I *really* need to get around to setting up Backloggery or similar. I'm sitting here thinking "Do I already have FF12? I... I don't remember..."seb said:Well there's BC and BC. Wouldn't you rebuy FF12 HD ala GOW HD ?
I *really* need to get around to setting up Backloggery or similar. I'm sitting here thinking "Do I already have FF12? I... I don't remember..."seb said:Well there's BC and BC. Wouldn't you rebuy FF12 HD ala GOW HD ?
SlipperySlope said:It does sound to me like the emulator will be only for downloaded games. I'd like confirmation on this.
seb said:Well there's BC and BC. Wouldn't you rebuy FF12 HD ala GOW HD ?
SlipperySlope said:It does sound to me like the emulator will be only for downloaded games. I'd like confirmation on this.
stuburns said:PSO working on PSN is the obvious mega hit though, the PS3 actually has nothing like that worth playing at the moment.
Only if it had true 720p non-last gen graphics, consistent 60 frames a second, a new hat and true 7.1 digital sound or the hell with the game up its ass.Thrakier said:That's true, I would love a downloadable version of nocturne though.
So you bring up Ps2 'classics' for 9.99-19.99, and you'll get some of my money.
It seems they that BC on an individual basis is the most likely idea. The interview about the God of War ports on IGN seem to say that:stuburns said:I guess people think that because we don't know if emulation in that manner is even possible. It might be that to do this they need to do something to the games on an individual basis, that being the case, it could be very possible only the PSN releases would work for non-BC units.
IGN said:Let me start with some more generalized questions because the hot issue these days is backwards-compatability with PlayStation 2 games. So to clarify first off, is this package a "port" where you actually went in and changed the code to work on the PlayStation 3 as a PS3-specific title, or is this something that's running inside of an emulator?
John Hight: Well, I don't necessary agree with just the terminology "port", but given those two limited options, then we'd have to put it in the "port" category. We haven't developed general purpose code that would now work for every PS2 title out there. Basically what we wanted to do was we wanted to remaster [the games], and we've done a lot of things to not only have it run on the PS3 but also make it look better, perform smoother and have a little bit extra functionality.
So how difficult was it for you to move it over to the PS3? A lot of people wanted to see God of War go there, but also things like the Team ICO stuff and a lot of other classic PS2 games. How difficult was it to move the game over, and do you think that this would be something feasible for other studios to do?
John Hight: Well, that goes back to how games were developed in the first place. For us, it wasn't too difficult because, and I'll brag on our engineering team, but the code they developed is pretty straightforward, well-documented, we don't do a lot of assembler programming, it's all straight C Some teams have developed their own scripting language or whatever that would then require a translation of that interpreter over to the PS3 - we don't do that, it's straight C, so it made that aspect a lot cleaner. Plus, the other thing is that we've had very little attrition in our engineering team in our history of this studio, so the guys that originally wrote the code for God of War 1 are right here. Some of them worked on the port, some of them were able to offer, "Oh yeah, this is what's going on here. This part of the code's important" or "Don't worry, that part of the code's not important, you can ignore that", so it made it go a lot smoother, to have those guys around.
You do know that if that happens, the "purists" will raise hell, right? :lollyre said:Only if it had true 720p non-last gen graphics, consistent 60 frames a second, a new hat and true 7.1 digital sound or the hell with the game up its ass.
Well, as a I game programmer I understand it in other way:Madman said:It seems they that BC on an individual basis is the most likely idea. The interview about the God of War ports on IGN seem to say that:
Bah. 7.1 is old news, bring on the 10.2!lyre said:No one cares about last gen games when they can play PS3's awesome library of exclusives in true HD and 7.1 sound.
SCEA Meeting Aug 5th Notes
Aug 6 2009 DRAFT FOR COMMENTS
Objectives of Meeting
 Dyer agreed to regular quarterly meetings with SOA
Sony PS3
 SCEA reiterated plans to sell 13 million PS3s this year
 Big announcement back half of year they cant talk about (potentially price cut of PS3 to reach hardware goals)
 SCEA commented on indexing between PS3 and 360 SKUs, should be around 2:1 to garner most favorable treatment.
Motion Controller
 Spring 2010 launch (March in JP)
 No bundle/pricing details yet, should come Sept 1
 Plan on selling 4-5MM units WW
 SCEA agreed to provide a list of Sega IP that would work well with the motion controller, Virtua Tennis was an example
 Motion Controller support allows easy way to differentiate PS3 SKU
 Other differentiation opportunities include PSP/PS3 interoperability think of features that would make users want to buy both PS3 and PSP SKUs.
