Shall I alert Dragona?RobbieNick said:GAF: More mood swings than a bitch on her time of the month.:lol
Shall I alert Dragona?RobbieNick said:GAF: More mood swings than a bitch on her time of the month.:lol
Wrath2X said:Shall I alert Dragona?
Gattsu25 said:*Re-reads post 6632*
No...not really =\
Wrath2X said:You guys is sillys!
Iknos said:words
Iknos said:What don't you get?
Forgot to mention that post 6632 was supposed to represent all of NeoGAF like how the 3 or 4 posts happy about Super Sonic represented all of NeoGAF.
The more a guy thinks about it the more ridiculous it seems to be happy the Super Sonic is in there. It's Sonic 4...it would be insanity if there were no Chaos Emeralds or Super Sonic.
Hey I was just doing what these pro-Sonic 4 people were doing just on the opposite end.
Super Sonic! This game is saved! Hallelujah!
vs.
Super Sonic! This game is going to blow!
vs.
Logical guy like most of us who doesn't give a damn about Super Sonic at this point. The game has hundreds of other issues.
Dani said:Not a cool thing to say.
Anticitizen One said:Alittle disappointed that Tails, Knucles, Metal Sonic and Amy/Princess Sally won't be in this game. Contray to popular belief they wer NOT the problem with the decline in quality of the series.
So homing in on badniks as stepping stones? :/RobbieNick said:Sorry. Yea. that is a little harsh. I just couldn't come up with a good medaphor at the time.
Game Informer interviewed Izuka who gave some new info on the game. Highlights include..
What about Tails and Knuckles you ask? "Fans will be very pleased with the cast in episode 2."
Episode 1 is a prologue.
Moves include: Spin Dash, Rolling Attack, homing attack and a new move yet unknown.
About homing attack: "I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this [homing attack] allows, and find the fun routes in the air."
Classic special stages make a return.
Hornet Badnik. (Forget his name. Not Buzzbomber) Shown in screen shots.
Other screenshot shows Sonic smash though a wall that becomes a bunch of checkered bricks.
Another screenshot shows Sonic grabbing a handrail which goes across a wire. (Very Advance)XP
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
Not 3-D, but all CG pre-render.
Gamers will get classic "try again" ending if not successful at getting all emeralds. If you get all emeralds, you get cliffhanger ending for episode 2.
"If Sonic 4's return to form (there they go again.:lol ) is the Sonic experience you have been waiting 16 years for, then we strongly encourage you to try this."
Oh godRobbieNick said:Gamers will get classic "try again" ending if not successful at getting all emeralds. If you get all emeralds, you get cliffhanger ending for episode 2.
Don't really care about achievements, but this is stupid. I don't want to grind for lives in a Sonic game.Immortal
Build up 99 or more extra lives. (25)
RobbieNick said:About homing attack: "I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this [homing attack] allows, and find the fun routes in the air."
Wrath2X said:Oh god
AwakenedCloud said:Don't really care about achievements, but this is stupid. I don't want to grind for lives in a Sonic game.
AwakenedCloud said:Don't really care about achievements, but this is stupid. I don't want to grind for lives in a Sonic game.
Cliffhangers are my biggest pet peeve lately, watching too much Prison Break would do that to a person. Also this means the game is most likely focusing on story, which is a huge "DO NOT WANT"Kulock said:What? It's Episode I, what do you want?
Yeah new Sega implanting something new over classic Sonic, it must work!Scullibundo said:And people wondered why others were getting their panties in a twist over the inclusion of the homing attack.
Wrath2X said:Cliffhangers are my biggest pet peeve lately, watching too much Prison Break would do that to a person. Also this means the game is most likely focusing on story, which is a huge "DO NOT WANT"
Will Sonic finally admit that he loves Amy but he doesn't want to get close to her cause everyone who gets close to him becomes a robot and Tails!goldenpp72 said:Whatever will we do waiting for the story of sonic 4 episode 2! Im on the edge of my seat.
RobbieNick said:Have you ever thought that since they're going with the classic theme. the story will play out without words? Just like in Sonic 2 and Sonic 3 and Knuckles?
Ten-Song said:Hooray, more bridges built entirely out of completely useless enemies...
All we need now to complement that is broken Light Speed Dash areas and way too much rail grinding.
Why do we have to give Sega a pass? They're guilty till proven innocent.RobbieNick said:Have you ever thought that since they're going with the classic theme. the story will play out without words? Just like in Sonic 2 and Sonic 3 and Knuckles?
Grabbing on to zip lines and dangling handholds is nothing new for the series.Black_Ice said:Sonic...grabbing a goddamn handrail? Unless we're talking about the type of grabbing like in Flying Battery...fuck that shit.
omg rite said:Annnd we're back to complaining.
I've always been complaining, so at least I'm consistent.omg rite said:Annnd we're back to complaining.
RobbieNick said:Have you ever thought that since they're going with the classic theme. the story will play out without words? Just like in Sonic 2 and Sonic 3 and Knuckles?
Finishing a game is just as "pointless".RobbieNick said:Then don't. Achievements are pointless endeavors.
JINX!:lol
Fox said:scans from gameinformer:
:lolSanjuro Tsubaki said:
SecretBonusPoint said:That completely horizontal grab wire looks really interactive and fun! As does "air paths" of homing attacking!
Sonic Advance 4 completely confirmed.
SecretBonusPoint said:That completely horizontal grab wire looks really interactive and fun! As does "air paths" of homing attacking!
Sonic Advance 4 completely confirmed.
SecretBonusPoint said:That completely horizontal grab wire looks really interactive and fun! As does "air paths" of homing attacking!
Sonic Advance 4 completely confirmed.
RobbieNick said:Have you ever thought that since they're going with the classic theme. the story will play out without words? Just like in Sonic 2 and Sonic 3 and Knuckles?
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
So after the lead programmer/designer/director/head of Sonic Team ran off to Square-Enix after he finished Sonic Unleashed, does that mean that Takashi Iizuka picked up the Sonic Team torch? Makes me wonder what the rest of Sonic Team is up to(from Black Knight and Unleashed to a downloadable game with programming aid from Dimps).RobbieNick said:Some more info...
While Sonic 4 will have shields, Episode 1 will only include the one hit shield. Just enough to help get your rings to the end of the stage.
Izuka says the reason they went episodic is that the game is too big to smaller hard drives (Wii and iPhone likely?) to fit in all at once and he didn't see players paying $60 for a 2-D Sonic game on disc. (Hellllooo. New Super Mario Bros Wii anyone?!!)
RobbieNick said:Some more info...
While Sonic 4 will have shields, Episode 1 will only include the one hit shield. Just enough to help get your rings to the end of the stage.
Izuka says the reason they went episodic is that the game is too big to smaller hard drives (Wii and iPhone likely?) to fit in all at once and he didn't see players paying $60 for a 2-D Sonic game on disc. (Hellllooo. New Super Mario Bros Wii anyone?!!)