Isn't the GamePad audio the only way to hear the character voices?BTW, you can turn off the 3D (Gamepad) audio if you want to, but you wouldn't know that reading Polygon's "review" of the game.
Isn't the GamePad audio the only way to hear the character voices?BTW, you can turn off the 3D (Gamepad) audio if you want to, but you wouldn't know that reading Polygon's "review" of the game.
BTW, you can turn off the 3D (Gamepad) audio if you want to, but you wouldn't know that reading Polygon's "review" of the game.
We're back home dude.Im in love with this game. Its the sequel I always wanted since the original. Just sublime, there us literally nothing that plays like this whole still feeling like StarFox.
Also, the bosses are TOUGH! And i might add is the most arcade-y game of the series.
All range mode now is so much fun, while it was a bit of a slog on 64.
Buy this gaf!
It's only for the voices. Some sound like your ship engine only come from the gamepad even with the option off.
As expected with platinum composers(and Rei Kondoh), this OST is god like.The new Asteroid Field theme has me really hyped!
It's worth mentioning that if you buy the digital version of StarFox Zero, when you tap the StarFox Guard icon on the main menu it takes you to an eShop page for a StarFox Guard Special Demo which is listed as releasing today (probably at noon Eastern.) This should be good for anyone like me who's on the fence about Guard.
Got the game and played for 5 minutes / the controls tutorial. Gyro controls are absolutely amazing. Once again a case of: what it wrong with you, you heavy handed video game people?
Mine has turned up! The First Print Edition is lovely
I can't wait to jump in and play this now!! Just need to finish off some revision first :'( damn final year exams!
haven't played that one.It's like people who had problems with Star Fox: Assault's controls
It's like people who had problems with Star Fox: Assault's controls
People had a problem with assault's controls? The controls were not a problem with that game, the game was slow, mediocre and the on foot controls were clunky, but it was not a problem of wrapping your head around them.
Display the crosshair while you are target locked: There is no need to force me to look at the gamepad when you could just display it on TV.
Other than that it feels good. Motion feels good, too, which I wasn't expecting.
What do you mean?
How are the load times comparing between the disc and eShop versions?
I've finally filled up my external on the Wii U and will probably head out to buy it retail if it's not a noticeable difference.
As expected with platinum composers(and Rei Kondoh), this OST is god like.
Area 3
So much Star Wars vibes in this one.
When you press ZL you lock onto a target. The camera puts you, the locked target on a line regardless of ship orientation in all-range mode. It doesn't display the crosshair, though. Other games that have a similar mechanic (Dark Void, Crimson Sky) still display it. In SFZ you need to look at the gamepad to aim at a locked on target.
Quick GAF, tell me if I should buy it.
I've never played a Star Fox game before, but I liked everything I saw and heard about Zero up to this point, I was just recently pushed away because of some of the negative reviews. I also like/love gyro aiming.
Quick GAF, tell me if I should buy it.
I've never played a Star Fox game before, but I liked everything I saw and heard about Zero up to this point, I was just recently pushed away because of some of the negative reviews. I also like/love gyro aiming.
I only ever used it as a quick way of seeing where someone is. "Ah there you are Pigma you little shit!" Turn, Burn and shot.Ok, got it.
I found that confusing as well. You are basically locked on a side-view of the game, but still retain full control of your ship. It may be useful in some scenarios, but its strange at first.
I think they went out of their way to give you the maxium amount of control, but at first its a bit overwhelming.
Quick GAF, tell me if I should buy it.
I've never played a Star Fox game before, but I liked everything I saw and heard about Zero up to this point, I was just recently pushed away because of some of the negative reviews. I also like/love gyro aiming.
Im in love with this game. Its the sequel I always wanted since the original. Just sublime, there is literally nothing that plays like this while still feeling like StarFox.
Also, the bosses are TOUGH! And i might add is the most arcade-y game of the series.
All range mode now is so much fun, while it was a bit of a slog on 64.
Is this one of those games that doesn't support headphone output on the gamepad?
The Fox Awakens? I was expecting a more Starfox-sounding OT title.
But that OP is nicely done.
Yep. I think I have put over 1000 hours into Starfox 64 chasing high scores. It's the most replayable game ever made in my humble opinion.Most complaints I've seen seem to be about a) the controls b) it being a rehash of Star Fox 64 and c) although it's sort of related to b, the length of the game
I haven't got my hands on the game yet but I think it's fair to say the controls aren't "just" gyro, there seems to be a learning curve, but you liking gyro aiming and the fact that you've never played a Star Fox game before seem like they'd be advantages when it comes to Zero. As for c, yeah SF64 (and Zero too as a result) is built all around replaying stages and taking different paths in order to unlock new ones. As long as you keep that in mind and don't rush to the end and then stop playing I'd assume you'll get a decent playtime out of it.
So I say give it a go.
Can you disable the motion controls and just use the Wii U Pro Controller?
Is this one of those games that doesn't support headphone output on the gamepad?
No, you cant use the WiiU pro contoller only. And the motion controls cannot be disabled.
However, the on-rail sections of the game can be played like SF64, with no need to worry about looking at the second screen.
Ah crap, im gonna end up hating this game just like Skyward Sword, i'll see how it goes later tonight.