Alpha Protocol
 Michael Foster, product evaluator, said AP felt barely RPG. Initial level too challenging for players. Mass Effect felt more RPG.
 Review notes sent to John Merlino a few weeks prior. After meeting Gerald mentioned AP is a high priority for his team.
Planet 51
 Sell in of PS3 SKU SCEA noted that other movie titles on PS3 had underperformed as well (inc. Transformers) this cycle.
 Dyer suggests contacting Susan at Walmart and asking what she wants in the pack to sell this SKU (movie tix etc)
 Other possibilities are Hybrid movie disc (BD 25 or 50 with Game and Movie on same disc).
Bayonetta
 Collectors edition with Bayonetta Action Figure
 Novo recommended launching PSN demo around Xmas based off a Jan 5th Ship date with 2-3 week run out to launch.
 3-4 weeks is usually ideal demo timing with fresh content every week leading up to launch (trailers, insider video about PG heritage, video blogs).
Vancouver 2010
 HOME, Olympic destination would garner a lot of positive attention from SCEA
 Should be doing same with Bayonetta, Marvel etc. Easy to launch in all territories.
 HOME merchandizing opportunities (clothes etc).
Sonic Racing
 Open to DLC to differentiate PS3 SKU not ratchet and clank but other characters
o maybe characters from Rare or Fable universes
Yakuza
 Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
 Might need to localize menus at least with subtitles.
 SCEA interested in helping on MKTG side if they can have period of exclusivity.
AVP
 Another great HOME candidate
 AVP avatars
 Hybrid BD disc with movie
Iron Man 2
 Great candidate for HOME space explore Tony Starks lab etc.
 Should have one for Marvel in general.
PSU2
 Could do bundle at GameStop with PSP 30-35K units on UMD, Go, or both.
Valkyria 1937
 Could bundle with PSP as well.
Vanquish and Aliens: CM
 Opportunity for PS3/PSP interoperability (see Eidos Batman, Army of Two, Assassins Creed for good examples).
 If we offer that SCEA would be really interested in having us at their booth next E3.
Thor
SCEA would like a look at the code soon.
Sonic Anniversary
 Could put out collectors edition with all old sonic games on one BD disc.
 Best of Sonic for around $99.
 SCEA would love PSN exclusive power ups/different game modes (like Castlevanias flip it over/backwards)
PS2 emulator for PS3 (confidential)
 SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)
 For co Marketing money show PS3 controller on TV ads similar to EA Madden Spots, NCAA, etc
London Olympics
 Perfect opportunity for Motion Controller integration.
DC Digital Titles
 If we provide a list of DC titles SCEA will let us know which ones theyre interested in having exclusively.
 If we give them a long period of exclusivity theyll give us more marketing support.
PSP Titles
 For SKU differentiation its best to offer features that are slightly different from PS3 version.
 Titles that are coming up on PSP are Assassins Creed II, GTA China Wars, Resident Evil, Little Big Planet all massive franchises.
 SCEA has a specific PSP deck which they can send up with their hardware director for a chat.
charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
At least in PC, when emulating PS2 the performance changes a lot from a game to another.charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
How wouldn't it be exclusive? Was Sega planning to port the game to the 360?Yakuza
 Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
 Might need to localize menus at least with subtitles.
 SCEA interested in helping on MKTG side if they can have period of exclusivity.
Drkirby said:I don't really get this line in this context
How wouldn't it be exclusive? Was Sega planning to port the game to the 360?
Drkirby said:I don't really get this line in this context
How wouldn't it be exclusive? Was Sega planning to port the game to the 360?
I'm normally not big on the up in arms things over these moves...But I honestly think that would be the first thing for the generation to tremendously piss me the fuck off.charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
gofreak said:If the games are 'ports'
Onix said:I don't see why you're pissed.
charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
charlequin said:There are some very interesting things (like digital "imports" and DC emulation) teased in this leak, but every single fucking person at Sony can die in a fire if they actually decide to add a PS2 "store" without re-enabling disc BC.
charlequin said:Yeah, it's a real fucking mystery why removing a brand-defining feature from a system then turning around and trying to push a version of it as a pay-per-entry feature would be irritating.
Alpha Protocol
 Michael Foster, product evaluator, said AP felt barely RPG. Initial level too challenging for players. Mass Effect felt more RPG.
 Review notes sent to John Merlino a few weeks prior. After meeting Gerald mentioned AP is a high priority for his team.
Tiktaalik said:If it takes them time and money to develop software backwards compatibility why should they give it away for free?
