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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Numb

Member
Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh what game were you playing because he stays still when spotted. The escorting also becomes trivial if you are observant of your surroundings.
Mine always went back and always to the sentries we passed
One time between 2
Did kill them later instead of just guiding tho
 

daxy

Member
Well now I don't feel like I'm the only one going incredibly slow about this!

- 55+ hours
- 6 towers (I believe)
- 2
divine beasts
- 53 shrines
- 67 korok seeds
- ~2000 rupees (spent a ton buying the whole armor set at
Goron City
)

Damn!

I'm 85 hrs in, unlocked all towers, finished three dungeons, completed 87 shrines, and found something like 185 seeds. Was planning to go on a shrine binge this weekend but instead found myself on a mad Korok seed hunt. Whenever I need rupees I just do the climbing game for half an hour. You can get like 700 rupees (net) per run.
 

Majora

Member
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.
 

Numb

Member
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.
People play different
Used the boxes when got to them with the goron in tow
Bombs and arrows before getting there
 

Zedark

Member
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

True, it can be cheesed very easily. There's no fun in that, though, so I took the alternative and did make it a true escort mission.
 

Lilo_D

Member
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

people be trained by some mediocre games
 

ASIS

Member
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.
Exactly, it's not very exciting.

I had no problems with the companion though.
 

Crayolan

Member
If you struggled with the stealth mission or the escort mission you must not be thinking creatively. They're both designed to make it extremely easy to do as little stealth and escorting as possible. All you have to do is be observant of your surroundings and make use of your full toolset--something you should be doing at all times anyway.
 

Nia

Member
I tamed the
Giant Horse
last night. Thanks
Gerudo
Spa. I'm all good on Horses now. The hunt for Shrines continues.
 
I really don't know what you guys are doing to have weapon durability or lack of arrows be an issue. I'm not taking special care for any of those two things and I always have so many options available to me, in fact my weapon set just keeps getting larger and better all the time. I really do think that most people having issues with this game's stamina or durability systems must be playing this game wrong or just suck and burn through their stuff too quickly.
Seriously.

My inventory is filled to the brim with King/Royal (whatever they are called in English) and all sorts of fire/ice/electricity weapons.

It's literally no problem to keep your big guns ready for when you'll need them. Weapon durability works absolutely perfectly in BotW.
 

gardfish

Member
My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.
 

Zedark

Member
My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.

Yeah, I agree about that. I did the same, and had to go all the way back. Decided to take that back trip to destroy all the sentries to make going forward again just a stroll, but they should have telegraphed that necessity better imo.
 

Numb

Member
My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.
Kinda obvious
Bridge showed it could hit big things not for enemies
I tried to see if it was possible to hit the sentries tho
 

Golnei

Member
I agree about the shrines themselves. Often, I find the shrine quests much better than the shrines. There are a quite a few Major Tests of Strengths shrines that I have saved for a later session. Will try to complete them with different kind of approaches.

I did the same thing - at some point, I ended up just skipping all the Blessings and Tests of Strength; then did them all consecutively. Some more variation was desperately needed there - the Magnesis barriers and flooded chambers helped a little, but didn't alleviate the fundamental problem of the repeating enemy design. Throwing in a couple of Stalker Guardians, groups of two or more Scouts; Guardian Turrets which act more like Beamos and project a continuous beam to apply pressure while you fight other enemies; even Stal-nels using Ancient weaponry - it'd all have helped make them less of a chore. Since the shrines reset after every blood moon, there's no excuse to repeat the same enemy layout twice.

My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.

It seemed so low-key that I didn't realise that it was supposed to be the assault sequence on the Divine Beast; instead of a warmup to the actual fight inside the crater. Actually attacking Rudania there didn't cross my mind at all to begin with.
 
No, but other Open World RPGs show that even those games can have a good main story and interesting side quests. Just take The Witcher 3, which is IMHO the best RPG to date. Nearly every sidequest is more interesting than the main quest in Zelda.



Of course I had those. But they are IMHO still to soon damaged.
Well, I was bored by W3's bad combat, wonky RPG mechanics and uninteresting open world not even 20 hours in.

Imo "story" can only carry your game so far if the game design part of the package is as pedestrian as W3 (true for games like Uncharted too).
 

Chrono321

Member
Yeah, I agree about that. I did the same, and had to go all the way back. Decided to take that back trip to destroy all the sentries to make going forward again just a stroll, but they should have telegraphed that necessity better imo.

If I remember correctly the german translation got this message right... I knew that I was supposed to hit the beast in order to drive it back into the vulcano.
 

Mik2121

Member
I also went all the way to the end of the path without knowing I had to use the cannon, then just got back and did that whole part incredibly fast since there were no enemies, lol.
 

Koren

Member
Whenever I need rupees I just do the climbing game for half an hour. You can get like 700 rupees (net) per run.
It's faster than bowling?

I'm at ~100 shrines, I know have a lot of trouble to find them, I'm impressed by people that reached the 120 quickly. About 200 koroks.
 

Red

Member
Wow, at a Korok puzzle.

It was in that bay where the wind is blowing. if you go on top of the central rock structure there are a ton of small rocks. I thought that had to be a Korok puzzle but couldn't find out what I was supposed to do. Then I looked down and saw a circle of rocks in the water... then I realized immediately that you have to throw a rock into the center of the circle. I love that Korok seed puzzles are just so intuitive with no instructions.
I've seen a few which are not so intuitive. There is one on a raised platform to the east of
Rassia Lake, which seems to be purposefully impenetrable. It is actually a twist on the common rock circle... but all the rocks are already present. There is a loose rock in the middle of the circle. Nothing happens when you remove it. Nothing happens when you put it back. As far as I can tell, there is no other circle of rocks nearby. There does not appear to be a place for the loose rock anywhere nearby. I have not figured this one out yet. Currently I'm at 112 seeds. There are three or four now that have stumped me. I'm sure I am missing something obvious, but all the difficult ones seem to eschew intuitiveness by sidestepping expectation.
 

Charamiwa

Banned
It's faster than bowling?

I'm at ~100 shrines, I know have a lot of trouble to find them, I'm impressed by people that reached the 120 quickly. About 200 koroks.

I used the map that says how many shrines there are per region. So I roughly knew where to look.
 
Im playing without a guide and only I very rare occasions I checked online for a hint rather than the solution to be honest.

Im now 50 hours in around 50 shrines half of the memories and maybe 100 korok seeds.

But my conclusion for now: it's the best game I ever played.
 

RemiLP

Member
I cant get any progress done in this game. There is always something that catch my attention. Always a Mountain i want to climb, and then i see something weird that i want tp glide to, and then i see something else on my way..

Just cant keep my focus :p
 
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