I've been really enjoying this game - even though it has a bunch of things that I'm not a fan of (different pixel scaling/rotating, persistent upgrades in a roguelike) it's overall somehow greater than its parts, and it's really fun.
The music is fantastic. It gets stuck in my head long after playing it.
I've played a few games local co-op (with two people) and it works great.
I really appreciate the 'quality of life' features, like being able to teleport to objectives - taking out the 'boring' traversal (when it's not dangerous) really works incredibly well.
I like the fact that the game:
A. Gives the 'toughest' option, the vagrant with no abilities, as the 'default' option.
B. Doesn't attempt to balance the classes too much - it's almost like difficulty settings for yourself. I like the fact that I can give myself a harder or easier time by picking someone else.
C. Encourages players to try different playstyles with different characters.
D. Allows save games!
Really good work so far. I've been wanting to play something like this for a long time, and although the idea in my head was more of a 'serious' tone, the playful tone this game takes lets you run wild with crazy and creative ideas.
I'm glad I'm allowed to make a save game to continue my run later, it turned this game into the perfect work game. I'd love to be able to save my games into 'slots' so I can continue a co-op game when both of us are free, but still lets me do solo runs. I've gotten around this by copying the files in the save game folder, but having it in-game would be nice.