I looked at the images in the link and seriously thought "what is different."
I am still serious, I can't see it from that website. I suppose the 3D effect is supposed to happen when you're playing the game on 3DS, but most other games seem to give you some hint of what to expect when you're looking at screens from a non-3D device... like your computer.
Like this image:
I can't read Japanese, but I figure that they're showing off the two versions. As far as I can tell, both images are identical except for some saturation. Sorry if I'm missing something obvious here.
I'm sorry but I'm being serious
Wasn't the emulations/conversion a bit iffy?
All 3D classics have been downloadable titles on the eShop.
Additionally, SEGA PLEASE RELEASE THIS IN THE US!!
Downloadable eShop game only.
Although now that Sonic's coming, I wouldn't be surprised if SEGA eventually bundled all these together for an retail release.
Here, guys, just get this. http://www.amazon.com/dp/B002WDL53O/?tag=neogaf0e-20
I was looking around for what the differences might be before you made your post, and it seems like the parallax clouds (and some other stuff) were part of a second version of the game that was released in multiple regions, including Japan, North America and Europe. The spike invincibility thing wasn't changed in Sonic 1 until Sonic Jam.Japanese version has scrolling clouds in the background of Green Hill Zone, as well as different spike mechanics (spikes ignore knockback invincibility if you happen to bounce back onto another set of spikes.)
That's all I know off the top of my head.
I disagree. After playing Ristar for the first time a couple of weeks ago, It's all I thought about as my long arms stretched and grabbed stuff, swinging from poles, etc. I though was okay at best. Only thing it needed was the combat and tightrope sections. But I did love swimming with him, but that's as fun as it got for me.yeah,no that not even close.
The weirdest post.
All the rest are in widescreen and most of the originals are remade in polygons, so I don't know what you're talking about.
Here, guys, just get this. http://www.amazon.com/dp/B002WDL53O/?tag=neogaf0e-20
Oh, I was thinking of Kid Icarus and Kirby (the only 3D classics I own). I don't think Sonic 1 honestly needs a visual update anyways. So I think just adding the 3D to it is fine. Although you're right that wide screen would be a nice option.All the rest are in widescreen and most of the originals are remade in polygons, so I don't know what you're talking about.
Er... no? Lower resolution (meanwhile 3DS has the perfect res) and I heard there's slowdowns. No thanks.Here, guys, just get this. http://www.amazon.com/dp/B002WDL53O/?tag=neogaf0e-20
Kirby and Kid Icarus have borders to display in their original resolution, so I don't know what you're talking about.
All the rest are in widescreen and most of the originals are remade in polygons, so I don't know what you're talking about.
Here, guys, just get this. http://www.amazon.com/dp/B002WDL53O/?tag=neogaf0e-20
As far as I know, the emulation in that collection is pretty damn sketchy.
First off, don't buy that collection; IIRC it has speed and sound issues that kind of ruin the whole thing.All the rest are in widescreen and most of the originals are remade in polygons, so I don't know what you're talking about.
Here, guys, just get this. http://www.amazon.com/dp/B002WDL53O/?tag=neogaf0e-20
Is there a reason they don't do more 3D Classics? I like the idea, but there have been very games.
Something else I just noticed on that page:
I wonder what else they have planned.
I totally read that in Jake's voice. Awesome.
My first game ever... yes!
As far as I know, the emulation in that collection is pretty damn sketchy.
Er... no? Lower resolution (meanwhile 3DS has the perfect res) and I heard there's slowdowns. No thanks.
Kirby and Kid Icarus have borders to display in their original resolution, so I don't know what you're talking about.
Oh, I was thinking of Kid Icarus and Kirby (the only 3D classics I own). I don't think Sonic 1 honestly needs a visual update anyways. So I think just adding the 3D to it is fine. Although you're right that wide screen would be a nice option.
Stop. Just... stop.
First off, don't buy that collection; IIRC it has speed and sound issues that kind of ruin the whole thing.
Second off, I'm pretty sure most of the 3D Classics line doesn't use polygons.
Is there a reason they don't do more 3D Classics? I like the idea, but there have been very games.
I assumed the image on the right was some kind of filter to make it look like it was on an old TV.
Anyway it's not ment to look all that different, it's ment to look like Sonic 1 with some 3D depth.
You're right, they do. They're also the laziest (and ugliest in KI's case) remakes of the bunch.
Twinbee and Xevious are the same, which means Excitebike and Urban Champion are the only ones they bothered to do anything with. All the options and the CRT border in this version of Sonic 1 seems pretty nice to me.
You mean release the same games over and over again?Sega does what Nintendont
I don't care about "official" 3D Classics. I'd rather have 3D Sonic 1 than 3D Urban Champions.Holy shit new 3D classics!
well not official 3DC, nvm
I looked at the images in the link and seriously thought "what is different."
I am still serious, I can't see it from that website. I suppose the 3D effect is supposed to happen when you're playing the game on 3DS, but most other games seem to give you some hint of what to expect when you're looking at screens from a non-3D device... like your computer.
Like this image:
I can't read Japanese, but I figure that they're showing off the two versions. As far as I can tell, both images are identical except for some saturation. Sorry if I'm missing something obvious here.