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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

I love this Indian Mega Drive commercial
https://www.youtube.com/watch?v=ck6hE2uCrPY

giphy.gif
 

Tain

Member
Made a color reduction mockup of what Seiken Densetsu 3 might look like running on the Genesis. Brought it down from 88 to 48 onscreen colors by having background tiles and sprites share more elements, and applying some strategic dithering.

UjMmCSH.gif
ulnwHuA.gif

that looks nice, dang
 

IrishNinja

Member
so a buddy at a local shop got a complete copy of Punisher, the great port of a great arcade game and shut your mouth sixteen bit title, trading in a few things i didn't want for it & getting it for a song! super happy bout that.

that just leaves repro copies of sega channel stuff (i'm not going after that), Centy (i really enjoyed it but this one would have to fall off a truck) and the longshot title, MUSHA

bummed his shop had a loose cart of Gain Ground that i missed though, ive got a case for that one & everything!
 
so a buddy at a local shop got a complete copy of Punisher, the great port of a great arcade game and shut your mouth sixteen bit title, trading in a few things i didn't want for it & getting it for a song! super happy bout that.

that just leaves repro copies of sega channel stuff (i'm not going after that), Centy (i really enjoyed it but this one would have to fall off a truck) and the longshot title, MUSHA

bummed his shop had a loose cart of Gain Ground that i missed though, ive got a case for that one & everything!

Do what you have to for Musha.
 

Bar81

Member
yeah, he's a great dude too, so i tried not to bring it up again...but having grown up playing that at a friend's house, man is it tempting

You have to find a way to get MUSHA though. Best shmup on the genny and #3 all time for me (only better are rayforce/layer section and esp ra.de).
 

IrishNinja

Member
You have to find a way to get MUSHA though. Best shmup on the genny and #3 all time for me (only better are rayforce/layer section and esp ra.de).

i truly do, my friend's dad growing up had it & it was literally the first SHMUP i spent time trying to get better at, like not casually like space invaders but i wanted to learn some patterns & see later levels.

i loved that game and was so, so sad when rebuying genesis games like 4 years back to see that it was one of the more expensive ones...and it's only gotten worse. but i need a legit copy one day, you're right.
 

Galdelico

Member
Question time, Genesis/MDgaf. :)

I'm trying to find out whether or not is safe to buy NTSC (Genesis) versions of natively European games, as well as certain PAL-only titles, to be played on an NTSC Japanese console, through a Game Genie converter.

On the one hand, I've always assumed that an NTSC port of PAL game would only restore its correct speed, then I've read this, about the Genesis version of Shaq Fu (from HG101):

One possible reason why Shaq Fu gets a lot of hate may have something to do with regional differences. Simply put, The United States got bad versions. For some reason, the NTSC versions of the game run much faster. The PAL version has much easier to do input commands and the AI cheats less. It still has jerky controls, but it's at least playable. The poor NTSC conversion may explain a lot of the hate Shaq Fu gets.

Now I wonder, is this going to be an issue with every Genesis release of Ocean/Psygnosis/Core Design/whatever else EU developer title?

On the other hand, did anyone here ever try playing PAL International Superstar Soccer on an NTSC system? I'm aware there are PAL optimized games which won't run fine/at all on US/Japanese/modded consoles, but I didn't find anything about that specific title.

Thanks in advance guys. ^_-
 
Question time, Genesis/MDgaf. :)

I'm trying to find out whether or not is safe to buy NTSC (Genesis) versions of natively European games, as well as certain PAL-only titles, to be played on an NTSC Japanese console, through a Game Genie converter.

On the one hand, I've always assumed that an NTSC port of PAL game would only restore its correct speed, then I've read this, about the Genesis version of Shaq Fu (from HG101):



Now I wonder, is this going to be an issue with every Genesis release of Ocean/Psygnosis/Core Design/whatever else EU developer title?

On the other hand, did anyone here ever try playing PAL International Superstar Soccer on an NTSC system? I'm aware there are PAL optimized games which won't run fine/at all on US/Japanese/modded consoles, but I didn't find anything about that specific title.

Thanks in advance guys. ^_-
Owning an Everdrive and having changed from a PAL Mega Drive to a Genesis (you can use the same power adapter for both by the way) have made me test quite a few games back and forth.

Codemasters games are also on the PAL only list, at least for some of their titles.

