LordCBH
Member
Then buy and support Armed Fantasia.
Hol up. What is this?! Ima have to look this up cause I haven’t heard of it before.
Then buy and support Armed Fantasia.
?
SIE could not be in a better spot with Xbox out of the way.
Nintendo may take some share with switch 2 for 3P, but that doesn’t mean much when Sony has the entire console market on lock.
There’s still an audience for higher end console gaming and switch 2 ain’t that.
I dont disagree lol. Ive been pretty transparent about what I expect for Xbox.Like a long term consumer base on xbox
I dont disagree lol. Ive been pretty transparent about what I expect for Xbox.
The details i gave you were the specific type of things that may "cost more", either in talent or time. Octopath 2 has some great contrasts of light and shadow characterizing its visual style that seem to blend both pixel art elements and 3D lighting together - which you may prefer - but that shouldn't shot up their budget to the point they need dozens of times more money and people than these other games.
Rain World for example (the first pic). It was made by only 4 devs with a custom engine built from the ground up (rather than using Unreal like square's 2DHD games), it has physics based animations and even a simulated ecosystem. All while having beutifully drawn pixel art and great sound design. SE is clearly doing something wrong here.
Yeah but their AA games may have bombed worse, we don’t know.
And secondly, FF16 and 7R haven’t released on other platforms yet, and when they do it will give a further boost to sales
Square took a very beneficial deal with Sony that guaranteed a baseline level of success and mitigated a lot of risk. It also allowed them to still monetize the games on other platforms later
The truth is that Sony has no need to make similar deals in the future with Xbox going third party, hence why they are suddenly “changing strategies” because Sony isn’t offering them
It’s that I think they are going to step down from AAA and become AA.5A and have figure FF and other games release day 1 for Switch 2. They don’t really need to chase the high end graphics
Not releasing FF XVI on PC day 1 was such a huge mistake with the FF XIV fanbase willing to support the game even if it was dogshit
I theyre probably doing an open store handheld and maybe a similar console. Said this for months. I dont even know what youre talking about at this point. Go ahead and get the last word in. Pointless to keep replying to your trolling. I actually wanted to discuss stuff relevant to the thread.Damn. I thought you disagreed about that. You really did get gaslit
I theyre probably doing an open store handheld and maybe a similar console. Said this for months. I dont even know what youre talking about at this point. Go ahead and get the last word in. Pointless to keep replying to your trolling. I actually wanted to discuss stuff relevant to the thread.
Explain countless games that come to
PC later and do well
I theyre probably doing an open store handheld and maybe a similar console. Said this for months. I dont even know what youre talking about at this point. Go ahead and get the last word in. Pointless to keep replying to your trolling. I actually wanted to discuss stuff relevant to the thread.
And it sold a supermajority of its units on one platform.Crazy they didn’t continue with this after FF15 was their best selling, most hyped title in recent years.
Most games aren’t GTA V or RDR 2.
I think that was more square fanboys puffing themselves in denial. This has nothing to do with exclusivity. Anybody who is dumb enough to argue that putting those games on PC and Xbox would suddenly double sales or even significantly change the picture is lying to themselves.Hope everyone on here now realizes how hard they got gaslit by Sony fanboys anytime it was pointed out that sales were even slightly disappointing.
Nice, so no more switch exclusives either? this is great.
Switch also gets a ton of exclusives or timed exclusives from square and im not a fan of that crap hardware lol
Also, wtf is going on with some fanboys:
No need. You require, what, one person for a day to make a new tree prop? Prop reutilization was more an issue of memory and storage space from the early days rather than dev time.Smaller games probably tend to reuse assets in a smart way. Games like octopath 2 have so many unique assets.
And it sold a supermajority of its units on one platform.
It’s been 7 years between the last two mainline entries. I don’t see shorter dev times happening anytime soon, so I’d be more inclined to believe it will release much later than 2029. We’ll be lucky to get the final instalment to FF7 by 2029.
dunno, man. This is believable to some extent, but then you have Square-Enix directly referencing Xbox as one of their target platforms in their multiplat strategy.
And as well, given some of SIE's own gaffes/decisions of the past year or two, I don't think this shift in Square-Enix's strategy is as simple as SIE going "we don't want your timed exclusives anymore". There are probably other factors at play, at least some of those with Square-Enix being the driving force. They are their own independent corporate entity, after all.
Nice, so no more switch exclusives either? this is great.
Switch also gets a ton of exclusives or timed exclusives from square and im not a fan of that crap hardware lol
Also, wtf is going on with some fanboys:
It's not going to work, and it hasn't in the recent past.the sensible approach would be to take steps to grow the audience on the other platforms. And that’s what Square are now finally trying to do.
It’s just lip service, if the ports are cheap they will port to Xbox but it’s not like this is a major driver for their plan going forward. Xbox may even have to pay to get their games on the platform, this is coming off the heels of FF Online coming to xbox
Sad that PS5 gamers are being told to sit at the back of the bus
(Am I doing it right?)
