:I and Mad Max) and other steam and origin works even after 2 months in offline mode , denuvo ones dont
It is just semantics , hell it even installs some unknown stuff which stays on PC after uninstal according to FC_P's eula ... its ex-securom devs after all.
It's more than likely not Denuvo.This is absolutely not the case. I had issues playing Mad Max offline and I'm pretty sure Mad Max only uses Steamworks in addition to Denuvo. And I never had a single issue playing steamworks games offline. Denuvo is definitely DRM and no ammount of semantics will change it.
Then why it points you to codefusion tech support page, which when you run through "Whois" shows Reinhard Blaukovitsch as an owner (aka CEO of Denuvo was ceo of Sony DADC - creators of Securom)It's not just semantics. Online checks are far more likely to be the result of the DRM already on the product (Origin, Steam DRM etc) and not Denuvo. Unless you happened to stumble on something regarding Denuvo that people haven't yet..
If they use a sane performance metric for their DRM, then probably. Eventually.
But I wouldn't be surprised if their metric was "prevented pirate downloads" rather than "additional sales", and in that metric it's certainly very effective.
Then why it points you to codefusion tech support page, which when you run through "Whois" shows Reinhard Blaukovitsch as an owner (aka CEO of Denuvo was ceo of Sony DADC - creators of Securom)
Anyway, the proof is in the pudding -- Denuvo is highly effective in protecting DRM from crackers, and so far none of the games which use it have shown an appreciable uptick in sales over what you'd expect with less effective DRM.
I agree that there's a difference, but in terms of preservation that difference is immaterial. Whether you can no longer play a game because of Denuvo, or because of DRM which cannot be removed because of Denuvo doesn't change the result.
Prior to MGSV being cracked (it took several months), I browed a couple of piracy-focused subreddits because I was curious of the impact the situation was having.
There were a LOT of posts to the effect of "I couldn't wait for a crack any longer, so I finally caved and just bought the game." Every one of those posts is a gained sale because of Denuvo. I suppose it's possible that some of these posters were lying, but why would they lie about this?
Anecdotal evidence perhaps, but it's the most direct evidence I can think of, since sales data can be influenced by a ton of different factors.
Also judging by the recent statements denuvo issued to company
They got a bit greedy and drunk on their success which will be their downfall.
Well all other hand the potentially "uncrackable" protection with market monopoly is bad for "copy protection" business anyway and is sustainablem in long-term
I think this is small scale anecdotal stuff, to be honest. For the most part I think the piracy = less sales thing is small enough to be inconsequential.
In general most of the people that are frequenting communities like that aren't going to be buying these titles anyway, in my opinion.
what i meant is that if denuvo is in 50% of games , its pretty much monopoly and will destroy other protection companies .... and without the radical rise in sales the publishers might understand that the sale cut which goes to denuvo (probably quite high) is not worth it.If the trend continues and 50%+ developer using denuvo in addition with Steam etc,
I will foresee 2 scenario : ALL pirates group will group together to crack Denuvo. Not only 3DM and CPY like now but scene group like Reloaded, CODEX, etc will also.
OR
Like 3DM mentioned before : no more cracked game at all.
Prior to MGSV being cracked (it took several months), I browed a couple of piracy-focused subreddits because I was curious of the impact the situation was having.
There were a LOT of posts to the effect of "I couldn't wait for a crack any longer, so I finally caved and just bought the game." Every one of those posts is a gained sale because of Denuvo. I suppose it's possible that some of these posters were lying, but why would they lie about this?
what i meant is that if denuvo is in 50% of games , its pretty much monopoly and will destroy other protection companies .... and without the radical rise in sales the publishers might understand that the sale cut which goes to denuvo (probably quite high) is not worth it.
I don't want to sound rude, but I think that actual posts made by people who usually pirate games—anecdotal evidence though it may be—counts for a bit more than just your opinion.
what i meant is that if denuvo is in 50% of games , its pretty much monopoly and will destroy other protection companies .... and without the radical rise in sales the publishers might understand that the sale cut which goes to denuvo (probably quite high) is not worth it.
Other thing which might happen is the fact that in these companies works some ex-crackers - so when the other companies go down , they might try to undermine the competition. (kinda like some burglars vs home alarm companies - i am pretty sure there was some cases of undermining competition by breaking ther solution)
the 3DM statement is nonsence anyway , indies cant afford such protection and there will always be those devs to say that the "noCrack will buy" group is similarly slow as the "no buy because of DRM" group and all in all insignificant