sixteen-bit
Member
Having a sexy nurse as a character doesn't exactly help the game's image of being male gaze inducing fantasy.
Are they trying to shed that image? That's news to me.
Having a sexy nurse as a character doesn't exactly help the game's image of being male gaze inducing fantasy.
Are they trying to shed that image? That's news to me.
Perhaps not, but complaining about these issues is the first step to eliminating them.
It doesn't affect the gameplay so it doesn't matter. They can go join a monastery if it bothers them so.Perhaps not, but complaining about these issues is the first step to eliminating them.
You're just gonna have to deal with it.
It doesn't affect the gameplay so it doesn't matter. They can go join a monastery if it bothers them so.
Is an all female cast really that difficult for some people to handle? yeesh
How is this game sexist?
Like, is it sexist towards males? I really dont understand that. No woman here is being victimized because of her gender.
If a tv show doesnt have one person of every race, is it being racist?
Correct me if I'm wrong but I think Motion Picture Soundtrack is talking about the sexual nature of the character design, since the issue he brought up was related to Valentine's appearance.
That sounds like petty egoism to me (no offense to anyone who does operate this way, but it doesn't make much sense to me). But then, I never understood the concept of projecting oneself onto one's character, in spite of acknowledging how subjective the desirability of a player character can be all the same.It is for some, yes.
Whether it's insecurity or just not liking having a female avatar, it really does affect some people. That, plus the fact people like to project themselves onto their characters, so if they're male and the character's female, it can prevent that.
It is what it is.
It objectifies women. It's hardly something limited to this game (or this industry), and I'm not trying to go on an anti-skullgirls crusade as I don't think it's close to the worst example around. This game is one of the only ones I'm interested in at the moment so naturally it's the only one I've looked into enough to complain about. I'm sure my reactions to many other games would be similar if I had the time or interest for them.
Edit: This has nothing to do with the lack of male characters, and I am perfectly comfortable playing as a female character. I have no idea where anyone got that idea from what I was said.
That sounds like petty egoism to me. But then, I never understood the concept of projecting oneself onto one's character, in spite of acknowledging how subjective the desirability of a player character can be.
I'm not happy with every aspect of the game either. I'm pretty pissed that Squigly won't be there for launch, but at least it is something valid.Are you saying sexism in games should be ignored if it's purely aesthetic? I am buying the game because the gameplay looks great, that doesn't mean I have to be content about every aspect of the game.
There are people on GAF who sometimes link avatars so strongly with posters that they read the posts and imagine the avatar saying it. I'm having one of those moments right now.I like to think, when playing Zangief, that I am a manly Russian wrestler. I would pick you up into my arms, and gently caress you and slam you... into my bed. There, I will show you what the bears thought me and their ways of matin-
I mean... YEAH, BRO. PILEDRIVE YOUR ASS. UGGGH, SWAG.
...I admit, I lol'ed.I like to think, when playing Zangief, that I am a manly Russian wrestler. I would pick you up into my arms, and gently caress you and slam you... into my bed. There, I will show you what the bears thought me and their ways of matin-
I mean... YEAH, BRO. PILEDRIVE YOUR ASS. UGGGH, SWAG.
I bet Michiru Yamane, the VAs and the female artists(there is one who supposedly prefers do the art for the chests) would love to have a word with the trolls.
Yeah, this is more of a "Soul Calibur expanding bustline" kind of sexism, not a "SF female health penalty" thing.
Sexualized female fighting game characters are so common in the genre that it's kind of hard for me to be outraged about it, but I can see why it would bother someone.
It's a complicated issue.
A lot of women are truly hurt by all the big boob hourglass figures portrayed in games, anime, etc. It's not an insignificant thing.
I genuinely don't care about the cheesecake in the game. It's tame compared to Arcana Heart. I'll play a good game whether the cast is lolis, Skullgirls, dudebros, or pigeons.
then again , I liked Madoka Magica this year which is much worse.
A lot of women are truly hurt by all the big boob hourglass figures portrayed in games, anime, etc. It's not an insignificant thing.
Overly sexualized depictions of women do not objectify women. I've come to realize this as a sort of straw man argument for people who are just uncomfortable one way or another with sexual, or sexually suggestive images.
I'm not happy with every aspect of the game either. I'm pretty pissed that Squigly won't be there for launch, but at least it is something valid.
Having an all female cast is not sexist. No character in the game is portrayed in a stereotypical manner(besides realistically showing panties when they do a freaking exaggerated motion), no tentacle jokes/rape(LOL Darkstalkers fems+Shuma) are being made and they are not even being gratuitous with the official art like I've seen for Street Fighter, KOF, BB, Tekken, DOA(oh doa...), Soul Calibur, etc.
Come back when Fillia is a 50 year old woman with DD tits and a model's body/face. Come back when Parasoul has the the thighs of a horse. Oh... you should totally come through when Squigly wears a one piece like Cammy that even gets the underboob (I'll be first for sure ).
I dont think its sexist in the slightest, its putting females in the same status quo as male characters in fighting games. Zangief, Fei-Long, Urien .. they show a lot of skin, flaunt their pecs and muscles around .. are they sexist designs as well?
These are strong female characters with a thought out storyline. Some of them go for a sexy angle, yes, and some dont, at all. Thats just variety.
The lead animator is a female. A sexist female, apparently!
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Honestly, I feel like women are having a pretty easy way voicing their concerns over that. But they only go as far as to protect themselves, and fail to see the whole picture: EVERYTHING that a game contains usually is out of a fashion magazine. Healthy, good looking man and women all around the places. Men have a lot of muscle, no overweight*, women have perfectly shaped, good-looking body - and no average middle-aged boy either, honestly. And definitely not weak/fat boys either.