Their priority is absolutely Switch 2 and PC, but primarily Switch 2 I think.
Who told you ports aren't expensive to make? Site the sources please. I've been waiting on this information when individuals pull this talking point out.
I agree. They are just mentioning Xbox so they don’t feel excluded and Square can say they are fully multiplatform
Xbox isn’t the major driver, Switch 2 and PC are
I agree. They are just mentioning Xbox so they don’t feel excluded and Square can say they are fully multiplatform
Xbox isn’t the major driver, Switch 2 and PC are
Final Fantasy was the king of a niche genre. That genre is still niche to this day. If you want 20+ million sales, you don’t make a JRPG.I think that was more square fanboys puffing themselves in denial. This has nothing to do with exclusivity. Anybody who is dumb enough to argue that putting those games on PC and Xbox would suddenly double sales or even significantly change the picture is lying to themselves.
Playstation exclusives have sold 15+ million units routinely.
It has everything to do with the fact that the games just don't meet that mass appeal bar.
They have maxed out PS platform.And it sold a supermajority of its units on one platform.
Let’s see, hoping for the best tho and I hope they put damn achievements in the “Switch 2”.
Nice, so no more switch exclusives either? this is great.
Switch also gets a ton of exclusives or timed exclusives from square and im not a fan of that crap hardware lol
Also, wtf is going on with some fanboys:
No need. You require, what, one person for a day to make a new tree prop? Prop reutilization was more an issue of memory and storage space from the early days rather than dev time.
The bigger costs are mainly due to team-size. You have huge teams working on specific departments in order to develop the game faster. The thing OT2 has over many indie games is lenght, and the fact it took around 4-5 years to make compared to 6 or even 8 from indie titles that are shorter.
Problem is, the larger the team, the less efficient the amount of work done per person is. A team of 5-10 can work together much more easily than a team of 50-100, not to mention that at that scale there'll be a lot of bureocratic and logistic issues arising that may diminish efficiency and increase costs even further.
You have many developers with hyper focus specialities that'll need a director to coordinate their work with the rest, perhaps even discarding a lot of what they produce. Also, it isn't uncommon to have these devs working on multiple games at once, dispersing their focus and reducing their time for other games that many don't even hear of or might not ever see the light of day.
What SE needs is reorganize their workflow.
As long as Xbox still exists within Microsoft there's always a non-zero chance they could just be using a multiplat strategy to "bide their time" until suddenly, hey look we're making consoles again!
Nice, so no more switch exclusives either? this is great.
Switch also gets a ton of exclusives or timed exclusives from square and im not a fan of that crap hardware lol
Also, wtf is going on with some fanboys:
I dunno why the Switch 2 is already being declared like a winner or something. The thing hasn’t been announced yet and we don’t know its fate. I remember back when the “Wii 2” will fly off the charts before it was announced lol. good thing the Switch picked up the slack.
Let’s see, hoping for the best tho and I hope they put damn achievements in the “Switch 2”.
This isn’t realistic.
Xbox is in the gutter and even if it wasn’t PlayStation is far too big to ignore. Microsoft isn’t going to let CoD or Elder Scrolls be sent to die on Xbox
It’s fantasy to think MS is just doing this as a short term play, a change this significant is a long term recognition that they are not very relevant in hardware anymore and their future plans to be more pc like in spec and cost only cements the fact that it’s a side project to them now
Good luck with that. As long as their portfolio continues to be of the nature that it is, it will never happen.They have maxed out PS platform.
All their growth will come from non PS platforms.
Some 20% of sales came from PC/Xbox. If I were SE thats where I would focus to get more people into their games.
Outside of the FFVII Remake & XVI
aren't they already Multiplatform
Not entirely. Square has been doing a surprising amount of switch only console titles the past like 4 years too.
Switch 2 wont be nearly as powerful as a PS5 even, and the PS6 is, crazily, only 3-4 years away. I'd still go with PC, PS5, Switch 2 as peak gaming.Actually with the switch 2 getting stronger support than ever with better graphics and most aaa and aa games available I could see myself getting my console fix on the switch and the rest doing on my pc. I still like consoles but switch 2/pc seems like the better combo going forward.
why do they need major hits all the time. It wasn't the case in the snes/ps1/ps2 eras. They just made good games, many smaller budget titles. Here is what they made during the ps1 that was not final fantasy 7,8 and 9:It is clear as day that 3rd party going exclusive to one platform is stupid af strategy, which will only hurt your company, devs and games, rather than help. The thing is though, that outside of FF.... Square has absolutely nothing of the same magnitude and it's a huge problem they need to work on fixing.
Switch 2 wont be nearly as powerful as a PS5 even, and the PS6 is, crazily, only 3-4 years away. I'd still go with PC, PS5, Switch 2 as peak gaming.
i don't understand what the tweet is actually saying or is trying to say.... but I guess is funny?I think we found ChorizoPicozo 's X account.