I'm a huge fan and I'm really excited for this, but I think SOTC was a game that benefited from the 'murkiness' of SD. Kinda like Resident Evil 4, I just think a lot of the appeal is lost in super crisp resolution and that.
All we know is that it's a 2018 title. I'd expect a summer release.
Its being remade so this line of thought is redundant. Its not just an hd facelift.
Already know they won't fix the horrible horse controls, my only bane in video gaming.
SIEE press site lists the game as a ''early 2018'' title
There was no lighting in the original game, just overagressive bloom. Same with the fog effects, they were primarily there to mask geometry pop in and low LODs into the distance.
Art style changes with the growth of technology is just a fact of life
PS3 Remaster vs PS4 Remake: Avion
Yep I love them because you are still controlling Wander (moving the reins) and not Agro himself. Definitely makes Agro feel like an actual animal, and not just a reskinned vehicle.WHAT!!! The horse controls were fucking awesome. I loved it. It really felt Argo was alive instead of being just another vehicle.
PS3 Remaster vs PS4 Remake: Avion
Sigh, but you don't have to play the remake if you don't want to, you can keep playing PS2 ICO forever and those nostalgic feelings will never be tainted.I'm glad they didn't remake Ico now.
PS3 Remaster vs PS4 Remake: Avion
It seems like a very technical remaster
Man this is the worst comparison yet. What the heck happened?
Man this is the worst comparison yet. What the heck happened?
Not exactly a 1:1 comparison, but I thought it would be fun:
E3
TGS
E3
TGS
What the fuck. Bluepoint, we love you and all, but fix this shit.PS3 Remaster vs PS4 Remake: Avion
Poor bluepoint I would've turned this down(no I wouldn't it's money) but sheesh making a beloved game is a nightmare, nostalgia works overtime. Still surprised Square is actually doing ff7 crazy ppl.
That said never played it what's the general idea/flow of gameplay without spoiling too much story?
Climb these big guys and what?
The one thing I prefer in the original is how bright the canyon walls and stuff always were
PS3 Remaster vs PS4 Remake: Avion
Poor bluepoint I would've turned this down(no I wouldn't it's money) but sheesh making a beloved game is a nightmare, nostalgia works overtime. Still surprised Square is actually doing ff7 crazy ppl.
That said never played it what's the general idea/flow of gameplay without spoiling too much story?
Climb these big guys and what?
I've never got to play this game before so I'm hopeful it handles well. I heard all the good and the bad so yeah, hoping the bad is better
Poor bluepoint I would've turned this down(no I wouldn't it's money) but sheesh making a beloved game is a nightmare, nostalgia works overtime. Still surprised Square is actually doing ff7 crazy ppl.
That said never played it what's the general idea/flow of gameplay without spoiling too much story?
Climb these big guys and what?
This is minutiae that only I'd care about but changing the actual architecture really bothers me. Those desert ruins look like they're from two completely different cultures between the original and the remake.
I made a quick-and-dirty attempt to match the original asthetic.
So the lighting went from the Ico/TLG fairy tale style to a generic TES look... Graphics look good but...
Please look at these pictures
and tell me it's nostalgia why this is getting criticized.
:/
I hope they fix this
This is Silent Hill HD tier.Please look at these pictures
and tell me it's nostalgia why this is getting criticized.
This is perfect we get detail that was lose previously but keep the original aesthetic.I made a quick-and-dirty attempt to match the original asthetic.
This is Silent Hill HD tier.