No I'm suggesting people always hate on the thing that's popular and since Demon's Souls has a lot of people calling it the hardest game people are quicker to disagree. If Demon's Souls was a relatively unknown game from an earlier generation and I brought it up I probably wouldn't have gotten the same response. Whoever quoted me was just begging for a response.
I can't really think of any harder current gen series. :\
Dude, you got that response because people genuinely disagree.
I'm a huge D-Souls fan, and I found them very challenging games, but they are nowhere near the hardest games of the generation, and the OP isn't about hard games, it's about hard
bosses. And there isn't a single boss in the game that could ever qualify as "hardest boss ever". Not even close.
And even if I had to pick one, it wouldn't be the False King. I got him on my very first try (though he did grab one soul level from me, haha), and I think I never once died against him. I don't understand why people say he's so hard. He telegraphs all his moves, and he's not that aggressive, so if you miss a dodge so you can always retreat and grass (try doing that against Artorias, if he sees you flasking he rushes you), and by then you probably have tons of those. I also don't say this to brag, because I struggled against Flamelurker (was melee only and didn't have the Crescent falchion
) and the Maneaters, so I'm not s00per-skilled. I just don't get how anyone would struggle against the False King. If I had to pick a Souls boss as the hardest one, it'd probably be Artorias, Manus, or Kalameet. Then again, I took them all on while being pretty underpowered, maybe at SL 100+ they're a cakewalk. *shrugs* Or hell, Old King Doran without the thief ring/backstabs and/or clouds cheesing, just fighting him head-on, is more challenging than the False King.
For me, the truly hard bosses are those you can't cheese, or that you can't beat relatively easily with proper strategy or preparation, so that leaves out most RPG bosses. For example, I'd disqualify Wiegraf, even if he
is a very difficult boss, because he can be cheesed with the Yell tactic or by wearing that garment that absorbs lightning damage so he didn't use his Lightning stab (the only way I could beat him with my Ramza-as-pure-mage on FFT: War of the Lions >_>). I'd also disqualify Galamoth from Castlevania: SotN, because of the beryl circlet, or the shield rod trick, even though I used neither in my first playthrough and still beat him (it was hard, but IMO, if I can beat the boss, he's not that hard, simply because I suck at games ^_^).
A lot of bosses from 8- and 16-bit game would definitely qualify. I couldn't ever beat those, because I'm just not skilled enough. Oh, there was a DS (or GBA? I forgot) Castlevania where I must have restarted Death about a million times, I raged so much at that one. I forgot which it was, maybe Portrait of Ruin? I also recall a boss called "Paranoia" where despite learning all his patterns, there was still little room for mistakes, so I'd still die over and over again and it took me forever to beat him. Bastard. I probably could have just grinded to make him easier, though...
Trying to melee every boss in Demon's/Dark Souls without exploiting.
Try that.
Done and done. I also never used any exploits (assuming you mean unintended behaviours or glitches like the arrow/fog trick for Maneaters or getting Flamelurker stuck in those bones), I consider it cheating.
Myria from Breath of Fire 3 was such a pain!
And also the last boss in the first Metroid Prime, never did beat the bastard.
Myria was an awesome last boss fight! And yes she was very hard, though quite manageable without resorting to extreme grinding or overly specific tactics. You did have to hoard those multivitamins (or whatever the best healing items were), though.