Int. Superstar Soccer runs fine without putting any regional settings, on Everdrive at least, on my Genesis, I guess it does run the game faster. But the Genesis speed will probably be the correct one as the game was made for a NTSC Mega Drive I'm guessing.

Another weird PAL/NTSC find I did btw, using the orginal PAL released cartridges:
Sonic 1 & 2 PAL run fine on a Genesis at correct.60hz speed, Sonic 3 region locks you, but sticking it in a S&K cartridge lets you play it on a Genesis again, even though they are all PAL and the Sonic 3 cartridge features a region lock.
 

Morfeo

The Chuck Norris of Peace
You called?

Sega in the 80s an 90s had two RPG pillars: Shining and Phantasy Star. While Phantasy Star was more of a traditional RPG, Shining had a lot more variety.

Shining Force is obviously the most famous and popular subseries but as you're aware the series fit into a few different RPG subgenres. Shining in the Darkness and Shining the Holy Ark are 3D first person dungeon crawlers. While Shining in the Darkness is just okay -- it was the beginning of the series -- Shining the Holy Ark is pretty great.

Shining Force came after Shining in the Darkness and is somewhat of a sequel to it. The main bad guy in Shining Force is related to the bad guy in Shining in the Darkness. It's a tactical game and while it gets compared to Fire Emblem they are very different. The creator of the Shining series actually disliked Fire Emblem and was going for more of a Dragon Quest feel.

Shining Force Gaiden is the Game Gear series. All of them progress the story of the first game to some extent especially the Japan only Gaiden 3 which is a bridge between Shining Force 1 and 2. Shining Force Gaiden 1 and 2 were remade with Redbook Audio and updated graphics as Shining Force CD which has a fun secret quest added. I don't like these games as much because there's no exploration and NPCs.

Shining Force 2 is a pretty massive game. It is bright, has great artwork and a wonderful soundtrack. While most Shining Force games have 30 battles, Shining Force 2 has 44. Shining Force 2 also allows free exploration of the world rather than being divided into self-contained chapters. This lets you do a few of the battles out of order and a lot more secrets. This is a lot of people's favorites but I feel like a lot of the battles could be cut and that there are too many recruitable characters that don't do enough to differentiate themselves.

On the Saturn, there's 3 or 6 (depending on how you look at things) Shining titles.

The first is Shining Wisdom. This is nothing more than a decent Zelda clone. It doesn't get a lot of love but, if you have a controller with auto-fire, I recommend it. If you like Magic Knight Rayearth, you'll like this too.

Shining the Holy Ark is a must have. It has excellent 3D for the Saturn, a great battle system and provides much needed backstory for Shining Force 3.

Shining Force 3 is my favorite game ever. When it came out, I came down with a mysterious illness for a week and played it non-stop. Shining Force 3 is another tactical game that adds several great features. My favorite is the friendship system where characters that work together will give each other stat bonuses whenever they are near each other provided you do not let them die.

Shining Force 3 is really 3 and a half games. It tells the story of a massive war that consumes the continent. Around the time of Shining the Holy Ark, several precincts of a massive continental empire rebelled due to massive inequality and attempted to form a democratic society that distributed the wealth more equitably. As time went on, the people in parts of this breakaway country became stressed due to a poor climate and harvest and started to have unrest which gave the empire an opportunity to swoop in and attempt to reclaim their lost territory. In Shining Force 3 Scenario 1, you control a small army that is escorting the King of the Republic to safety. In Scenario 2, you control the prince of the Empire as he attempts to find out what happened to his father and what caused the fighting. And in Scenario 3, you play as an extremely minor NPC from Shining the Holy Ark who, now grown up, is leading the fight against the cult that is behind everything.

Everything released after Shining Force 3 is shit. Some of it is okay but don't bother. It's not made by the same people. Sega burnt those bridges.

You might also be interested in Landstalker. Landstalker is an isometric action RPG for the Genesis which was made by the designers and programmers of Shining Force 1 with music by the guy who did Shining Force 2.

This just got me to start Shining Force, finally. Beat Shining in the Darkness with the club back in january, so im doing this in release order - about 25 years later.
 

Galdelico

Member
Owning an Everdrive and having changed from a PAL Mega Drive to a Genesis (you can use the same power adapter for both by the way) have made me test quite a few games back and forth.

Codemasters games are also on the PAL only list, at least for some of their titles.

