What the developers don't seem to understand is whoever complains on Twitter doesn't buy the game. It's a bit sad the time we live in, a self-censorship to be well seen with our peers.
When I read your comment this came to mind XD:They should have made the gun a walkie talkie, and you put it to your head to call a crisis center.
Seems to be another dev comment.
From one of the devs
This is a valid point to which I have no answer. Yes, we did cut out a portion of the game, one of those that stirred some discussions.
However, I can personally ensure you that this wasn't really due to, how people on Steam like to put it, "snowflakes" forcing us. In all reality - there was no real outside force on us. This really was a decision driven by a feeling that the way the world looks now, the world in which we are and were to a large extent forced to separate from all other people and spend all of our time mostly alone, has changed the way this part of the game works. It's no longer just striking. We felt that people became a bit too lonely in general, to allow our game to incite this heavy depressive feeling. That there's just too much sadness to allow our game (something that should let you disassociate from the reality at least for a bit) drive people a little bit too far.
You know, I won't get into gritty details, but I personally really dislike how mental health institutions are portrayed in media. It's always so dark. It makes people feel like seeking help is equal to self-harm actually.
But in normal circumstances I can just, you know, appreciate the art. The story of, say, Lovecraftian horror. I can put my feelings about the social side of such portrayals aside.
Now, if the world was somehow under influence of a real mental health plague (there's no such thing, but let's imagine), I probably wouldn't be able to put my feelings aside like that.
And that's the thing. Lately there was just too much sadness and loneliness in the world, and we couldn't have predicted it when we made the game. But now the social context of those scenes has changed, so we took action.
Frankly, it's almost 1 AM in Poland here, so if I may - can I ask not to raise ♥♥♥♥♥♥♥♥♥♥? Discussion is fine, but not ♥♥♥♥♥♥♥♥♥♥, please
Ah, I undertand now. It's strange to chop parts just because they feel some people might be trigered from them.Nobody told the developer to remove it, they seemed to do it of their own accord, seems like lockdown anxiety is making them go a bit loopy. They never even updated or released any DLC for the game (which is almost 5 years old) then out of nowhere this update which deletes a couple of segments of the story. It's very odd.
In all reality - there was no real outside force on us. This really was a decision driven by a feeling that the way the world looks now,
So SUPERHOT is now SUPERWOKE ?
Don’t turn on auto update then?Wouldn't something like this have been people's main fear when digital games were becoming a more popular thing?
That you could buy your game digitally and the automatic updates could change the game without your consent.
Even physical copies won't be immune to this has the version 1.0 can just be buggy as hell so you need to update.
Wow. I can't believe that a developer would do this post-launch and I wonder how far they could take it before they got some real serious backlash.
This kind of reflection is exactly how censure work, the actual censors rarely have to come on, people do all the work beforehand by rationalizing it (those who get caught are just too socially inept to understand the dynamics).However, I can personally ensure you that this wasn't really due to, how people on Steam like to put it, "snowflakes" forcing us. In all reality - there was no real outside force on us. This really was a decision driven by a feeling that the way the world looks now, the world in which we are and were to a large extent forced to separate from all other people and spend all of our time mostly alone, has changed the way this part of the game works. It's no longer just striking. We felt that people became a bit too lonely in general, to allow our game to incite this heavy depressive feeling. That there's just too much sadness to allow our game (something that should let you disassociate from the reality at least for a bit) drive people a little bit too far.
I prefer to die and I will hopefully before this day.DIGITAL IS YOUR FUTURE
Buy any TV shows or movies you want now, it’s obvious they’re trying to empty themI prefer to die and I will hopefully before this day.
Until then I willl survive with my INFINITE BACKLOG.
I was referring mainly to games. Movies/Series/Musics are a very different story.Buy any TV shows or movies you want now, it’s obvious they’re trying to empty them
I remember having this game idle on my xbox one. And achieivement called Dudes came up. So it said SUPERHOT DUDES on my tv screen.
My girlfriend who didn't know it was a game said "Why are you watching Super Hot Dudes Kyle? Is there something your not telling me?"
I am like i am straight I swear. Its a video game.
What the hell are you rumbling about?Mocking BLM. Surely we can do better. Surely we can give BLM the respect it assuredly deserves.
Go play super Mario land if looking for happy and fruity. This comment is as useless as the self censorship itself.Seems to be another dev comment.
From one of the devs
This is a valid point to which I have no answer. Yes, we did cut out a portion of the game, one of those that stirred some discussions.
However, I can personally ensure you that this wasn't really due to, how people on Steam like to put it, "snowflakes" forcing us. In all reality - there was no real outside force on us. This really was a decision driven by a feeling that the way the world looks now, the world in which we are and were to a large extent forced to separate from all other people and spend all of our time mostly alone, has changed the way this part of the game works. It's no longer just striking. We felt that people became a bit too lonely in general, to allow our game to incite this heavy depressive feeling. That there's just too much sadness to allow our game (something that should let you disassociate from the reality at least for a bit) drive people a little bit too far.
You know, I won't get into gritty details, but I personally really dislike how mental health institutions are portrayed in media. It's always so dark. It makes people feel like seeking help is equal to self-harm actually.
But in normal circumstances I can just, you know, appreciate the art. The story of, say, Lovecraftian horror. I can put my feelings about the social side of such portrayals aside.
Now, if the world was somehow under influence of a real mental health plague (there's no such thing, but let's imagine), I probably wouldn't be able to put my feelings aside like that.
And that's the thing. Lately there was just too much sadness and loneliness in the world, and we couldn't have predicted it when we made the game. But now the social context of those scenes has changed, so we took action.
Frankly, it's almost 1 AM in Poland here, so if I may - can I ask not to raise ♥♥♥♥♥♥♥♥♥♥? Discussion is fine, but not ♥♥♥♥♥♥♥♥♥♥, please
They're Polish, believe it or not.Are the devs californians or what?
In this case the review's are from legit customers right? Nothing wrong with a genuine consumer revolt imho.The people who just had to be SO OFFENDED are dumb, the devs who fell for that pressure and removed the feature are dumb, and the people who then review bombed them for removing it are dumb. Just dumb people all around.
I personally found it to be a cool moment, as I'm able to separate fiction from reality. The toggle was fine.
In this case the review's are from legit customers right? Nothing wrong with a genuine consumer revolt imho.
We're living in a sensitive time, so burn your art?
No, the dev is polish. Which shows thst the sjw craze.entered our playground, the biggest shops are filled with colored hair rejects and nowcthe smaller indies are getting crazy as well...Are the devs californians or what?