Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
Make sure you leave a review! That will really help getting it featured
Yeah, the one and the same.
LINE Games is the publisher for the mobile Skullgirls.
There will be stickers and everything!
>When you remember you live in America where everyone still uses SMS and come to the realization that you'll never get to use Skullgirls stickers.
Do you know why it's not available in Germany?
Yep. Though everyone's probably using WhatsApp or something. Never heard of Line before this. I should prolly make an account so I get cloud save.
So... Is Fukua in this? >3> Oh, and a dumb thing I'd like to see changed: Holding one finger on the screen, then putting another finger on makes you do your charge move. Shouldn't that make you guard? P:
so apparently this is a gacha farmfest
Regarding the Android device restrictions...
LINE is pretty strict about only allowing devices they've tested for performance, and will be gradually relaxing Android device restrictions as they confirm the performance is acceptable on them.
Regarding the Android device restrictions...
LINE is pretty strict about only allowing devices they've tested for performance, and will be gradually relaxing Android device restrictions as they confirm the performance is acceptable on them.
What's the difference between different colour fighters? Is it just elements/stats or do the moves/combos change too?
so apparently this is a gacha farmfest
Game is nice on my iPad. Haven't felt the need to spend any real money yet and the game isn't naggy about it whatsoever. It did start feeling a bit repetitive after playing almost all day but yeah, it's great for what it is. I'm highly confused about the pvp though. Like, I'm clearly not playing other players in real time, right? But they also act very different to both each other and the story mode AI. What gives?
I'm highly confused about the pvp though. Like, I'm clearly not playing other players in real time, right? But they also act very different to both each other and the story mode AI. What gives?
I'm guessing there's no bluetooth controller support?
No, it's an entirely different game, redesigned from the ground up for touch and swipe controls.
I've also got a Samsung Galaxy S6, and noticed it's incompatible. That's disappointing.
cant play on galaxy s6, was looking forward to it too.
Any word on a Japanese App store release, or did I totally miss it when I searched the store like a bozo?
Any word on a Japanese App store release, or did I totally miss it when I searched the store like a bozo?
Is there anyway to setup teams so that I dont have to keep swapping out individual fighters before a match?
Also is there a way to set your defending team for the Prize fights or does it just use the last team you fought with?
Not yet. I really do hope they add that feature at some point. Prize Fights is driving me mad with the constant character swapping.
I think it's just the last team you fought with. I know there was plans in older versions to set your team, but they've removed any mentions of it from the loading screen tips, so I don't know if it's coming back.
Did anyone here try to enter the Eliza Prize Fight? What kind of point total did you finish with? I'm curious to see what the general spread is.
For me it was around [Bronze: 450,000 - Silver: 1,200,000 - Gold: 6,100,000]
I only tried Bronze, as I didn't have any Silver or Gold fighters, but I guess I need to play a lot more as I stopped at around 40k points. What kind of win streaks did you have? I found it tough to win after 3. Those point totals are ludicrous.
Once you get a decent streak going the points totals go up reeeeeally fast. Steaks max out at 5x multiplier at 16 wins.
Once you figure out how the AI behaves it gets a lot easier to maintain streaks too. Though I find the Bronze events actually the hardest to maintain streaks in for some reason.
That's a bug. For some reason the XP gain screen shows you your level ups from one or two fights in the past. By the time it shows you've leveled up, you've already used a bunch of your refreshed energy. It's extremely confusing and I basically just ignore when I level up now.I'm so confused with how the energy works. I know it's seperate systems between story mode and prize fights but I've leveled up and it looked like my energy replenished but the next fight screen says it's empty (also vice versa). Not sure if it's a bug or just a really complicated energy system that I don't fully understand.
Edit 2: Its because I didn't allow permissions now it works
I haven't played much, but there's a whole lot going on with currencies and moves and levels and whatnot
what should i be spending my coins on, and what should i be spending my blue shards on?
>When you remember you live in America where everyone still uses SMS and come to the realization that you'll never get to use Skullgirls stickers.
I have an LG K20 Plus. Downloading. Does everyone have Android 7.0 Nougat?
I'm really enjoying it so far but does anyone know how to perform the juggle finisher upgrade?
I'm really enjoying it so far but does anyone know how to perform the juggle finisher upgrade?
We plan to include a more thorough version of this in-game in one of our upcoming updates, but in the interim we wanted to share the rare reward rates for our Fighter-based Relics:
PREMIERE RELIC
Gold: 3.36%
Silver: 14.42%
PREMIERE RELIC (BONUS)
+1 Bonus Relic included every time 10 Relics are purchased at once
Gold: 6.79%
Silver: 28.99%
CHARACTER RELIC
Gold: 3.04%
Silver: 21.22%
CHARACTER RELIC (BONUS)
+1 Bonus Relic included every time 10 Relics are purchased at once
Gold: 6.06%
Silver: 42.42%
SHARD TO GET RELIC
Gold: 4.97%
​
A couple of final notes:
All percentages are accurate as of version 1.2.0
Relics use a random number generator to select rewards, there is no additional logic involved