Int. Superstar Soccer runs fine without putting any regional settings, on Everdrive at least, on my Genesis, I guess it does run the game faster. But the Genesis speed will probably be the correct one as the game was made for a NTSC Mega Drive I'm guessing.

Another weird PAL/NTSC find I did btw, using the orginal PAL released cartridges:
Sonic 1 & 2 PAL run fine on a Genesis at correct.60hz speed, Sonic 3 region locks you, but sticking it in a S&K cartridge lets you play it on a Genesis again, even though they are all PAL and the Sonic 3 cartridge features a region lock.

That's great, thank you!

I should definitely get an Everdrive... Too much procrastinasting. Even for this kind of pre-purchase tests, color-hacks and as Mega CD bios loader only, it should be well worth the price.
 
That's great, thank you!

I should definitely get an Everdrive... Too much procrastinasting. Even for this kind of pre-purchase tests, color-hacks and as Mega CD bios loader only, it should be well worth the price.

Definitely! I can test out some other PAL only games on the Genesis if you want me to on the Everdrive, just list them here.

Another great thing about the Everdrive: It runs Master System games too, so you basically have a huge library to test out there too!
 

Galdelico

Member
You're super kind, thanks. ;)
For now, ISS is the only PAL title I want to buy for my collection. I've read other threads on other forums, about the quirks you can run into, if you want to play PAL games on an NTSC system - 50/60hz compatibility issues, region locks etc. - so I'm pretty much aware of every major inconvenience.

I don't know if the Everdrive can force 50hz on an NTSC Genesis/MD - seems very unlikely - but yeah, would've been great to test something like PAL 50hz Shaq Fu vs. NTSC-U 60hz Shaq Fu, and see if it's true that a PAL native game may run weird, even if it got an official release in the US or Japan.
 
You're super kind, thanks. ;)
For now, ISS is the only PAL title I want to buy for my collection. I've read other threads on other forums, about the quirks you can run into, if you want to play PAL games on an NTSC system - 50/60hz compatibility issues, region locks etc. - so I'm pretty much aware of every major inconvenience.

I don't know if the Everdrive can force 50hz on an NTSC Genesis/MD - seems very unlikely - but yeah, would've been great to test something like PAL 50hz Shaq Fu vs. NTSC-U 60hz Shaq Fu, and see if it's true that a PAL native game may run weird, even if it got an official release in the US or Japan.

Yeah, the region setting you can do per ROM on the Everdrive is only for skipping the region lock out I believe. Streets of Rage 2 for instance needs the specific region ROM to run, but the Everdrive bypasses this with the region choice and thus I could play the Jap. version on the Genesis!

Mega Games collection 1-3 released for PAL also don't run properly on the Genesis, the actual cartridges give a messed up picture typical for running PAL on NTSC machines and the roms on Everdrive also run the same.
 
I played Ranger X. Overall, it was a short, chaotic game with great presentation but awkward controls. I had fun but won't replay it with any regularity. I would have loved this game as a kid though.

This just got me to start Shining Force, finally. Beat Shining in the Darkness with the club back in january, so im doing this in release order - about 25 years later.

Cool. I hope you like it. Try to delay promoting a little bit but don't overdo it. You should also save stat-boosting items for after you promote.
 

BTails

Member
So my Hyperkin Premium Genesis controller came in:

3sLydaO.jpg


This thing is great! Played through Gunstar Heroes this morning, and it performed excellent, no problems with diagonal shooting, and the buttons are very responsive. They're a bit "clicker" than the Genesis 6-Button OEM controller, and the plastic feels a bit cheaper, but otherwise it's a great alternative, and will be my go to controller considering my old Sega 6-button is broken!
 

Shaneus

Member
So my Hyperkin Premium Genesis controller came in:

3sLydaO.jpg


This thing is great! Played through Gunstar Heroes this morning, and it performed excellent, no problems with diagonal shooting, and the buttons are very responsive. They're a bit "clicker" than the Genesis 6-Button OEM controller, and the plastic feels a bit cheaper, but otherwise it's a great alternative, and will be my go to controller considering my old Sega 6-button is broken!
You have no idea how relieved I am to hear you say that ;)

I found the same as well, that somehow the plastic casing feels "cheaper", but otherwise the controller itself feels really good and solid. Considering the clusterfuck that is their latest multi-console (the one that stole code), I was pleasantly surprised.

