A peak at the traffic changes coming in a patch: http://t.co/ZWiXjRwJML
FYI: The dev: https://twitter.com/MaxisGuillaume often asks people to send him their Origin ID if they have a really good example of a bug in their city, especially if it's a tricky one to reproduce. If you some craziness going on in your game send it their way.
JackDT said:The Maxis Devs seem gung ho on modding which I'm so happy to hear. How fun would it be to make your own agent types?
https://twitter.com/moskow23/status/312272085894455296
Yup, our UI is in javascript for a reason, so you can play with it.
https://twitter.com/vertexnormal/status/312275013380210689
It's cool to see the fans digging through our source files, the creativity of our mod community has always been the lifeblood of Maxis.
Whats with this?
[–]N4N4KI 219 points 15 hours ago*
For Posterity
Ocean Quigley confirming via twitter that modding .package files is allowed:
https://twitter.com/oceanquigley/status/299566347438936064
and of course the screencap for when it gets deleted:
http://i.imgur.com/CvlEwTx.jpg
Edit: #UNCONFIRMED# according to /u/mgmuscari
Most recent patch (that I just downloaded) made the package files read only (lol), and editing DEBUG=!1 to be DEBUG=!0 didn't do anything for me.
But why was this done? Quiggers said that you could 'go for it' in relation to modded .package files ...
MAXIS = more lies.