One other thing I guess I can say now, and I might've said before.
STOP TRYING TO FORCE FUCKING MULTIPLAYER INTO GAMES WHERE IT DOESN'T MAKE ANY DAMN SENSE!!!!
Seriously, did we honestly need any 4 player co-op bs? Whatever happened to developers just working on one, amazing singelplayer experience and just calling it a fucking day? What is with this obsession of late to shoehorn in a multiplayer component, thinking what is often a very neutered version of the more elaborate and rich singleplayer experience, is going to be something that people will even want to play? That's the shittiest new trend I've seen in games. Not every damn game needs to be multiplayer/co-op enabled. Just fucking stop already.
I think they get people into these meetings and somehow show them statistics on sales for multiplayer games, and people end up drawing the wrong conclusions from those stats, not knowing that it has less to do with multiplayer for the sake of multiplayer, and more to do with the core game just being a more natural fit for extension through a multiplayer based feature. The moment I heard the game would have some kind of multiplayer, I didn't like it. The reason it's getting this focus is because I honestly believe that a misguided search for a multiplayer component likely distracted away from just making the core game itself way better without any such multiplayer consideration.