Now considering buying a USB version of the same pad as well, will be handy for emulation on the Pi.

I wonder if you could swap out the membranes and PCB into a OEM 6 button controller. I have one with a dead board.
I reckon you probably could. The molds feel so similar to one another, I'd have to guess (without pulling them apart) that they're basically the same layout internally.

And if not, they're honestly worth having as a main controller, they feel that good.
 

lazygecko

Member
Mega Man X2 (108>52 colors)

Chrono Trigger (86>42 colors)




MMX in general is definitely the hardest out of all games I've attempted so far to color reduce. The graphics/art style is very tiny and compact which doesn't lend itself as well to dithering and there are lots of wildly differently colored elements on the screen. I've never even much liked the way the level artwork looks in those games TBH and perhaps those are the reasons why.
 

lazygecko

Member
Alright, here's how I imagine a potential Street Fighter Alpha 2 port would work on the system visually.

Pza7bUB.gif


iXsHjHV.gif
flBjSeh.gif
MZfDhmS.gif
fu12jnQ.gif


The 64 color limit on the Genesis works by using 4 separate 16 color palettes (15 with transparency), where each tile can pick any of these 4 palettes, but they can't mix and match colors between different palettes freely.

The first background layer has an entire 16 color palette dedicated to it. The second layer for the foreground has about half a palette dedicated to it, while the other half has some yellow/red/brown, blue and black and white gradients mainly meant for generic objects like effects, projectiles and UI, but these can also be shared by the level art if they are a good fit, like the yellow stripes and red chains here. The remaining 2 palettes are dedicated completely to each character sprite.
 

IrishNinja

Member
that hyperkin looks sharp! shame it's clickier, never a fan of that myself

Mega Man X2 (108>52 colors)

Chrono Trigger (86>42 colors)

MMX in general is definitely the hardest out of all games I've attempted so far to color reduce. The graphics/art style is very tiny and compact which doesn't lend itself as well to dithering and there are lots of wildly differently colored elements on the screen. I've never even much liked the way the level artwork looks in those games TBH and perhaps those are the reasons why.

are you the dude putting these out at sega-16 as well? great work man!
 
8zEy4p1.png


I just picked this up recently. It's the first shmup I remember playing and the genre clicking for me and really enjoying it. Going to be my game this weekend.
 
8zEy4p1.png


I just picked this up recently. It's the first shmup I remember playing and the genre clicking for me and really enjoying it. Going to be my game this weekend.

Nice. This game had an interesting jazz fusion arranged OST that they were giving away as a prize back in the day. I found a copy of it at a flea market back in '94.
 
So my Hyperkin Premium Genesis controller came in:

.

This thing is great! Played through Gunstar Heroes this morning, and it performed excellent, no problems with diagonal shooting, and the buttons are very responsive. They're a bit "clicker" than the Genesis 6-Button OEM controller, and the plastic feels a bit cheaper, but otherwise it's a great alternative, and will be my go to controller considering my old Sega 6-button is broken!

How does the Genesis six-button compare to the Saturn's? I've only ever had one of these for six-button games, and there aren't really enough of those for me to seek out another.
 

eXistor

Member
Another retro convention. Last week's was a complete bust so I decided to go to this one as well. Lots more to see, glad I went. I bought a bunch more games, but those aren't Sega, so I'll post those in their respective threads.

iHqanPZ.jpg
 

BTails

Member
I spent some time today and played through Golden Axe. Short and sweet, and much easier than I remember. Unless you get stuck being juggled between two skeletons, it's pretty easy to get through a lot of the enemies by spamming the running charge attack. Likewise the running jump attack is super OP against the bosses: poor Death Adder never stood a chance!

I like how a lot of the bosses seem to have beer inspired names (at least, according to the "Cast" translations by SOA): Malt, Hop, and Bitter!
 

Shaneus

Member
Ranger X looks so clean! Nice grab =)
Different game, that's Insector X :)

I spent some time today and played through Golden Axe. Short and sweet, and much easier than I remember. Unless you get stuck being juggled between two skeletons, it's pretty easy to get through a lot of the enemies by spamming the running charge attack. Likewise the running jump attack is super OP against the bosses: poor Death Adder never stood a chance!

I like how a lot of the bosses seem to have beer inspired names (at least, according to the "Cast" translations by SOA): Malt, Hop, and Bitter!
Credits music is GOAT.
 
cool setup with the DD prints in the background!
Thanks. I love the prints and look forward to new ones with each release. I have a few others on another wall.

