Trailer:
Annoucement Trailer: http://www.youtube.com/watch?v=BWcBdhBtLPQ
Apparantly the game is also coming to WiiU, iOS, PC, Mac and Linux.
Hi PlayStation.Blog! Italian indie studio MixedBag here again. Last Tuesday, we announced our crazy shoot ‘em up Futuridium EP Deluxe, coming exclusively to PS Vita. Today, we’re here to bring you more PlayStation love.
Our big project – the one we opened MixedBag for – is a game we always wanted to make. We’re immensely proud (drumroll) to announce forma.8, coming to PS4 and PS Vita.
forma.8 is an action adventure game and our own personal take on the classic Metroidvania formula. We started working on forma.8 more than two years ago, beginning with a little gameplay concept centered on an experimental control system for touch devices. It evolved into an adventure of epic proportions.
In the distant future, a small exploration probe, forma.8, is stranded alone on the surface of an alien planet. It was parted from its companions by chance, and has a life or death mission to accomplish: it must find and recover a powerful energy source deep under the surface before it’s too late. Ancient civilizations, great perils, and dystopian visions await it, and not everything is as it seems.
As you can see for forma.8, we opted to use a peculiar visual style. We used hand-drawn vector graphics mixed with 3D elements, and we rendered everything at the highest resolution possible, with a massive amount of antialiasing to get a very clean and crisp look. The results? You don’t see pixels, only smooth lines, and the game looks gorgeous on the PS Vita screen as well as on a big TV rendered in 1080p. And it runs at 60 frames per second, obviously.
http://blog.us.playstation.com/2014...-forma-8-coming-to-ps4-and-ps-vita/#sf1996573So a little recap:
- an expansive world
- everything is physics based
- exploration
- puzzles
- secrets to uncover
- an intriguing and mysterious story
- lots of enemies
- lots of BIG enemies
- some even BIGGER enemies
- …and all the power-ups you need to take care of them and to avoid all the nasty stuff you’ll face on a remote, alien planet
- 60 frames per second of superfluid action