LinkAndEpona
Banned
Golden Sun had very sensible and enjoyable designs.
Wearing short shorts into combat?Not including the sequels, this design is pretty sensible.
The problem with threads like this is that people equate 'sensible' to normal or most familiar, instead of how well in embodies that games' world or art direction.
It's kind of cheating but P5 is a jRPG , and this is sensible and cool
Fire Emblem Echoes looks lovely:
Maybe not something you'd see in the real world, but plausible in a fantasy setting.
Meh. The main heroine has her bra showing.If we are including WRPG's then the Witcher 3 had amazing and mostly sensible character designs and clothing.
Good thing you wrote "for the most part", haha.The last story is a very fashionable and sensible.y dressed cre for the most part
It's pointless because it serves no purpose as armor. Is that one shoulder under lots of threat? If you have time to hit here shoulder aim slightly lower at that huge exposed arm or those legs with zero protection. There's an in universe reason for plenty of things but it doesn't make Tidus's Bliztball clothing or Barret's Steel Corset any more sensible
I don't know what happened in the 2000s to where Japanese designers felt like they need to attach 10,000 accessories to characters. Their 90s designs were simple but very cool.
"Would the character actually wear this?" is a good rule of thumb for me. In Tales of Berseria, I can buy that Magilou would wear something like this:
I played the whole game with Velvet in her villager outfit because wow. That outfit. It was always jarring when she was in skits."Would the character actually wear this?" is a good rule of thumb for me. In Tales of Berseria, I can buy that Magilou would wear something like this:
But I absolutely can't believe that Velvet would choose to wear this (or that she wouldn't change to escape detection):
I enjoy theatrical character designs, but not when they don't fit the character or the world.
It's kind of cheating but P5 is a jRPG , and this is sensible and cool
but then in dungeons ann ends up with a catsuit (something explained by the game but that doesn't make sense regarding the character and her motivations) and p5 stops being sensible again
persona 3 had it best during the beginning, before they threw all off the window and introduced the dog, the kid and the robot
The casts of Persona games just wear stylish ass clothes and high school uniforms.
I question why Futaba's wearing short shorts though
(Is this thread a reaction against Xenoblade 2?)
Anyway, I offer up Tiz from Bravely Default.
I love this design. Simple but looks great for adventuring. He's even got a pack and a water bottle with him.
Not including the sequels, this design is pretty sensible.
I like most of FE Echoes design, apart from Celica's weird shoulder plate 'armour', that looks awkward and offers little protection, it's just inviting a weapon to cut into her shoulder and neck.I'll second this. The character design is really wonderful. It's clearly fantasy, but it's not excessive like other series are.
If we're including tactical RPGs, The Banner Saga has mostly (all?) sensible designs.
why do designs have to be sensible? one of the cooler parts of design is doing things that normally would be difficult to pull off in reality. As long as it works in universe and fits the character (personality and in universe role) its fine. People often go "oh why is so and so's arms vulnerable" in worlds in which so and so can teleport and tank swords to the face.
that being said...some cool ass designs in here tho
While I'm talking about FE, I've always thought this is really cohesive design for a fantastical character. The surcoat, tabard, axe haft and hair all work to show off her height, and the flowing, simple elements of her clothes are strong and reminiscent of chivalric knights, which suits Titania's character and background. She's feminine but that's not the main character trait, which is that she's an ex-knight, an experienced warrior and one of the most reliable and capable members of the group. I like the simple detail of the lacing on her surcoat, which hints at medieval female attire while stilll remaining knightly. Lovely stuff. There are hundreds of FE characters, some much better than others, but this is one of my favourite designs because it suits the character in multiple ways.
Hahahahahaha
What's unique about them is that they are not outlandish or garish, but still very unique and not at all boring. Esty's design there in particular is one of my all-time favourites.
Excessive Belts
Pointless shoulder armor
Crop top turtle neck
Sleeveless coat
A Fucking CAPE
Exposed Legs
Shoe belts because belts
Loose Satchel with pockets big enough for nothing
Skirt over shorts?
Nothing about this is Sensible
but then in dungeons ann ends up with a catsuit (something explained by the game but that doesn't make sense regarding the character and her motivations) and p5 stops being sensible again
persona 3 had it best during the beginning, before they threw all off the window and introduced the dog, the kid and the robot
Lightning fans are weird.Excessive Belts
Pointless shoulder armor
Crop top turtle neck
Sleeveless coat
A Fucking CAPE
Exposed Legs
Shoe belts because belts
Loose Satchel with pockets big enough for nothing
Skirt over shorts?
Nothing about this is Sensible
Butts from FFV before Dissidia ruined his outfit.
I think Ni no Kuni "borrowed" it ;P
We are gonna talk about character designs in rpgs that actually look sensible and something a person would actually wear.
I think WRPGs might have sensible character designs as a whole, but the armour is just as likely to be ridiculously impractical.OP says rpgs but I guess he means jrpgs? Most wrpgs have pretty sensible character designs. Jrpg wise I think many Suikoden series designs are pretty sensible.
If anybody wore that in public outside of a cosplay convention they'd get laughed atNot including the sequels, this design is pretty sensible.