So I sent the kick starter campaign a message a while back explaining my experience with virtual reality and half life 2 modding, and said a few design decisions early on in shenmue 3's development could make yu suzuki's dream of a vr shenmue ultimately come true. I said these design decisions wouldnt affect the scope or complexity of the game, but would make it easier for people to come in later and mod vr support on the pc version.
Yesterday, the co producer of the game responded asking for a more detailed explaination of my advice to be passed on to the team. I am writing a very detailed explaination of my suggestions, including a piece of ue4 code to decouple gaze from body orientation to send to them.
I want my suggestion translated into japanese so there isnt a language barrier, would anybody be up for translating for me?
Good stuff man! Sounds like they will certainly listen to you mate.