Ristifer
Member
I love Unleashed, but it can be a slog. It has some really high highs, though.Unleashed mediocre? Naa. Maybe not your style but nothing in Unleashed is mediocre. Good at least.
I love Unleashed, but it can be a slog. It has some really high highs, though.Unleashed mediocre? Naa. Maybe not your style but nothing in Unleashed is mediocre. Good at least.
The Werehog, towns, Tornado stages, side quests, Sun/Moon medal collecting, and all the random crap in between the daytime stages aren't what I'd call inspired; these elements take up more than 2/3 of the game too.Unleashed mediocre? Naa. Maybe not your style but nothing in Unleashed is mediocre. Good at least.
After Studiopolis and Mirage Saloon I am not listening to any more of the OST XP
Unless it's Flying Battery but that's not up on Yt is it? RIght? It's not up yet.
Surely it isn't
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
What platform are you guys getting this for and why?
I'm trying to go as cold as I can on almost all aspects of the game at this point. I've seen gameplay from GHZ, Studiopolis, and the desert level. I wanna call it a day. The game comes out in less than 3 weeks, I can wait!After Studiopolis and Mirage Saloon I am not listening to any more of the OST XP
Unless it's Flying Battery but that's not up on Yt is it? RIght? It's not up yet.
Surely it isn't
I think you're giving the scope of the hub a little undue credit, I wouldn't really call speeding through those small sections half the game.
You're right though, outside of day stages everything is half-baked or unnecessary.
The Werehog, towns, Tornado stages, side quests, Sun/Moon medal collecting, and all the random crap in between the daytime stages aren't what I'd call inspired; these elements take up more than 2/3 of the game too.
What platform are you guys getting this for and why?
Real talk
Sonic boom fire and ice is a decent 2d platformer
Sega's been killin it this year-
Yakuza 0 and 1k, sonic mania, bayonetta and vanquish
Such a great year ToT
What platform are you guys getting this for and why?
Steam. It's where I usually play things these days, plus I'll be able to use my Saturn pad with it.
Gunner is Studiopolis.
King seems like it will be in Mirage Saloon.
The Cathedral stage night go with Mace Robo because aren't Maxed used in religion?
If the Cherry Blossom stage is true then Shuriken Robo goes to that stage.
Finally that leaves the Top Hat Robo. I hope he resembles a Show Magician so we can get a magic themes stage.
The Werehog is massively mediocre and uninspired and it makes up the majority of the game. The game structure with the Hub also makes no sense considering what sonic is supposed to be and its clearly there just to be filler. you end up with just 1/4 of the game being amazing (the daytime stages)
The Werehog, towns, Tornado stages, side quests, Sun/Moon medal collecting, and all the random crap in between the daytime stages aren't what I'd call inspired; these elements take up more than 2/3 of the game too.
What platform are you guys getting this for and why?
Certainly Super Mario 3D World is not what I consider Mario is supposed to be, hence is bad. Please.
I can see Apotos and Shamar levels as boring but then Holoska, Empire City, Adabat, and Chun-nan all have really fun werehog levels. And Unleashed still have Eggmanland, best level on entire Hedgehog Engine saga.
I grant you progression is ass but that dont make the game mediocre, considering great visual and superb music aswell.
Well Im in full Unleashed Defense Force mode lol but what is bad about sidequest? I like those and they are optional if I remember correctly. Tornado stages are crap though. Final Boss is epic AF in the other hand, presentation is top notch and that fuckin Pixar-quality intro was one to remember... It was the last really ambitious Sonic game and we are playing iterations of that game till today.
I just feel Unleashed get more hate that it deserves. Easily a 6 to 7 over 10 game
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
I'm kinda hoping each Heavy gets their own original stage to justify having a final original stage leaving the counter on 6.The only thing that makes me hesitant to put King in Saloon is that he doesn't seem to fit the level's theme. If he is indeed the leader of the Heavies, he'll likely be in the final level.
Heavy Knight in the unknown Cathedral makes sense; they could give him a crusader theme!
