I feel like the hype cycles are for shareholders more than fans. Squenix's problem is with project management; they have the budget and the talent (or, at least, the money to procure required talent), but clearly something's amiss.
Pretty sure I've shared this sentiment before, but I'd love to read an insider's scoop on FFXV's development from beginning to end.
Pretty sure I've shared this sentiment before, but I'd love to read an insider's scoop on FFXV's development from beginning to end.