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http://store.steampowered.com/app/264710/
Farming update | H2O update | Seamouth update
But it was Subnautica that rekindled my interest in that genre.
Subnautica's setting is easily its strongest element. There's a sense of wonder and mystery and beauty here that forest, cities, and other terrestrial places can't capture. Awakening in an escape pod after your larger spaceship crashes, you climb out and are welcomed with only an expanse of blue in all directions. The only way to survive is to plunge downwards into the aquatic landscape, catching sealife for food and gathering debris and materials to craft new gear and upgrades. What a world awaits you: kelp forests swaying in the current, bio-luminescent growths along the walls of dark deep caves, swarms of weird fish twisting through the water, coral tunnels and reefs, and more. But this beautiful environment is not void of danger.
Bone sharks swim among the kelp, the aggressive leviathan waits near the smoking crash site, and other aggressive lifeforms thrive throughout Subnautica's biomes. Luckily, with the right materials, you'll be well equipped to descend deeper and brave unexplored areas. Air tanks allow to stay underwater for longer, fins let you swim faster, knives and high-tech equipment like the stasis gun provide more effective means of defense. Lights, beacons, dive reels, air pipelines; the array of equipment to be constructed is varied and grows with each update.
It's an engaging cycle; new equipment allows you to explore more of the world (a reward by itself), thus acquiring new and better material and having access to better gear to explore deeper. In my opinion, the fact that every piece of equipment has a direct tangible effect, from faster movement or more air, makes crafting and collecting material more tolerable than in similar games. Once you're constructing bases on the sea floor or building submersibles, Subnautica really opens up, as you establish footholds in deeper terrain.
While the game is in Early Access, the developers frequently release significant content updates, introducing new biomes, new tech, new species, and more means to survive. The game is already solid, and only gets bigger and better with each new addition.
Some GAF thoughts:
Farming update | H2O update | Seamouth update
As I imagine was the route for many others, I had gotten into the explore/craft/survive genre with Minecraft. That was a pretty revolutionary game for me, but as the years progressed and other games emerged, I grew bored of the genre. It felt like once you've played a few, you've played them all. Zombies, wolves, forests, islands, different veneers over the same structure. I was relatively done with the genre (The Long Dark is pretty damn good)
But it was Subnautica that rekindled my interest in that genre.
Subnautica's setting is easily its strongest element. There's a sense of wonder and mystery and beauty here that forest, cities, and other terrestrial places can't capture. Awakening in an escape pod after your larger spaceship crashes, you climb out and are welcomed with only an expanse of blue in all directions. The only way to survive is to plunge downwards into the aquatic landscape, catching sealife for food and gathering debris and materials to craft new gear and upgrades. What a world awaits you: kelp forests swaying in the current, bio-luminescent growths along the walls of dark deep caves, swarms of weird fish twisting through the water, coral tunnels and reefs, and more. But this beautiful environment is not void of danger.
Bone sharks swim among the kelp, the aggressive leviathan waits near the smoking crash site, and other aggressive lifeforms thrive throughout Subnautica's biomes. Luckily, with the right materials, you'll be well equipped to descend deeper and brave unexplored areas. Air tanks allow to stay underwater for longer, fins let you swim faster, knives and high-tech equipment like the stasis gun provide more effective means of defense. Lights, beacons, dive reels, air pipelines; the array of equipment to be constructed is varied and grows with each update.
It's an engaging cycle; new equipment allows you to explore more of the world (a reward by itself), thus acquiring new and better material and having access to better gear to explore deeper. In my opinion, the fact that every piece of equipment has a direct tangible effect, from faster movement or more air, makes crafting and collecting material more tolerable than in similar games. Once you're constructing bases on the sea floor or building submersibles, Subnautica really opens up, as you establish footholds in deeper terrain.
While the game is in Early Access, the developers frequently release significant content updates, introducing new biomes, new tech, new species, and more means to survive. The game is already solid, and only gets bigger and better with each new addition.
Some GAF thoughts:
I've put in some time with The Long Dark, The Forest, and Subnautica.
...
Subnautica however, is just simply amazing. It's still fairly early as well, the risk vs reward of exploration searching for materials is really well done. Often times pushing you into dangerous areas so you can look for something to upgrade your sub or base.
The aquatic wildlife is so amazing and cool. You'll often times see something and go "wtf is that?" in astonishment and wonder if it will hurt you. The environments are gorgeous, the water looks gorgeous.
The dev is also incredibly transparent showing what they are working on, and what they plan to do next. https://trello.com/b/yxoJrFgP/subnautica-development
I would recommend each title based a persons preferences.
...Subnautica is just really freaking cool.
Anyways, my favorite survival game so far: Subnautica. The Long Dark guys seem cool, and I wouldn't be surprised if that was a great game. I did not enjoy The Forest or Stranded Deep all that much. There's no real structure to either back when I played it, just kinda... build... stuff. It doesn't work for me. Subnautica has it too, but that game's weird environment and chill approach are awesome.
We need a Subnautica appreciation thread. Shit's amazing.
Although it's probably best to wait until it's out of Early Access.
But it's amazing. So amazing.
Yeah, I'm not a huge fan of survival games yet I can spend ages screwing around in Subnautica. It's pure, unfiltered atmosphere. There are some really impressive mechanics as well.
You guys should check out subnautica, It's from the creators of natural selection. studio name is unknown worlds entertainment. I designed 3 official maps for natural selection, one the best experiences of my life.
Do you like aliens? Do you like the abyss? Do you like minecraft? If yes, download this game immediately.
Ucchedavāda;192165602 said:The first version of Subnautica already looked awesome, but it just keeps getting better and better with every update. The developers are apparently also working on controller support, which is nice. I got it mostly working last time I played Subnautica, but it wasn't a smooth experience, and this is definitely the kind of game where I want to be able to lean back, and enjoy the atmosphere.
Subnautica. I've only played a little but its really fun, has great sound design and a nice art style.