Agreed, makes too much sense to deny.
I'm hopeful that we get a Magic stage as well, but I feel like Heavy Magician may be Saloon's boss.
Unleashed mediocre? Naa. Maybe not your style but nothing in Unleashed is mediocre. Good at least.
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
Certainly Super Mario 3D World is not what I consider Mario is supposed to be, hence is bad. Please.
I can see Apotos and Shamar levels as boring but then Holoska, Empire City, Adabat, and Chun-nan all have really fun werehog levels. And Unleashed still have Eggmanland, best level on entire Hedgehog Engine saga.
I grant you progression is ass but that dont make the game mediocre, considering great visual and superb music aswell.
Well Im in full Unleashed Defense Force mode lol but what is bad about sidequest? I like those and they are optional if I remember correctly. Tornado stages are crap though. Final Boss is epic AF in the other hand, presentation is top notch and that fuckin Pixar-quality intro was one to remember... It was the last really ambitious Sonic game and we are playing iterations of that game till today.
I just feel Unleashed get more hate that it deserves. Easily a 6 to 7 over 10 game
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
I don't really like Unleashed day stages or Generations that much anymore. Just hold boost to win with some light platforming.
Colors is a way better game imo, less focus on boosting and there were cool ideas with the wisps and better platforming.
Sky Sanctuary was pretty good in gens tho
I don't really like Unleashed day stages or Generations that much anymore. Just hold boost to win with some light platforming.
Colors is a way better game imo, less focus on boosting and there were cool ideas with the wisps and better platforming.
Sky Sanctuary was pretty good in gens tho
Certainly Super Mario 3D World is not what I consider Mario is supposed to be, hence is bad. Please.
I can see Apotos and Shamar levels as boring but then Holoska, Empire City, Adabat, and Chun-nan all have really fun werehog levels. And Unleashed still have Eggmanland, best level on entire Hedgehog Engine saga.
I grant you progression is ass but that dont make the game mediocre, considering great visual and superb music aswell.
Well Im in full Unleashed Defense Force mode lol but what is bad about sidequest? I like those and they are optional if I remember correctly. Tornado stages are crap though. Final Boss is epic AF in the other hand, presentation is top notch and that fuckin Pixar-quality intro was one to remember... It was the last really ambitious Sonic game and we are playing iterations of that game till today.
I just feel Unleashed get more hate that it deserves. Easily a 6 to 7 over 10 game
I have no idea how mario 3D world comes into this? It's distilled 2d mario in 3d with tight platforming challenges that clearly take inspiration from past games and iterates.
You can argue its safe in comparison to prior mario games (I'd agree) and that it lacks the awe that other mario games do (again id agree). But mario 3d world absolutely makes sense in the world of mario, its cohesive with the franchise and the game is polished to an extreme degree.
Unleashed on the other hand is shoehorning in slow combat gameplay into a platforming series that sells itself of fast momentum based platforming its at complete odds with the franchise identity. and that ignores that the werehog levels range from bad to bearable, the combat is uninspired and boring, as are the enemy types and encounter design. the levels are too long (up to 1 hour long) and you have to finish an entire level in one sitting.
I'll fully agree that the presentation and music are both absolutely top notch. But that does not make a good game especially when its a series that was originally lauded gameplay.
Look the daytime levels are outstanding. They feel arcady, they are fast and make the player feel skillful. they look amazing and the gameplay feels great it oozes SEGA. but that is not the entire game. We all know that sega has a history of artificially lengthening sonic games because they feel like short sonic games wont be thought as worth their money. But it lowered the quality of the series and watered down the experience.
Unleashed gets a lot of hate because it is stuffed with bullshit and crap that just isn't fun. and a 6 is considered mediocre in the games industry...
Still? Always been digital onlyPhysical release still happening for all platforms?
Still? Always been digital only
Mario 3D World is clearly Sonic:
Even if this game is good, can it really turn round the runaway train that has been off the track for decades?
