ToxicAdam said:
Stoney Mason said:This would be great!
5 or 6 years ago when I gave a crap about fighting games
The Take Out Bandit said:Well I guess that will be some time next week then since those retards at Namco are entertaining the idea Tekken is worthy to mop VF jizz.
jarrod said:Plus Tekken sux. I'd rather see VF & Bloody Roar team up before I get trash like Tekken in my VF.
Or Virtua Fighter tweaks its character moveset engine dramatically.boutrosinit said:VF vs Tekken would not happen unless Tekken tweaks its character moveset engine dramatically.
jett said::lol Go back to discussing Nintendo DS sales, little buddy. I seriously doubt you've even played VF4e or T5...do you even play games at all btw?
Actually, VF4e is the only console VF I've never owned. I'd sold off my PS2 by that point. :/jett said::lol Go back to discussing Nintendo DS sales, little buddy. I seriously doubt you've even played VF4e or T5...do you even play games at all btw?
jarrod said:Actually, VF4e is the only console VF I've never owned. I'd sold off my PS2 by that point. :/
Tekken's trash. End of story.
It's okay, in that it's basically the only real flashy VF clone left now that FV's retired and DOA evolved into Counter or Alive. BR3/4 were rather assy, but BR1-2 were great. Better than Tekken 1-2 rather easily.jett said:You like Bloody Roar. End of story. lololololz.
Hunter D said:I think its a stupid idea. VF and tekken are too different. Tekken is shallow in comparison to VF. VF is so deep that there isn't even midlevel VF play outside of japan.
WhippinSean said:Tekken is the greatest 3d Fighter of all time...
VF is NOTHING in comparison... this vs. game would be silly as VF sucks so bad that it would no doubt bring down the awesomness of Tekken.
VF sucks and takes no skill whatsoever to master.
Take it from me boys, I've been there and I've done it all!
Tekken is the true masters way!
There is nothing to tweak in VF. The game is really balanced.Finaika said:Or Virtua Fighter tweaks its character moveset engine dramatically.
WhippinSean said:VF sucks and takes no skill whatsoever to master.
Hunter D said:There is nothing to tweak in VF. The game is really balanced.
Whippin you don't know what you are talking about. Stick to Tekken with its 50% juggles, cheap wall game, and overpowered characters please.
Both games are fun to me guy. Doesn't mean VF isn't the better game.WhippinSean said:Oh, you mean the fun?
jett said:
I like both Tekken and VF and jesus that's such a wrong thing to say.
jarrod said:Plus Tekken sux. I'd rather see VF & Bloody Roar team up before I get trash like Tekken in my VF.
gutter_trash said:I like both but I like VF better. VF is just more ''normal'' and more ''comprehensible'' and more ''logical'' on most parts
Tekken requries too much weird button memorisation. Especially King, how many people here started have brain hemoragies after trying to memorise King's move sets? It's so freakin`painfull.
VF takes the logical aproch to throws. Standing throws are based from P+G and different directional inputs + P+G for the other standing throws.
Low throws (for charactrs with) are a down direction + P+K+G. It`s pretty straight forward making it more ''logical'' when learning a move set.
why are some throws in Tekken have the oddest button combination? it`s so freakin`head numbin
then you got some attack that have commands pressing 1+4 buttons or 2+3 buttons. then you go, what`s the logic behind this to perfomr this move? there isnt... making learning the movelsists a pain in the ass.
this is where VF shines better, the logic department
I don't see how it could with out too much compromise on one side or both to the point where it doesn't look like Tekken or Vurtua Fighter. Were not talking Street Fighter and SNK here.sugarhigh4242 said:would that really work? those gameplay styles seem incompatible.
Well, SEGA probably should whore VF around a little more considering it's what, their 3rd most important consumer IP? Sonic and Monkey Ball got the star treatment, what's holding VF up?SolidSnakex said:Who's saying Sega wants to whore around VF? This is NAMCO talking, not Sega.
jarrod said:Well, SEGA probably should whore VF around a little more considering it's what, their 3rd most important consumer IP? Sonic and Monkey Ball got the star treatment, what's holding VF up?
jarrod said:Well, SEGA probably should whore VF around a little more considering it's what, their 3rd most important consumer IP? Sonic and Monkey Ball got the star treatment, what's holding VF up?
I think Quest showed them that getting TOSE to make a Pokecloned adventure game is probably a bad idea, but we really haven't seen VF whored yet. It worked wonderfully for Sonic commercially (Heroes & Shadow were huge), I expect it probably would for VF as well (particularly given PS3's initially limited potential base and the hungry PSP/DS markets)... plus if AM2's doesn't want to bother themselves, they have a wonderfully suitable port powerhouse in Sumo.SolidSnakex said:Star treatment? As in ran through the mud? I think VFQ showed them they don't need to be whoring VF and that they're better off releasing it how they had been in the past.
jarrod said:It worked wonderfully for Sonic commercially (Heroes & Shadow were huge),
jarrod said:plus if AM2's doesn't want to bother themselves, they have a wonderfully suitable port powerhouse in Sumo.
Not at all, but I do care about SEGA's bottom line. How many times can they get rescued by a Pachinko maker?SolidSnakex said:I see, so that's all you care about.
They let TOSE already, one of the least respectable shovelware houses in Asia. VF3's problem was that it was rooted in AM2's own SH series code from the Saturn build... Genki did a great job considering the resource constraints they were under (limited timetable, incomplete hardware/tools, Saturn code, etc), so good in fact that AM2 then handed them Virtua Striker 2's conversion.SolidSnakex said:Notice that when the VF talks about their games they're always talking about keeping a certain quality with the series (especially when discussing it going online)? After VF3 they aren't going to let other devs screw with their franchise even if it's a respectable one. That's how it should be.
beelzebozo said:isn't sega whoring everything but virtua fighter these days?
jarrod said:I *really* care about getting to play VF5 though. Similarly, all you seem to care mainly about is exclusivity bragging rights.
jarrod said:AM2's also let Sumo handle Outrun already, and they handed After Burner PSP to Planet Moon of all people, I doubt they'd have an insurmountable problem with another dev tackling 360/PSP/DS/XBLA ports of their VF back catalog (barring a potential PS3 moneyhat for VF5). Their focus should be LindBergh anyway, moving into the consumer space is usually a waste of AM2's time.
Hunter D said:Let me just put this out there people. Remembering button combinations isn't depth at all. If depth was defined by remembering button combinations marvel vs capcom and killer instinct would be the seen as the two deepest fighters around.
I already got one next gen console, why should I bother with a second? VF5's about the only strong draw personally, what's so bad about SEGA potnetially spreading their top game to as many consumers as possible? More importantly, what's your problem with potentially broken exclusivity anyway? Why do you want so badly for VF5 to be PS3 only?SolidSnakex said:That's your problem that you aren't get the console that Sega put it exclusively on.
Maybe... at the least though, it shows AM2 isn't afraid of working with outside talent. I'm still mystified how quality ports would degrade VF's significance anyway though... it might be nice to have more than a base of 6 million people who can pick up the game.SolidSnakex said:Yah i'd say that VF and Outrun/Afterburner are held at different levels of importance.