*Apart from characters like Honda and Rufus - one is a real sportsman, other is kind of a stereotype, whatever -, I do not even feel like that average-looking man and woman with overweight issues are really fit for fighting games. For obvious reasons.
The lead animator is a female. A sexist female, apparently!
This thread doesn't need the discussion if it is gonna get silly. The audience is tiny, the news is infrequent and the trolling opportunities increase exponentially due to the gender choice, art and the fact that there is no rabid fan base to defend the game.Skullgirls isn't really a big offender here, but this topic is important, so it's not so bad to discuss it here I hope. I know one of the guys who works on the game posts here, and hopefully he doesn't take offense to this discussion. I think it should be discussed whenever the opportunity arises.
Body image insecurity is a bigger problem for women than we think. As I said, it's a complicated issue, and it's not like you're not making sense. But the bottom line is, whenever possible, we should be as sensitive about it as possible.
The girls in Skullgirls are more covered up than most women in the other fighting game series as far as I can tell. The one who shows the least skin is probably Ms.Fortune or maybe Cerebella and they still fall shy of the hooker levels of DOA or Soul Calibur. I do feel that you have a point, but this is hardly the thread and the series to be focusing on if you ask me.You can't see how a sexy nurse character is objectification? I don't buy that panty shots are excused because they're realistic, because at some point the decision was deliberately made for those characters to perform those actions, and to wear those short skirts, which didn't have to happen in the first place. And I have issues with the other games you listed too. It's interesting you don't see where I'm coming from, I think what I've said so far is not being hyperbolic at all. Again, I'm not trying to say the game is evil, I'm just pointing out things I think could be improved on were Reverge to make games following the release of this one.
A woman who hates herself? Just how I like 'em!The lead animator is a female. A sexist female, apparently!
Skullgirls isn't really a big offender here, but this topic is important, so it's not so bad to discuss it here I hope. I know one of the guys who works on the game posts here, and hopefully he doesn't take offense to this discussion. I think it should be discussed whenever the opportunity arises.
Body image insecurity is a bigger problem for women than we think. As I said, it's a complicated issue, and it's not like you're not making sense. But the bottom line is, whenever possible, we should be as sensitive about it as possible.
I understand that. But I also think that there should be nothing wrong with admiring body perfection if it did not come with whole generations spitting on boys and girls starting with pre/normal/high-school.
As it is right now, putting fat kids and not-so-perfect women into games would only make this reaction from our current gamer generation: "oh, so now fat kids are in the game? HAHA, lol.".
That is the core problem imho, and that mentality, that bully-like stance is what needs to go.
This thread doesn't need the discussion if it is gonna get silly. The audience is tiny, the news is infrequent and the trolling opportunities increase exponentially due to the gender choice, art and the fact that there is no rabid fan base to defend the game.
Another fifty posts surrounding this subject and nearly one fourth of the thread is completely off tangent and this thread goes in a shitty direction while it is only a drop in the ocean for a Capcom fighting game thread or KOF thread.
You can't see how a sexy nurse character is objectification?
Motion Picture Soundtrack said:And I don't think it's unheard of for a woman to contribute to the prevelence of patriarchy.
I like to think, when playing Zangief, that I am a manly Russian wrestler. I would pick you up into my arms, and gently caress you and slam you... into my bed. There, I will show you what the bears thought me and their ways of matin-
I mean... YEAH, BRO. PILEDRIVE YOUR ASS. UGGGH, SWAG.
*enters thread looking for updates on game*
Looks like GAF has brought up the sexism argument again.
*exits thread*
Hey Ravidrath!
How's that European tour coming along? Can we expect new news, screenshots, art, video, etc. soon? Any word on the online feature set? I'm kind of anxious to hear more about it.
Perhaps not, but complaining about these issues is the first step to eliminating them.
Are you showing pictures, recorded footage or actual demos for her there? I really hope you are talking about footage at least haha.It's going really well - everyone loves it, and my favorite moment was showing it to the guy from EDGE who was literally swooning over everything. Not that many people read EDGE, but I respect that magazine a lot, so it meant a lot to me.
Today I had to wake up at 5 AM to move the tour to Paris, and again everyone loved it. Ken Bogard, who is probably France's equivalent of UltraDavid, was supposed to see it for like 20 minutes and then played Parasoul for like four hours. Later Kayane, the female French fighting game champ, came and played for a while and also seemed to really like it, along with people from JeuxVideo, Canard PC and others.
We're showing Valentine here, and there will be screens coming out once the embargo's up at the end of the tour.
And I can't really announce the final online feature set yet - the core is pretty solid, but there are still features that may or may not make it for the initial release. That's all dependent on testing - if something is taking too long, we may have to delay it to one of the free content updates.
For example, I think you'll be able to invite friends into your Training Room at launch, but it's entirely dependent on how testing goes, because anything online is inherently risky.
Not that many people read EDGE, but I respect that magazine a lot, so it meant a lot to me.
Out of curiosity... what kinds of fighters have you played in the last five years, Ravidrath? What game best exemplifies what you are trying to hit with your netcode?
Are you showing pictures, recorded footage or actual demos for her there? I really hope you are talking about footage at least haha.
Also, I REALLY hope online training mode is ready for launch. This game needs features to set it apart from other fighters at launch and no video uploads is already a big strike against it. Playing well is great, but that particular part of a fighting game shines over months unlike online training mode, HD uploads and pristine netcode(BlazBlue standard) which wow people from day one.