The Giant Beastcast is up with Zelda talk. Haven't listened to it yet, if anyone wants to provide a time stamp to when then talk about Zelda... hugs and kisses.
like 30 min in, before it's switch hardware preview.
The Giant Beastcast is up with Zelda talk. Haven't listened to it yet, if anyone wants to provide a time stamp to when then talk about Zelda... hugs and kisses.
I've never seen any post say that and I've clicked on that thread whenever it was on the first page.
I don't see a reason to try to create drama to fuel this stupid fanboy war.
The thought of people feeling threatened by having multiple great games coming out in the same week is weird.
I think we can put to rest any fear the grass was downgraded
I think we can put to rest any fear the grass was downgraded
Dude...GOTY is going to be an absolute bloodbath. Imagine if RDR2 actually hits this year.
Zelda, Red Dead 2, Persona 5, Mass Effect, and Horizon....I mean, are you kidding me? Those heavyweights all in the same year?!
Almost a shame for those devs they'll be competing against one another, but man, what an incredible year for gamers.
Unnecessary.
It doesn't. It doesn't at all! >=(
Gamecentral's:
http://metro.co.uk/2017/02/24/the-l...the-wild-hands-on-preview-eye-opener-6470487/
Some exceprts:
Nintendo has talked about how they went back to the very first NES game for inspiration, which sounds like hyperbole given the technology gulf between 1986 and now. But actually, the comparisons are entirely valid.
Having just completed it, we couldnt help but think of Horizon Zero Dawn while playing Breath Of The Wild, and how simplistic it now seems compared to Zelda. You also have a bow in Breath Of The Wild, but you have to account for how arrows arc through the air, rather than it just acting like a low-tech sniper rifle. Boomerangs have to be caught manually on their return and the best way to defeat the skeletons that appear at night is to chop of their head and punt it into a river, like a goalkeeper trying to make a clearance.
You always expect a Zelda game to be good, but the attention to detail and willingness to innovate in Breath Of The Wild is well beyond our expectations. We wouldnt suggest that any of this necessarily has anything to do with the Switch though, as the game was originally designed for the Wii U. As such the graphics are certainly not a match for the likes of Horizon, with often very simple geometry and textures. The frame rate sometimes becomes a little syrupy too, and theres obvious object pop-in if you look for it.
Were doing our best to find faults here but the truth is were hugely impressed. We already know some things we cant talk about here, and other secrets that have been hinted to us by Nintendo. At this stage wed shocked if this didnt turn out to be the best Zelda since Ocarina Of Time. It may even surpass it, and since many still regard that as the best video game ever made it becomes almost impossible to overstate just how good Breath Of The Wild is.
Yeah, like I said, I don't know what causes it. Happens occasionally. Either lighting or a draw distance thing. I have no clue.
It doesn't. It doesn't at all! >=(
About the weapons management, i don't really see a problem. They're almost akin to ammunitions the way they're treated here. Let's say you find a nice weapon with 15 ammo in MGS V, you use it in an enemy camp and you finish all of them. What happens next? You search for more in enemies bodies and around the camps. What happens in Zelda? You have a weapon that gives you (for example) 15-20 hits, when it breaks you go around the world or in enemy camps and search for more, with the addition that you can also throw it before it breaks to deal 2x damage. With ammo you press a combination of keys to reload, in Zelda you use a button on your dpad to change the weapon you're using. The fact that each sword/spear/hammer/etc has its own moveset also adds a lot in terms of gameplay variety and strategies because you will be using the weapon with the most effective moveset for each enemy.
Figured.From Gamexplain: NPCs have schedules, react to changes in weather, even more dynamic than Majora's mask schedules
Dude...GOTY is going to be an absolute bloodbath. Imagine if RDR2 actually hits this year.
Zelda, Red Dead 2, Persona 5, Mass Effect, and Horizon....I mean, are you kidding me? Those heavyweights all in the same year?!
Almost a shame for those devs they'll be competing against one another, but man, what an incredible year for gamers.
Hmmm this has the opposite effect on me, being scared to use my hot new shit because it will break will mean I'll be scared to use it, this is one aspect of this game I'm not looking forward to.From my preview:
Unnecessary.
Meteo effects in a few minutes, from a peaceful meadow to a quick death
Meteo effects in a few minutes, from a peaceful meadow to a quick death
Does that actually reduce your enjoyment of the game? Or do you find the introduction of a sorta of mandatory creativity a good thing?
I think weapon durability might be the one major point of contention between different reviews.
Try using switches limited rgb settingsYeah, like I said, I don't know what causes it. Happens occasionally. Either lighting or a draw distance thing. I have no clue.
It doesn't. It doesn't at all! >=(
Gamecentral's:
http://metro.co.uk/2017/02/24/the-l...the-wild-hands-on-preview-eye-opener-6470487/
Some exceprts:
Nintendo has talked about how they went back to the very first NES game for inspiration, which sounds like hyperbole given the technology gulf between 1986 and now. But actually, the comparisons are entirely valid.
Having just completed it, we couldnt help but think of Horizon Zero Dawn while playing Breath Of The Wild, and how simplistic it now seems compared to Zelda. You also have a bow in Breath Of The Wild, but you have to account for how arrows arc through the air, rather than it just acting like a low-tech sniper rifle. Boomerangs have to be caught manually on their return and the best way to defeat the skeletons that appear at night is to chop of their head and punt it into a river, like a goalkeeper trying to make a clearance.
You always expect a Zelda game to be good, but the attention to detail and willingness to innovate in Breath Of The Wild is well beyond our expectations. We wouldnt suggest that any of this necessarily has anything to do with the Switch though, as the game was originally designed for the Wii U. As such the graphics are certainly not a match for the likes of Horizon, with often very simple geometry and textures. The frame rate sometimes becomes a little syrupy too, and theres obvious object pop-in if you look for it.
Were doing our best to find faults here but the truth is were hugely impressed. We already know some things we cant talk about here, and other secrets that have been hinted to us by Nintendo. At this stage wed shocked if this didnt turn out to be the best Zelda since Ocarina Of Time. It may even surpass it, and since many still regard that as the best video game ever made it becomes almost impossible to overstate just how good Breath Of The Wild is.
I know I may be buried under the vast ammount of activity in this thread, but does this game set the new bar for every Zelda game going forward? Will every Zelda title from here on out be expected to be a vast, open world experience?
I know I may be buried under the vast ammount of activity in this thread, but does this game set the new bar for every Zelda game going forward? Will every Zelda title from here on out be expected to be a vast, open world experience?
I find myself carrying extra crap weapons just because I'm not sure when my good stuff is going to break. I also stamped locations of good weapons on the map, so I can go back to restock.
Like this shot:
I'm carrying weapons of wildly divergent quality because of the durability thing. I only have Bokoblin Arm because of that! It turns the game into a "What's on hand?" combat experience. I don't enjoy it, but it is what it is. I played through Scholar of the First Sin with its durability bug because I didn't know better. This feels about the same.
Dark Zelda is best Zelda, don't @ me.GameXplain hinted that the story has a depressing, dark tone based from their current progress. Says that those who loved Majora's Mask will love the tone of the story of BotW.
if anyone was wondering if there was going to be enough grass
https://www.youtube.com/watch?v=g8wrr0ErsS4&t=8m28s
yeah
Yep. Skyward Sword was definitely a low point in the series for me and I never understood the high scores.To be honest, Skyward Sword bore me to tears. I simply stopped playing one day and never looked back.
Meteo effects in a few minutes, from a peaceful meadow to a quick death
I NEED A TIME MACHINE
I can already see the thread in two years. "2017 was the best year in gaming. Period."