Add GT5, Resistance 3badcrumble said:So, Sony at E3:
-Twisted Metal PS3
-LittleBigPlanet 2
Are just about certain. Good stuff.
badcrumble said:So, Sony at E3:
-Twisted Metal PS3
-LittleBigPlanet 2
Are just about certain. Good stuff.
Probably address some of the complaints of floaty physics when platforming that were leveled against the first game. I didn't have a problem with it, but I can see how some people would want more accuracy when jumping from platform-to-platform.Yoboman said:Seriously, what could they add to the same sort of game that they haven't already done or could do with DLC packs or another "GOTY edition" upgrade
...and spell check.jiggle said:M3, K3, R3, starkhawk sounds pretty certain too, and G5 release date
big MEH for me. gimme dark cloud and legen of dragoon!
SCEJ is so fucking useless
Most people wouldn't even notice, and those people who really have a problem with it would probably write it off from the start if it looked the samegbovo said:Probably address some of the complaints of floaty physics when platforming that were leveled against the first game. I didn't have a problem with it, but I can see how some people would want more accuracy when jumping from platform-to-platform.
Probably address some of the complaints of floaty physics when platforming that were leveled against the first game. I didn't have a problem with it, but I can see how some people would want more accuracy when jumping from platform-to-platform.
I'm hoping for a new Survival Horror from the Siren team.jiggle said:M3, K3, R3, starkhawk sounds pretty certain too, and G5 release date
edit: insomniac showing multiple projects apparently?
big MEH for me. gimme dark cloud and legen of dragoon!
SCEJ is so fucking useless
GeoramA said:SCEJ surely has other games in development other than The Last Guardian and GT5...right?
Maybe, hopefully, a new Demon's SoulsGeoramA said:I'm hoping for a new Survival Horror from the Siren team.
SCEJ surely has other games in development other than The Last Guardian and GT5...right?
Yoboman said:But SCEJ is garbage
jiggle said:for psp :lol
edit: oh wow i completely forgot about TLG :X
They'd have to get rid of the name LBP too- because anything that indicates it's that game with the floaty jumping physics is apparently a no-no. Seriously, that's like asking Mario to shave the mustache.Yoboman said:Most people wouldn't even notice, and those people who really have a problem with it would probably write it off from the start if it looked the same
Now I wouldn't really mind if they did the same sort of thing but went with a whole different sort of aesthetic, got rid of sackboy and made it look totally unique from the first game.
Presumably for the promise of new tools, new powerups, new levels, new bosses, new community features, etc. You act like they're going to just tweak the jumping physics and called it LBP2 and slap $60 on it.But if it just looks like the first game with promises of tighter controls, why would the people who had no problem with the first game's controls be interested?
Die Squirrel Die said:For those saying a sequel would fracture the community, I ask, how much of the community is actually left?
I don't want to play a 3d paltformer. It is going to be empty walking most levels. Boring as hell. I want a tuned version of littlebigplanet. unlocked planes (should be free move between the 3 planes), power ups, add music midi composer, revamped physics between the planes. That is what I want. This will allow for games like crash bandicoot to be possible. And would allow for more gameplay. I can't see a 3d platformer be that great due to size of levels and load times.Dogenzaka said:I want this if the sequel is a robust 3D platforming/action-adventure creation tool.
LBP1 was incredible for 2D content, but being able to make my own 3D action-platformer would be amazing. We could make the Banjo Kazooie Rare never gave us.
Please...
Please.
C'mon E3.
I understood, but never agreed with those complaints.
The physics were likely the most realistic platforming physics we've seen. That's what pissed people off. Of course they had to invent their own rules for a sackcloth jumping in the air, but the system of physics the game used was unprecedented and amazing. If you practiced, you got used to Sackboy's jumping physics quite easily, or at least I did.
Then again, I aced everything and got my LBP Platinum trophy within 2 days of launch.
I do too, but I get the feeling he was counting games they're publishing like WKC2, since nothing seems to have appeared on the PS3 front for a very long time since that interview.Massa said:I remember an interview with Shuhei Yoshida where he said SCEJ would focus on PS3 in the future.
