More_Badass
Member
Messaged the devs and they said they wanted to reward all early backers.That art is glorious. Right up my alley.
Why the limited tiers everywhere though? So weird.
Messaged the devs and they said they wanted to reward all early backers.That art is glorious. Right up my alley.
Why the limited tiers everywhere though? So weird.
But.... late backers won't even be able to back. That's why "early bird" tiers (normally) exist... :SMessaged the devs and they said they wanted to reward all early backers.
Welcome to the thread and to GAF and good luck with the campaign! It's already off to a great startNick from Wolf Brew Games here!
We unlocked all the tiers now. Just wanted to make sure we had the correct value for everyone. The early bird 10$ is staying (35 left) but every other tier is unlocked now! Thanks for feedback from everyone, sorry about lack of clarity.
Sounds like people are keen on the Vita version too.... what sort of tiers are interesting with Vita? Just Vita.... Vita/PC etc?
Nick from Wolf Brew Games here!
We unlocked all the tiers now. Just wanted to make sure we had the correct value for everyone. The early bird 10$ is staying (35 left) but every other tier is unlocked now! Thanks for feedback from everyone, sorry about lack of clarity.
Sounds like people are keen on the Vita version too.... what sort of tiers are interesting with Vita? Just Vita.... Vita/PC etc?
Dae think the title is a not so subtle homage to this bamf?
Mr D, your work is fantastic. Really happy to contribute to bringing it to as many as possible. In a word, it's so fucking metal.
Well I asked about combat and weapons in the comments and the reply was:Wish they just change the sword for a whip ...
So who knows? Kind of implies that there might be more weapons revealed laterOnly sword for now!! But there is a little bit more to it that that!
Well I asked about combat and weapons in the comments and the reply was:
So who knows? Kind of implies that there might be more weapons revealed later
Wish they just change the sword for a whip ...
This looks great but I wish the graphics were a bit better. So sick of pixel art! I can see the artist/s have gret skill but for some reason they are sticking to this archaic style when they could just bump the resolution up a little bit and have it looking more modern.
Because of this I will pass.
Not sure if it addresses your point, but the devs rebuilt the game in Unity, while the original version was made in Construct. Here's one of the early screenshots, compared to the current gameThis looks great but I wish the graphics were a bit better. So sick of pixel art! I can see the artist/s have gret skill but for some reason they are sticking to this archaic style when they could just bump the resolution up a little bit and have it looking more modern.
Because of this I will pass.
Dae think the title is a not so subtle homage to this bamf?
Whoa, this is cool. I don't know if it's still in the game, but it's from the devlog, posted last year. It's a short video showing off one of your special abilities
http://youtu.be/CfC-tJEwJIE
Nick from Wolf Brew Games here!
We unlocked all the tiers now. Just wanted to make sure we had the correct value for everyone. The early bird 10$ is staying (35 left) but every other tier is unlocked now! Thanks for feedback from everyone, sorry about lack of clarity.
Sounds like people are keen on the Vita version too.... what sort of tiers are interesting with Vita? Just Vita.... Vita/PC etc?
This.I like these games, but I'm tired of every single one thinking it has to be brutally hard.
Idk. Challenging games with good gameplay: Volgarr, Risk of Rain, Catacomb Kids, Shovel Knight, Xenonauts, Cloudberry Kingdom, FTL...This.
Sorry, guys, brutal difficulty usually isn't good gameplay - mainly because most games are incapable of getting the balance right. The exceptions are the ones that can, but those are so fucking rare.
Keeping with the rest of the games style, your attacks all have catastrophic effects on the bodies of your enemies. I literally had a pile of heads lying around me from monsters Id killed within the first few minutes. They fall to chopped pieces, explode with gore, and generally die in horrible ways when youre done with them.
How would bringing the game to PS4 and Vita impact the current development plan and release dates?How does Slain! on PS4 look?
for PC it impacts nothing at all. We will just release console platforms a little later... the time implications are reasonable, we know that (3-6 months est) But until we get stuck into the port we can't be sure exactly how much time each platform will take.... The only thing that *may* affect PC ship date is if/how many stretch goals are hit...but likelihood is we will ship PC version in May and then push some 'Kickstarter Stretch goal updates' out over the next few months. Stretch goals should be released by mid next week.
One more for the vita team.