RadarScope1 said:It amazes me that people actually think there's a chance Sony is NOT going to do this. :lol
Of course they are going to sell PS2 games on PSN and of course they will not put effort into re-enabling PS2 BC! Sony makes ZERO money from the used PS2 games you buy at GameStop and they will make pure profit from selling digital copies of the same games. What they hell else do you expect them to do?
If it includes the advance games and 3D games, as well as all the genesis games and more, it sounds pretty damn fair to me. I would buy it day one.red shoe paul said:'Best of Sonic for around $99'
Anybody else think this is a total rip off?
So does that mean this "Darren Wiles" gets fired? :lol Just kidding, it's just an honest sorry fuckup. I hope nobody gets fired, though I doubt it...minus_273 said:Guys, this looks like it is real. For starters, it wasnt made by SEGA it was made by EDS. A person faking it wouldn't have thought to use EDS and for that matter the name of an actual employee working there.
Taken from here
I would say it means SCEA would pay marketing costs for this title in USA if Sega signs timed exclusivity in another thing not related to this game (maybe DC games, PS360 title, PS360 DLC, emulation of old Sega consoles/arcades, etc).Drkirby said:I don't really get this line in this context
How wouldn't it be exclusive? Was Sega planning to port the game to the 360?
So why they still have enabled PS1 BC, why they had PS2 BC in previous models, and why they are working on PS2 emulation after they oficially stopped PS2BC(seeing their patent files)?RadarScope1 said:It amazes me that people actually think there's a chance Sony is NOT going to do this. :lol
Of course they are going to sell PS2 games on PSN and of course they will not put effort into re-enabling PS2 BC! Sony makes ZERO money from the used PS2 games you buy at GameStop and they will make pure profit from selling digital copies of the same games. What they hell else do you expect them to do?
Depends. Do I get the Adventure games, a PS3 ports of the Wii games, and the Good version of Sonic 06?red shoe paul said:'Best of Sonic for around $99'
Anybody else think this is a total rip off?
The fact it was on Sega's own FTP server wasn't a giveaway enough?minus_273 said:Guys, this looks like it is real. For starters, it wasnt made by SEGA it was made by EDS. A person faking it wouldn't have thought to use EDS and for that matter the name of an actual employee working there.
Taken from here
Tiktaalik said:If it takes them time and money to develop software backwards compatibility why should they give it away for free?
Drkirby said:Depends. Do I get the Adventure games, a PS3 ports of the Wii games, and the Good version of Sonic 06?
The fact it was on Sega's own FTP server wasn't a giveaway enough?
nyprimus2 said:Downloadable Dreamcast titles on PSN and XBLA (I hope XBLA, it wouldn't make any sense not to just throw it on both services to maximize profits, plus I only have 360 ).
http://i278.photobucket.com/albums/kk106/DrakeFrost_IV/Jizzinmypants.gif[/IMG[/QUOTE]
[quote][b]If we give them a long period of exclusivity theyll give us more marketing support.[/b][/quote].
[QUOTE=minus_273]It could have been a forgery placed on the server by a 3rd party.[/QUOTE]
Yes, and I have a working beta from the Kirby Game shown back at E3 2005.
Thnikkaman said:Poor Darren. Would Sega Europe really be putting this file together?
minus_273 said:he's just some random guy working for a 3rd party who last edited the document after the meeting. It has nothing to do with the leak.
Yes, and as "company" appears Sega America. And it was in Sega's FTP. It doesn't look a fake.minus_273 said:he's just some random guy working for a 3rd party who last edited the document after the meeting. It has nothing to do with the leak.
Drkirby said:Depends. Do I get the Adventure games, a PS3 ports of the Wii games, and the Good version of Sonic 06?
RadarScope1 said:What they hell else do you expect them to do?
I dunno, you can already get all of the good Sonic games for $40... Even if we concede that Sonic Adventure was decent, that's only another $20 or so. The Advanced games are all pretty lackluster (though at least the first one tried to be like the Genesis games).HUELEN10 said:If it includes the advance games and 3D games, as well as all the genesis games and more, it sounds pretty damn fair to me. I would buy it day one.
So does that mean this "Darren Wiles" gets fired? :lol Just kidding, it's just an honest sorry fuckup. I hope nobody gets fired, though I doubt it...
The PS2 library is 2000+ titles, not counting the different versions for the different regions. *shrug*PepsimanVsJoe said:Microsoft gave out free software BC updates. *shrug*
painful fart said:The PS2 library is 2000+ titles, not counting the different versions for the different regions. *shrug*