I've almost completed Insector X, working on the final push during the last level. The difficulty ramps up big time on the final stage. It does the weird thing of making the enemies more difficult the more power ups you get. I started just leveling up to the double red lasers and picking up speed power ups. I can breeze through most of it doing this. You kind of need the power ups on the last level to mow down the big waves of enemies though. It makes for a very forgiving game because dying has little consequence. I like it.
 
I know absolutely nothing about Insector X but its title is great and its box is cool. I'm probably going to buy a copy on my next payday.

Same with Sagaia.
 
The Bomber Raid box is interesting because I don't believe the SR 71 was even a bomber and it isn't even remotely close to the plane you fly in the game.
 
I spent some time today and played through Golden Axe. Short and sweet, and much easier than I remember. Unless you get stuck being juggled between two skeletons, it's pretty easy to get through a lot of the enemies by spamming the running charge attack. Likewise the running jump attack is super OP against the bosses: poor Death Adder never stood a chance!

I like how a lot of the bosses seem to have beer inspired names (at least, according to the "Cast" translations by SOA): Malt, Hop, and Bitter!

I have the Golden Axe PCB. The AI is completely broken. All they do is stand parallel with you swinging. It really sucks. The Genesis version is way better.
 

eXistor

Member
Sagaia's box art is fucking awesome!

It really is, my copy is in just about mint condition too; the manual is perfect and there's even one of those Master System ad posters still inside. Got it for €20,-. Decent deal I think. Haven't played it yet btw, don't even know if the actual game is even any good, but I want more Darius games so this was a no-brainer.
 

Laws00

Member
8zEy4p1.png


I just picked this up recently. It's the first shmup I remember playing and the genre clicking for me and really enjoying it. Going to be my game this weekend.

saw one of my favorite instgrammers men_gunners play it. He got me interested in buying it last year i think
 

BTails

Member

Yup, great track. I love how bouncy and happy it is compared to the rest of the game.

I have the Golden Axe PCB. The AI is completely broken. All they do is stand parallel with you swinging. It really sucks. The Genesis version is way better.

Good to know. Sega really did a great job with all their early Arcade ports: Golden Axe, Alien Storm, Altered Beast... They all seem to play as good, if not better on the Genesis/MD than their arcade counterparts.
 
Completed Contra Hard Corps this morning. This game has been my main focus for the past 2 weeks. I normally play as Fang, because, well....werewolf. But I found Brownie to be easier and I enjoyed using his weapon selection. This game is really great and I wish more people would give it a shot instead of just say its hard as hell. Same for Adventure of Batman & Robin.

Anyway...

 

Leynos

Member
Brownie is definitely my go-to character as it has a smaller hit-box, and the ability to double-jump. And being a cute, little robot certainly doesn't hurt, either.

As for Fang, well, he's a laughable wolfman, so I ignore him.
 
Completed Contra Hard Corps this morning. This game has been my main focus for the past 2 weeks. I normally play as Fang, because, well....werewolf. But I found Brownie to be easier and I enjoyed using his weapon selection. This game is really great and I wish more people would give it a shot instead of just say its hard as hell. Same for Adventure of Batman & Robin.

Anyway...

Awesome! Congrats.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Has there ever been a modernish wireless controller for the Genesis that doesn't use line-of-sight technology like infared? Bluetooth preferred, but I'm sure RF would work fine. I really want to be able to play my Genesis, which sits in a cabinet with doors. Not having to leave the door open with a fat wire across the living room would be nice.

If not, seems like a big hole in the aftermarket retro scene. I wish 8bitdo would just get on making a bluetooth wireless knockoff of the Genesis 6-button pad, with retro receiver for the real hardware.
 
Has there ever been a modernish wireless controller for the Genesis that doesn't use line-of-sight technology like infared? Bluetooth preferred, but I'm sure RF would work fine. I really want to be able to play my Genesis, which sits in a cabinet with doors. Not having to leave the door open with a fat wire across the living room would be nice.

If not, seems like a big hole in the aftermarket retro scene. I wish 8bitdo would just get on making a bluetooth wireless knockoff of the Genesis 6-button pad, with retro receiver for the real hardware.

I belive krikkz is working on something for Genesis!

https://twitter.com/krikzz/status/823979526850039810
 
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