TheSpaceBetween
Member
So has 2015 officially become the Year of the Delay?
That would be every year. It happened last year, it will happen next year.
So has 2015 officially become the Year of the Delay?
That would be every year. It happened last year, it will happen next year.
True the game still has a high chance to turn out mediocre, looking at the last Star Fox games as well, the series was never very good with the exception of 64 (and maybe Adventures for polish).
Besides they probably need a strong Q1 game anyways and im not sure what was going to fill the void, SF0 may be upgraded to a decent tech demo, at least.
Don't worry. Nintendo will find something to pad out their Holiday lineup.
Fixed.Too much coal, 7.8/10
You joke but that would sell out in minutes.Don't worry. Nintendo will find something to pad out their Holiday lineup.
Blegh.The only issue I had in the whole demo was with a boss battle at the end. This forced a cinematic viewpoint on the TV meaning you had to exclusively look at the gamepad to see and steer.
Just got back from playing it at EGX and I really liked it. It felt like a proper Starfox game again!
The motion controls do take some getting used to but I felt that way with Splatoon's motion controls and they now feel like second nature.
If the motion controls are mandatory I can see them being a problem for some in the same way the controls in Kid Icarus didn't gel for everybody so hopefully there will be an option to disable them.
The only issue I had in the whole demo was with a boss battle at the end. This forced a cinematic viewpoint on the TV meaning you had to exclusively look at the gamepad to see and steer. As this cinematic view is just an optional view in the rest of the demo it seemed odd to force it just for the boss.
Anyway, I enjoyed it and I'm now looking forward to playing it properly at home!
Just got back from playing it at EGX and I really liked it. It felt like a proper Starfox game again!
The motion controls do take some getting used to but I felt that way with Splatoon's motion controls and they now feel like second nature.
If the motion controls are mandatory I can see them being a problem for some in the same way the controls in Kid Icarus didn't gel for everybody so hopefully there will be an option to disable them.
The only issue I had in the whole demo was with a boss battle at the end. This forced a cinematic viewpoint on the TV meaning you had to exclusively look at the gamepad to see and steer. As this cinematic view is just an optional view in the rest of the demo it seemed odd to force it just for the boss.
Anyway, I enjoyed it and I'm now looking forward to playing it properly at home!
Don't worry. Nintendo will find something to pad out their Holiday lineup.
I don't believe it.
Nintendo never releases games in July!
NOA doesn't. This is for France.
Weird if true, usually when Nintendo has a specific set release date they don't change it anymore do they?
Nintendo really needs to get their stuff together. Even if the game is being delayed for polish, that means Wii U is only going to have Pokken Tournament to take it through the first part of the year, and I don't think there's even a date for that one.
NX or bust, Ninty...
P.S. I am thinking "bust." Releasing a new console this year feels like a tall order.
Finally, Star Fox Zero delivers a new beginning for the classic shooter series. With a unique control scheme that uses both the TV screen and the screen on the GamePad, players pilot multiple vehicles through intergalactic levels with Fox and his classic crew. The game launches exclusively for Wii U on April 22 and will feature amiibo compatibility. More details will be revealed at a later time.
The decision of whether or not to release Star Fox Zero in April is apparently being discussed this Friday at NCL.
Via Liam Robertson today on Twitter:
https://twitter.com/Doctor_Cupcakes/status/704761725233569792?ref_src=twsrc^tfw
(saw it on GoNintendo)