The worst part of owning a Vita is knowing that you have to spend $100 on a super expensive memory card that would hardly hold any fair amount of games.
New Vita with a windows based OS? Pls.
6 Inch OLED latest Samsung panel, BETTER WiFi chip for Remote Play, L2/R2, and this click stick. Take my money.
I have a full 64gb card with 16 PS1 games, 2 PSP games, 13 full retail games, 3 PS Mobile games and 60 PSN games.I have a 64gb ($100) card and I have like 15 ps1 games and 12 full retail games and it's only half full
Filling date was June 2014.
Sony has abandoned the Vita. This is not getting released.
I have a full 64gb card with 16 PS1 games, 2 PSP games, 13 full retail games, 3 PS Mobile games and 60 PSN games.
Give me a PSP2 that only costs 150-199$, is easy to program for and I'll support it.
The Sony handhelds always launch way overpriced and Sony could've possibly owned that market segment with the original PSP if it wouldn't have been so goddamn expensive.
How Vita didn't have clickable sticks is something I will never know.
Vita is one of the most botched hardware designs I've ever seen.
Give me a PSP2 that only costs 150-199$, is easy to program for and I'll support it.
The Sony handhelds always launch way overpriced and Sony could've possibly owned that market segment with the original PSP if it wouldn't have been so goddamn expensive.
Vita could have used some improvements but the hardware is bloody good dude. To call it one of the most botched hardware designs when it's BY FAR the best handheld hardware ever created is beyond ridiculous.How Vita didn't have clickable sticks is something I will never know.
Vita is one of the most botched hardware designs I've ever seen.
3DS exists, so no.
Vita could have used some improvements but the hardware is bloody good dude. To call it one of the most botched hardware designs when it's BY FAR the best handheld hardware ever created is beyond ridiculous.
Even saying one of is pretty damn ridiculous. It's the best handheld hardware to date.No what? I said "one of".
Reading comprehension please.
I have a full 64gb card with 16 PS1 games, 2 PSP games, 13 full retail games, 3 PS Mobile games and 60 PSN games.
Hard to see it, but I'd upgrade if they put out a Vita with clickable sticks and L2/R2 buttons to make remote play perfect.
Filling date was June 2014.
Sony has abandoned the Vita. This is not getting released.
Give me a PSP2 that only costs 150-199$, is easy to program for and I'll support it.
The Sony handhelds always launch way overpriced and Sony could've possibly owned that market segment with the original PSP if it wouldn't have been so goddamn expensive.
Filling date was June 2014.
Sony has abandoned the Vita. This is not getting released.
I feel like it's something of a victim of timing. Maybe if they were willing to wait a few years more (or conversely came out a few years ahead) it could've been really amazing whether due to striking the PSP iron while it was still hot or due to having hardware that was going to take way longer to be obsolete compared to what phones/tablets got, but as it is it feels like it got drowned out by phones surging up and handhelds losing their allure. I'd LOVE it if they made a new one anyway, but I think at best we can hope for a sort of New 3DS situation with pragmatic hardware updates and better remote play functionality.Vita could have used some improvements but the hardware is bloody good dude. To call it one of the most botched hardware designs when it's BY FAR the best handheld hardware ever created is beyond ridiculous.
Patents exist partially because (ideally) they'd encourage innovation in trying to work a legal alternative to patented technology, possibly creating superioer alternatives or at least creating more variety in available solutions. Nintendo patented their analog stick on the N64 as I recall, but we saw analog sticks on Sony, Sega, and Microsoft platforms nevertheless.Considering they won't make another handheld this is such a despicable move to deny other company to use this technology.
Give me a PSP2 that only costs 150-199$, is easy to program for and I'll support it.
The Sony handhelds always launch way overpriced and Sony could've possibly owned that market segment with the original PSP if it wouldn't have been so goddamn expensive.
No it fucking isn't. They designed it with Remote Play in mind but it lacks four buttons that a DualShock has.
As a basic handheld, it uses fucking proprietary memory cards that cost A MILLION DOLLARS each. It was botched, simple as that.
Your only rebuttal is because of Remote Play and Proprietary Memory? I mean sure these two aspects represent a flaw, but the fact of the matter is that it doesn't negate that between the 3DS and the Vita, the Vita's hardware is significantly more powerful.
But adding an entire new method of input on a hardware revision? I can't think of a single platform that's done that.
I would very much appreciate Vita-3000, a new revision that mirrors button layout of DS4 [clickable sticks, 2 sets of shoulder buttons]. The rest can remain the same.
So are you saying there might be a VITA 2?It's not a trademark. It's a patent. And it'd say that it's time to realize that not all patents actually result in actual products.
Companies patent things so that they have the chance to possibly use them in the future, but from there to actual use there's a big difference.
The fact that it's demonstrated with vita means nothing, because it's simply an example to illustrate the patent.
In this case, it's extremely unlikely that Sony will ever make a Vita 3000 with different inputs, simply because they're already having massive problems with incompatible games with Vita TV.
They announced it and released years ago, just under a different name.Announce the PSP2 and i'll buy it day 1
Why is this a Vita vs 3DS debate? I don't like either of the two when it comes to hardware design, but this thread is about Vita, not 3DS, so why are you mentioning it? I'd be happy to list all the things I find wrong with the 3DS in a relevant topic.