Blargonaut
Banned
Speaking of sears, and H Hour, he just recently switched to Unreal 4 engine and put up screens to show difference .
https://www.sofstudios.com/index.php?/page/updates.html/_/psyop/this-one-is-a-makeover-r189
hnnnnnnghhhhhh
Speaking of sears, and H Hour, he just recently switched to Unreal 4 engine and put up screens to show difference .
https://www.sofstudios.com/index.php?/page/updates.html/_/psyop/this-one-is-a-makeover-r189
I honestly do not have any sort of sympathy for zipper. They made that classic socom gameplay when they were indie. Sony were the ones that fucked this franchise up into what it is. Their was a very thorough interview where the truth came out about the incompetent supervisors at sony that lead up to the closing of the studio. I will never forgive them for what they did and I will be buying H - hour as soon as possible and ignore any attempt of Sony trying to squeeze anything more of this games tarnished name.
Huh? You say you don't have sympathy for Zipper but you blame Sony for ruining them? :/ Shouldn't you have sympathy for Zipper then...?
hnnnnnnghhhhhh
From their website, seems they have the greenlight to dev for ps4, they have been doing betas and stuff via steam I believe. Game is sbaping up nicely and gives that socom glory days feel.
If I remember correctly, someone said that sony was the one that forced them to go the COD route even when everyone from the beta was against the changes. Sad but H Hour it will be.
MAG was one of my favorite games last gen... damn I had so much fun.... BUT NEVAH FORGET!
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I still had a ball getting my ass kicked because of this.
Plus, yes, PS3/last gen might have been too early, power-wise, to try for games of that kind of scale (quantity of players)
We basically funded a demo that they show to get investors to fund the actual game.Not to derail this thread, but what's the deal with H-Hour? Is it even an actual game at this point or still just a concept? I want to be excited and i backed it on kickstarter wayyy back when, but is this ever even going to happen?
We basically funded a demo that they show to get investors to fund the actual game.
Actually MAG outsold SOCOM by almost double and was an online only game and was profitable for a MAG2 with more than 1.5mill units sold but the profits went into SOCOM4 development instead which was just bullcrap cause if not for SOCOM4 the fans of MAG would have had a MAG2.M.A.G was their big mistake. Never should have been green-lighted.
Socom 4 was just the final straw.
Actually MAG outsold SOCOM by almost double and was an online only game and was profitable for a MAG2 with more than 1.5mill units sold but the profits went into SOCOM4 development instead which was just bullcrap cause if not for SOCOM4 the fans of MAG would have had a MAG2.
It was an alright TPS,I liked socom 4. *runs out the room*
MAG should have been a Socom spinoff if anything.
Slant 6(despite me liking Confrontation)should not have been given Socom,Zipper should have established a PS3 Socom first and then move on from that.
After Socom 3/CA and MAG Zipper just didn't get it anymore.
I liked socom 4. *runs out the room*
It was an alright TPS,
horrendous Socom.
Yes.I'm not sure why Sony just abandoned the studio though, sure MAG Confrontation and Socom4 were subpar, but did they lose a ton of money from them?
Did well but was from Slant 6 not Zipper.I'm not sure why Sony just abandoned the studio though, sure MAG Confrontation and Socom4 were subpar, but did they lose a ton of money from them? MAG was very ambitious and could still be made into a great game especially with the PS4 being starved for new games. The skelton was there, they just need to reskin it a little and create a better balance.
Actually Yes only for Socom. MAG made great profit for more sequels but that profit was (in a mind numbing decision) was put towards SOCOM4 which ofcourse bombed.Yes.