Certainly Super Mario 3D World is not what I consider Mario is supposed to be, hence is bad. Please.
I can see Apotos and Shamar levels as boring but then Holoska, Empire City, Adabat, and Chun-nan all have really fun werehog levels. And Unleashed still have Eggmanland, best level on entire Hedgehog Engine saga.
I grant you progression is ass but that dont make the game mediocre, considering great visual and superb music aswell.
Well Im in full Unleashed Defense Force mode lol but what is bad about sidequest? I like those and they are optional if I remember correctly. Tornado stages are crap though. Final Boss is epic AF in the other hand, presentation is top notch and that fuckin Pixar-quality intro was one to remember... It was the last really ambitious Sonic game and we are playing iterations of that game till today.
I just feel Unleashed get more hate that it deserves. Easily a 6 to 7 over 10 game
Once those devs prove that they can work to contract and deliver a finished game, sure. Let's all remember that the Mania team aren't just a bunch of fans with no professional experience.
For me, the best case scenario is this team getting more work and bigger budgets, so we can have a series of decent 2D games alongside the mediocre 3D ones, like how it was in the Advance/Rush days
I'm not really sure if there's anything Sonic Team can learn from Mania, in fact I don't think I'm alone in thinking that they need to stop trying to do Classic Sonic gameplay, now that we have a team that's doing it right.
Aye. To me Mario 3D World is what 3D Mario always should have been: Mario in 3D. Mario 64 and Sunshine always felt like a sidestep into the adventure genre rather than 3D platforming, but that only lasted 2 games before Galaxy brought the linear platforming back in force. Hell, I remember back in the 90s feeling betrayed by both Sonic and Mario for them going away from what I loved about them. Of course 64/Sunshine and the 3D Sonic games are good, they just shifted focus.Don't forget it has Mario, Luigi, Peach, and Toadall playable too, and they all share the same core gameplay. It's literally Sonic 3&K's setup in 3D. The only thing missing are alternate routes and exits that are based on character abilities (though there are some suits that are necessary to find some of the hidden warp pipes and some character-specific stamp buttons).and Rosalina
Man, what I'd give to see a 3D Sonic game based on both the Genesis games that takes a 3D Land / 3D World setup. There is some fangame out there that tries it (called Classic Sonic 3D Adventure, I think), but the controls/physics and especially the level design is far from up to snuff IMO.
https://twitter.com/personasama/status/889918426835275776
How is there a manual? Looks like Switch manual size.
So we have literally everything but an actual physical release. What's Sega's deal?https://twitter.com/personasama/status/889918426835275776
How is there a manual? Looks like Switch manual size.
So we have literally everything but an actual physical release. What's Sega's deal?
What platform are you guys getting this for and why?
Personally I'll probably end up going Switch for portability, hopefully all versions run at the same resolution, have no issues, etc.
Will definitely double dip if a physical version is announced.
It all comes together to make the final product, though. The visuals are pretty good and the music is good as always, but if the gameplay sucks most of the time none of that matters.I grant you progression is ass but that dont make the game mediocre, considering great visual and superb music aswell.
The sidequests, while definitely playable, are nothing special and rather boring, and in many cases extremely tedious. Everything from collecting tea to deliver to people across the world to returning to levels to solve a simple task really were executed without much thought.Well Im in full Unleashed Defense Force mode lol but what is bad about sidequest? I like those and they are optional if I remember correctly. Tornado stages are crap though. Final Boss is epic AF in the other hand, presentation is top notch and that fuckin Pixar-quality intro was one to remember... It was the last really ambitious Sonic game and we are playing iterations of that game till today.
It is what it is; I wouldnt consider it a bad game by any means, but it isn't really that good either. 5 or 6 out of 10 game, imo. I'm happy all subsequent Sonic games trimmed the fat and provided more streamlined experiences that brought the focus to what players really wanted to be engaged with: the levels themselves.I just feel Unleashed get more hate that it deserves. Easily a 6 to 7 over 10 game