SinCityAssassin
Member
The footage in that DF video is all captured from real hardware though, not a snes classic.
The quest goes on.
The footage in that DF video is all captured from real hardware though, not a snes classic.
At first glance it does. But if you look at their comparison vid: https://www.youtube.com/watch?v=fXPEEHOq8aQ#t=42s you'll see SMK doesn't run as smooth as it's supposed to. On Wii U it's perfect 60fps while on the Classic it looks more like 45-48fps.
And that's how it also looks in the new vid. Definitely above 30fps but not perfectly smooth 60fps.
If this is real-world performance and not some capture issue I'm cancelling my pre-order. Not kidding.
I can definitely see a difference in smoothness when I watch at the Wii U footage on the right and then the Classic on the right.
But in this DF Preview Video of the Classic the emulation looks perfect: https://www.youtube.com/watch?v=Qu7clAI1DoM
So it's really probably just GameXplain.
It's running fine here, also from GameXplain.
You know what I'm actually very surprised that DF Retro didn't at least do the same sort of comparison video that Gamexplain is doing. We'd have a definitive answer there.
Yeah I bought this for the emulation quality, so if it's not great then I won't kill myself looking for a US one. I'll keep my JP preorder though.
Edit: damn $200. That's what I would pay for a US model at MSRP+tax AND my Amazon JP order with transaction fees and shipping. I don't blame you.
You know what I'm actually very surprised that DF Retro didn't at least do the same sort of comparison video that Gamexplain is doing.
Retro DigitalFoundry should definitely do an episode on Starfox 2.
It's such a rare occurrence that a high profile game that got cancelled find a way to be published by the original creator decades later and of course framerate analysis would be interesting especially compared to Starfox.
What you can soft reset from the controller ?!
Yeah, I played Star Fox 2 and you can feel they wanted to make it even more ambitious than the 1 :
- Character selection with each one their ship
- You can choose an AI controlled buddy of your choice
- Graphics are better
- Frame rate is better too
- The gameplay feels more ambitious with you controlling the ships on the map and intercepting enemy missiles and cruisers. You can choose which planet to free too
But the few minutes I played it felt really empty and like a completely different type of game compared to Star Fox 1 and its linear sections.
That's including 25% VAT, so I guess the fair comparison against the US price would be $160. So it's really "only" twice as expensive here, yay!
For any UK folks - I pre-order my SNES Mini through Smyths Toys. My console was posted yesterday, but my tracking info hasnt yet been updated. Just wondering if anyone else is in the same position?
Ive noticed that theyre using Yodel too, which are awful.
Oh... >_>The footage in that DF video is all captured from real hardware though, not a snes classic.
how does this one look
Indeed, that looks absolutely flawless. Thanks a lot!It's running fine here, also from GameXplain.
I mean, that's hardly any consolation ha. I won't pretend to know anything about the global economy and the reasons for price discrepencies, but that just sucks man.
Indeed, that looks absolutely flawless. Thanks a lot!
@RoadHazard: So no need to cancel your preorder.
So it seems Nintendo has fucked it up again.
Emulation in Yoshis Island is not faithful to the original hardware:
Touch Fuzzy Get Dizzy SNES classic:
https://youtu.be/mWZ_rjgukcc&t=2m54s
Touch Fuzzy Get Dizzy real SNES:
https://youtu.be/zEHWe6RWAv0&t=1m40s
Notice how parts of the background and foreground completely disappear for a fraction of a second whenever you touch a fuzzy. That didnt happen on original hardware!
Goddammit Nintendo...
So it seems Nintendo has fucked it up again.
Emulation in Yoshis Island is not faithful to the original hardware:
Ive noticed that theyre using Yodel too, which are awful.
I bought Horizon from them earlier in the year. Tracking info never activated but it showed up on time.
My condolences, hope it doesn't turn up smashed to pieces.
That's a weird Yoshi's Island emulation quirk. It's meant to use Mode7 for an instant to pixelise and back very quickly, but it seems to fail.
Honestly the biggest reason why I wanted this thing
That's a weird Yoshi's Island emulation quirk. It's meant to use Mode7 for an instant to pixelise and back very quickly, but it seems to fail.
So a fraction of a second is dampening your excitement? The internet, ladies and gentlemen.
I didn't see this in the thread yet, but do we know the output resolution? Is it locked to 720p like the NES mini?
Discussing emulation inaccuracies was always going to be a thing. I understand the Contra 3 bomb effect being changed as an anti epilepsy measure but this is stuff that pc based emulators got right a long time ago.
Can you stretch the games to fit a widescreen display?
Tendosaaaa!
So a fraction of a second is dampening your excitement? The internet, ladies and gentlemen.
Yeah, I think so. To have a proper accurate SNES emulation, you need a relatively large amount of CPU performance. To make it work on weak hardware like this there are bound to be some quirks here and there in games that use special tricks.Perhaps a cpu limitation?
Tendosaaaa!
So it seems Nintendo has fucked it up again.
Goddammit Nintendo...
Yep, it's one thing I'm glad to be willfully ignorant on.I'm so glad I don't care about perfect emulation or resolutions, seems like a lot of stress for those that do.
I didn't remember scan lines even existing until I saw that GAF topic where people post screen shots.
So it seems Nintendo has fucked it up again.
Emulation in Yoshis Island is not faithful to the original hardware:
Touch Fuzzy Get Dizzy SNES classic:
https://m.youtube.com/watch?feature=youtu.be&v=mWZ_rjgukcc&t=2m54s
Touch Fuzzy Get Dizzy real SNES:
https://m.youtube.com/watch?v=zEHWe6RWAv0&feature=youtu.be&t=1m40s
Notice how parts of the background and foreground completely disappear for a fraction of a second whenever you touch a fuzzy. That didnt happen on original hardware!
Goddammit Nintendo...
Canadian here
I bought the European version. What's this about the AC adapter? I thought this thing was powered through USB. Do I need a fucking european power thing that doesn't work here in North America?
So a fraction of a second is dampening your excitement? The internet, ladies and gentlemen.