RavenFox said:You know I was going to say 'hell naw' but I thought about it and said shit that might just work out alright.
yup, Golden Abyss is already using this
RavenFox said:You know I was going to say 'hell naw' but I thought about it and said shit that might just work out alright.
Mr_Brit said:Waggle the device like crazy! *sigh*
RavenFox said:You know I was going to say 'hell naw' but I thought about it and said shit that might just work out alright.
It's crazy that Media Molecule's new IP is for Vita.Spiegel said:Media Molecule, Bend, Santa Monica, Liverpool and Team Siren are all working on Vita games.
Sucker Punch is not first party and Sony can't force them to make portable games.
I expect maintaining Vita will be just as high a priority as the generation shift happens.StuBurns said:And way more PS4 games hopefully.
Father_Brain said:Well, Media Molecule is apparently developing an original Vita title, at least...
Krev said:Naughty Dog is too valuable to PS3, which is what matters right now in America.
I'm sure Sony will try and change that, but it would be too big a risk not to have them developing for consoles right now.
On the other hand, I think it's very likely that all the Japanese A teams will shift to Vita.
I believe that, but Naughty Dog make games that appeal to America, consoles appeal much more than handhelds to Americans, and Naughty Dog have since the Playstation developed their flagship console franchises.OldJadedGamer said:From what I'm reading... Sony is saying that both systems are the priority for them right now.
Krev said:I believe that, but Naughty Dog make games that appeal to America, consoles appeal much more than handhelds to Americans, and Naughty Dog have since the Playstation developed their flagship console franchises.
It would be a huge risk for them not to be developing a console title. Unless it was just a ND B-team.
Suzzopher said:Good to hear, the way they dropped PSP support for over a year, after the PS3 release was shocking.
Interfectum said:So... The Last Guardian in 2014 now?
chubigans said:Man, Sony is just going nuts over the Vita. And it is awesome.
Johnny said:We're going to see a lot of games for the 360/PS3/Vita/Wii U that look very similar to one another. The Vita and Wii U libraries are really going to benefit in the first year or two from 360/PS3 development, with the 3DS being left out.
Krev said:I believe that, but Naughty Dog make games that appeal to America, consoles appeal much more than handhelds to Americans, and Naughty Dog have since the Playstation developed their flagship console franchises.
It would be a huge risk for them not to be developing a console title. Unless it was just a ND B-team.
KingDizzi said:Also who's making LBP Vita? I thought it was MM but since they are making a new game for the system that does not look to be the case. Might be Sony Cambridge making the Vita game which in insane considering they have looked to have beaten MM at their own game, the Vita LBP game looks mint.
Good to see Sony not resting on their laurels and continuing to invest in new studios.Spiegel said:Tarsier Studios (helped with LBP1 and 2) and Double Eleven (founded by two ex-Rockstar Leeds)
http://tarsier.se/
http://www.double11.co.uk/
That would be really wonderful. If only...Pazuzu9 said:Wouldn't it be nice if all the major Sony studios took a break from PS3 development at some point and set aside say... 6 months of full-on Vita development to create a bunch of small but really high quality games? I know that would never happen but I would love to see a massive studio like Naughty Dog try their hand at a smaller title. They must be full of cool ideas that are too risky for the blockbuster titles that is expected of them.
Mr_Brit said:How are you going to do that when it only has 4GB of space and no clickable analogs?
Brilliant!darkwing said:tap the guy
And he seems very intelligent and humble in interviews. Truly a class act.Galvanise_ said:Shuhei Yoshida. What a mighty fucking good job he's doing.
Galvanise_ said:Shuhei Yoshida. What a mighty fucking good job he's doing.
According to a number of E3 hands-on, they aren'tBad_Boy said:i thought the analogs were clickable?
Yeah, that picture's a little weird. Doesn't Vita only have L and R, not 'L1' and 'R1'?StuBurns said:Why would it be labelled L3? Surely it's the new L2, or even better the MS' LS.
Galvanise_ said:Shuhei Yoshida. What a mighty fucking good job he's doing.
IS THIS REAL!!!AranhaHunter said:The analogs are clickable, aren't they? From another forum:
Mr_Brit said:IS THIS REAL!!!
Edit: Wait a minute, that's the PS3 version.
(Intentionally Redacted) confirmed this, and his accuracy suggests he knows members of the WipEout team.Mr_Brit said:I thought we still didn't know whether it has 512 or 256mb or RAM?
Wow, smooth moves from Sony.Nirolak said:(Intentionally Redacted) confirmed this, and his accuracy suggests he knows members of the WipEout team.
Sony must have been trying to out whoever the leaker was.
Just what we need right now: another 'cinematic' shooter.theBishop said:Eight Days, please.
Nice.Nirolak said:(Intentionally Redacted) confirmed this, and his accuracy suggests he knows members of the WipEout team.
Sony must have been trying to out whoever the leaker was.
Also VITA doesn't have R1 or L1.Spiegel said:http://www.youtube.com/watch?v=Lejty2xH53c
Yeah, the menus on the E3 demo are different and the create mode is much more responsive in that video. It looks like they used PS3 footage.
I believe in a PSBlog post from the past month Jeff confirmed they're not clickable.Nirolak said:Sony says the sticks are clickable:
http://www.abload.de/img/vitaanalogsticksqqj7.png
Source: http://blog.us.playstation.com/2011/03/20/playstation-around-the-web-what-we-read-136/#comments
Though, I guess that could have changed since March.
Why haven't Sony put out a spec sheet yet? This thing is launching in a few months in at least one region so the specs should be locked down by now.gofreak said:Perhaps people at E3 didn't think there was L3/R3 because in the games they tried, there was no L3/R3 functionality? The click might be relatively shallow, and difficult to discern without an accompanying reaction from the game.
Dunno though, just putting it out there. It would be nice if Rubenstein could confirm it again post-E3.
gofreak said:Perhaps people at E3 didn't think there was L3/R3 because in the games they tried, there was no L3/R3 functionality? The click might be relatively shallow, and difficult to discern without an accompanying reaction from the game.
Dunno though, just putting it out there. It would be nice if Rubenstein could confirm it again post-E3.
Krev said:It's crazy that Media Molecule's new IP is for Vita.
Sony seem to be putting much more of their resources into Vita than Nintendo are doing for 3DS.
I expect maintaining Vita will be just as high a priority as the generation shift happens.
I gotta give SCE a lot of credit; they go out and find studios then build them up. I hope everything works out for all these new studios and SCE.Spiegel said:Tarsier Studios (helped with LBP1 and 2) and Double Eleven (founded by two ex-Rockstar Leeds)
http://tarsier.se/
http://www.double11.co.uk/
So it's finally confirmed to be 512? That's wonderful news.Nirolak said:(Intentionally Redacted) confirmed this, and his accuracy suggests he knows members of the WipEout team.
Sony must have been trying to out whoever the leaker was.
While we never got confirmation, supposedly the dev kits do have double the memory, which is where Kotaku's "1 GB of RAM" rumor came from.Jinfash said:So it's finally confirmed to be 512? That's wonderful news.
Edit: but what are the chances of the devkits having double the memory? Unless the confirmation came from sampling the non-dev units.