Die Squirrel Die said:For those saying a sequel would fracture the community, I ask, how much of the community is actually left? I'd be curious to see how well the PotC DLC did as I imagine it was a fraction of what the MGS DLC did.
I know from my experience that I haven't put my LBP disc in for months and months, I haven't bought any DLC since the MGS DLC and probably never will, but I would be there day one for LBP2. While it's nice in theory to think that they could just keep releasing patches and updates, I don't think the console market is ready for that kind of release model, and in the current gen drawing a line under LBP and bringing out an LBP2 that refines the controls, adds new features and puts out a package equalling or exceeding the first would serve MM, Sony and the audience better.
Starhawk and KZ3(and/or Resistance 3) probably as well.badcrumble said:So, Sony at E3:
-Twisted Metal PS3
-LittleBigPlanet 2
Are just about certain. Good stuff.
wizword said:It is going to be empty walking most levels. Boring as hell.
There are tons of unfixable problems in littlebigplanet. The search feature sucks. The automatic lock on plane system sucks.
They need to put in an organic creature creator. As much as I like the original, a lot of the stages feel more like obstacle courses than anything because there's not really actual 'creatures' there.
Yoboman said:I guess I just recognise MM have creativity in spades and I'd be disappointed to see them go down the path of every other developer in just making sequels, UNLESS it was still as creative
The original game they made was so unpolished and clunky that they absolutely need to go back and do it right. The second time, they could do it a thousand times better.Yoboman said:I guess I just recognise MM have creativity in spades and I'd be disappointed to see them go down the path of every other developer in just making sequels, UNLESS it was still as creative
Obviously not THAT easy, because search was broken for months. And I really don't think plane movement can be readily changed. You might end up screwing up already existing levels by changing the mechanics like that.Dogenzaka said:Those things have been, and will be, and are, easily patched. You don't need a new game for that. They've been editing the online system since launch.
You guys will find out soon enough. :3LiquidMetal14 said:MM better be cooking something big since it will be 2 years (this fall) since their first game. So much potential.
There is a video demo but it's seem co-op move gameplay so far. Example someone open the door for you using pointer.A Link to the Snitch said:Could LBP be upgraded to support Move?
donkey show said:You guys will find out soon enough. :3
Blame S-E for that one.Kagari said:What ever happened to those Final Fantasy VII costumes...
They're waiting for the remake announcement, clearly.Kagari said:What ever happened to those Final Fantasy VII costumes...
GeoramA said:SCEJ surely has other games in development other than The Last Guardian and GT5...right?
donkey show said:Blame S-E for that one.
SolidSnakex said:Yes, Yoshida has even said that one of the things he was aiming to fix when he moved back to Japan was SCEJ's PS3 output. He said that we'd be seeing the results of that this year.
Except that the biggest Sony franchise is developed under SCEJ.thuway said:Hopefully he doesn't mean dozens of PS3 Move titles aimed squarely at casuals. SCEJ is the weakest link in the WWS.
badcrumble said:So, Sony at E3:
-Twisted Metal PS3
-LittleBigPlanet 2
Are just about certain. Good stuff.
SolidSnakex said:A Demon's Souls 2 announcement would probably happen at TGS.
Probably a whole new engine (or revision, most likely) to better use of the PS3's hardware, I'm guessing. Maybe it'll have better AA and no screen tearing :O (vsync)Yoboman said:I guess I just recognise MM have creativity in spades and I'd be disappointed to see them go down the path of every other developer in just making sequels, UNLESS it was still as creative
Yoboman said:Seriously, what could they add to the same sort of game that they haven't already done or could do with DLC packs or another "GOTY edition" upgrade
SolidSnakex said:A Demon's Souls 2 announcement would probably happen at TGS.
They're responsible for the two best games this gen (Siren Blood Curse and Demon's Souls).GeoramA said:SCEJ surely has other games in development other than The Last Guardian and GT5...right?
Snuggler said:I'd be OK with them canceling every other presentation and just saying "Demon's Souls 2, Fall 2010" and exit stage. Best E3 ever.