DrGAKMAN said:
You say firstly that it hasn't worked to be the secondary or alternative console. Well, in the case of SNK & NEC doing it I don't think they had the know-how, IP's or money making power that Nintendo has. Nintendo hasn't really fully tried that approach with GCN as their original boast was to sell 50M of them. With Revolution, if they just focus on providing an alternative to the competition and use their IP power to it's fullest and not boast about how much they're gonna sell compared to the competition then what's wrong with that?
Who says they aren't using their IP power to the fullest? The number of Mario games and the number of collaborations on the Gamecube have been overwhelming in the last little while. IT ISN'T ENOUGH. Plus it's a testament to the Mario mystique that the guy hasn't gotten overexposed but there is a limit and Nintendo is skirting it.
And who says that Nintendo isn't providing an alternative to the competition? Frankly it's difficult to differentiate the GC anymore from the PS2 and the Xbox then it already is. Is it so hard to accept that the 'Nintendo Difference' Iwata has been espousing for 3 or so years now just isn't compelling to gamers?
Then you say secondly that 3RD parties don't like that approach as it's seen as a "way out". But who says Nintendo really is going to get fair support from them to begin with?
If Nintendo gets the gamers, the 3rd parties will come. That's the only way to attract and keep that kind of support. Every other way of doing it is artificial and temporary.
If Revolution is unique enough and different enough game makers may be curious to follow it as they're doing with NDS
They're following the NDS because it's a successor to the very successful gameboy advance and Nintendo has a built in hand held audience, due to their being market leaders, that 3rd parties want to take advantage of. That's it. The unique features are incidental to 3rd party interest in the system, it's the audience they're after
if it attempts to be a second (behind MS) PlayStation clone then they'll still be the last choice anyways. GCN has sought and been given exclussive 3RD party support, but what good did that do if they don't stay exclussive (Sonic, Godzilla, RE, Super Monkey Ball, etc, etc).
The exclusives don't stay exclusive because the audience isn't very large. And the only way that Revolution can make a compelling case for exclusives is if they go after a huge userbase and the only way they can do *that* is if they buck for first place.
Collaborations are better however as they STAY exclussive and in the case that Nintendo allows 3RD party use of their IP's...BAM...it sells too. If Nintendo games are the only thing that sell on Nintendo consoles then why not play to that. Gives Revolution more support, more Nintendo games, more exclussives that stay exclussive and lead to more diversity of the library as well as better 3RD party relations.
I hate this really I do, but your strategy will be the death of Nintendo.
Look, collaborations are all well and good, but it doesn't provide enough games for a diverse library or to appease bored gamers. There's only so many collaborations possible.
Secondly Dammit Nintendo used to take CARE of its franchises, its star series were protected with only spectacular huge updates that came out when they provided a stunning impact and That. Is. Lost. It got lost when Nintendo was forced into relying heavily on their I.P at the end of the N64 and it has only intensified since then. Nintendo games were EVENTS dammit, but the last one to do that was Ocarina of Time. That era is OVER and that hurts me more than you can imagine. But it's done. Doing it more and more will just cause whatever mystique is left in Nintendo brands to die out with a a whimper.
Mario's well of goodwill is wide and deep but it is NOT limitless. The character CAN get burned out and WILL if Nintendo keeps on throwing the poor bastard into every third party game Nintendo needs to do well. Nintendo used to take care of the little guy but they're not anymore.
I've been saying for a while now that the only time Nintendo has really properly attracted 3RD parties was in the NES era. And how did they do it? Did they buy support? Did they bend over to accomedate 3RD parties? Hell no. They created a large userbase THEMSELVES with THEIR OWN games first
YES you're right Nintendo has to build a huge audience on their own but look Nintendo's hope for the Gamecube was that they (Intelligent System, HAL, EAD etc.) would make a lot of smaller simpler games (the "SIMPLAR IS BETTAR WITH HUGE A BUTTON" idiotic drool Iwata loves to spew), while Rare, Retro and Silicon Knights would provide great Western I.P to back them up. Unfortunately that strategy failed on execution in the Western front (Rare become a liablity, Retro had to be shrunk to one team to become viable, and SK turned out mediocre, as did NST) and just plain failed in the Eastern front(Luigi's Mansion no impact, Pikmin became only a 2nd tier franchise, Sunshine was late and a dissapointment critically, financially. People don't seem to want smaller simpler games Iwata GET OVER IT).
But the only way to counteract is (and I have been saying this for years now) is that Nintendo has to LEAD FROM THE FRONT in creating the games that will get the huge audience. Nintendo first party software has always defined Nintendo hardware and Nintendo first party software has to pick up the slack in creating the kind of games that would attract the audience that GTA, sports, FPS, RPG, game developers can make a living selling to. Are they being a PS clone in doing this? No, they're just connecting with their audience for a change. They can differentiate themselves from the market by providing the huge brilliant Mario at launch, and the huge epic Zelda 1.5-2 years into the Revolution cycle to empathically reclaim the title of 'Premier game creators bar none' that they have LOST with the Gamecube and make Nintendo games industry shaking events again. Plus they also have to go online, :sigh: Online isn't something that *helps* anybody too much, but not having it hurts like crazy. In the GC era EAD didn't adapt to the changing market (something they've never had to do before, they used to dicate the market to a large degree), and thus Nintendo diminished.
Can Nintendo come back? I doubt it. The next Zelda on GC isn't going to be what Ocarina was and the loss of mindshare that the Rev is going to have to contend with is something the GC never had going against it. Microsoft is entrenched and bucking to be at the very minimum a strong challenger to the PS brand. Both Sony and MS would be happy to squeeze Nintendo out of the market to gain marketshare in their manoevers against each other. Both have more online experience, Sony has the brand, MS has momentum and best online strategy. Both are willing to take a financial hit by selling hardware below cost at launch and MS is also willing to provide Xbox Live for pennies. Nintendo's one and only trump card, its I.P, has never been weaker.
Nintendo never found a Pokemon this gen, :sigh:.