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The Official Halo 3 Thread

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MIMIC

Banned
Self Induced said:
I got a game in DLC FFA with a guy named RippinHeads. He has 11310 EXP of 11951 matchmade games (and 5670 customs).

That's just a little absurd.

I was actually kinda excited to see how well I'd fare against him until Slayer on Blackout was vetoed into Zombies on Rat's Nest :(

edit: It seems he's a "former MLG pro"? His bio:


Worth checking out at least once, if you're into blogs and such.

Looking at this record, it seems like after he got to the upper-40s in Lone Wolves, he kept getting kill jacked.
 

GhaleonEB

Member
From last night - DLC Big Team, One Bomb on Rat's Nest

I see our carrier get pounded into the concrete.

1.jpg



I charge in for revenge.

2.jpg



Ol' Hammer Boy mis-times his swing. We pass each other.

3.jpg



Okay slugger - catch this.

4.jpg



It's a hit!

5.jpg



lollers

6.jpg



Time to go arm the bo.......shit

7.jpg


(I actually survived to arm it, though it was promptly disarmed.)
 
Yo we should get a NY LAN going somewhere. I know Me, Tashi, and Backflip are all around each other. Theres gotta be more people who would take the trip?
 

Tashi

343i Lead Esports Producer
xxjuicesxx said:
Yo we should get a NY LAN going somewhere. I know Me, Tashi, and Backflip are all around each other. Theres gotta be more people who would take the trip?

yo...that would be fuckin sick...we should totally do it in rochester too because i dont own a car lol
 

Merguson

Banned
I don't mean to blow hot air all over the place, but can any (Bungie employees) one please explain why exactly team splitting can't be 'removed' from the matchmaking process? I honestly have no clue how it works and neither does anyone outside of Bungie. (excluding former employees?)
 

GhaleonEB

Member
EazyB said:
There's no point to putting Juices on ignore if you're gunna keep quoting him >:|
Apologies. I'll join you. I just marvel at people who are still complaining, even when they get what they want. There's something to be said for consistency. :lol
 

EazyB

Banned
Merguson said:
I don't mean to blow hot air all over the place, but can any (Bungie employees) one please explain why exactly team splitting can't be 'removed' from the matchmaking process? I honestly have no clue how it works and neither does anyone outside of Bungie. (excluding former employees?)
I'm not a Bungie employee per se
in any way
but if I had to guess I'd say it speeds up the matchmaking process. Filling up two teams of 5 evenly skilled players is made easier if they can split a parties up. And while this may improve MM speeds a little I still think it's worth the wait to just fill the spots up without splitting. When parties are split there tends to be a lot of betrayals/not trying and even if the split person decides to play correctly, they won't have as much fun knowing they're working against their friends.

Really hope this Grifball test yields some positive results.
 
Even if it speeds up MM a bit its annoying and ruins the games. Plus its only with Social games and you can WAIT for social games, plus social doesn't have as hard rank restrictions so it should be equal fast to ranked MM anyways.

Completely remove party splitting, release a patch like you did the melee fix if you have to.
 
Yea not having to worry about your party getting split up would be a definite plus for us. I wonder where the population is now compared to where it was maybe 2-3 months after launch? A significantly lower population could explain why this is getting switched up now.
 

EazyB

Banned
Captain Blood said:
Yea not having to worry about your party getting split up would be a definite plus for us. I wonder where the population is now compared to where it was maybe 2-3 months after launch? A significantly lower population could explain why this is getting switched up now.
Nor really sure I follow your logic on the whole "lower population - easier to match without splitting". Seems to me it'd be easier to accomplish with more people unless I'm missing something.

But hey, least you wouldn't have to worry about me get split of and whopping your ass.
lololololololololololololololololololololol
 
EazyB said:
Nor really sure I follow your logic on the whole "lower population - easier to match without splitting". Seems to me it'd be easier to accomplish with more people unless I'm missing something.

But hey, least you wouldn't have to worry about me get split of and whopping your ass.
lololololololololololololololololololololol

My point is that with a higher population theoretically teams would be split less thus not as much of an issue. So if the population is dropping down it would be becoming more of an issue. By the way who killed you the most in that game???

Edit: O wait that was me.
 

EazyB

Banned
Captain Blood said:
My point is that with a higher population theoretically teams would be split less thus not as much of an issue. So if the population is dropping down it would be becoming more of an issue. By the way who killed you the most in that game???

Edit: O wait that was me.
Oh, I get what you're saying. Could be a factor though I can't tell if the problem's been getting worse or not.

And excuse me for having to wade through the corpses of Egg L's Dirty Nuttersack to get to you.
 
29w0rw8.jpg

He's asking the wrong guy.

And on the party splitting issue: I've never had a problem with it. Maybe it's because I don't play in a party every time I get on to play Halo, but whenever I am, my party is hardly ever split up. Or at least not enough for me to remember it being something that Bungie should address over other things.
 

urk

butthole fishhooking yes
Louis Wu said:
Um... what?

You were a group of 5, in a 4v4 playlist - I don't care HOW good Bungie's non-splitting algorithm is, someone's gonna get split.

You have powerful magics.
 

EazyB

Banned
Louis Wu said:
Um... what?

You were a group of 5, in a 4v4 playlist - I don't care HOW good Bungie's non-splitting algorithm is, someone's gonna get split.
That's Social Skirmy, 5v5 but it'll drop to 4v4 much like BTB will go 8v8, 7v7, and 6v6.
Dax01 said:
Nice stealth, but I appreciate you editing. Thank you.
I've decided to be nice to you
until you provoke me and I have to be an asshole again.
 

FourDoor

Member
In re: to team splits in matchmaking, I'm glad to see that it's finally being addressed. I play quite a bit late at night (past midnight PST) with friends and it sucks having your full party split since the population is low and you're not paying attention to the timer. During prime time hours, the splits are not that bad. But late at night, if you're not paying attention, you can get split every other game.

It sucks when your party gets split, but it sucks even more when the other team/party you are playing against gets split and you end up having a griefer stealing your sniper rifle to bring it back to his friends or ends up soft betraying you instead. (which I admit, we have done several times to help out our friends)

In addition, the new chat system in NXE makes the situation worse since the person split from their team can tell his buddies what his team is doing, ie, where the bomb guy is coming from and where the flag guy ran off to.
 

Striker

Member
FourDoor said:
In re: to team splits in matchmaking, I'm glad to see that it's finally being addressed. I play quite a bit late at night (past midnight PST) with friends and it sucks having your full party split since the population is low and you're not paying attention to the timer. During prime time hours, the splits are not that bad. But late at night, if you're not paying attention, you can get split every other game.

It sucks when your party gets split, but it sucks even more when the other team/party you are playing against gets split and you end up having a griefer stealing your sniper rifle to bring it back to his friends or ends up soft betraying you instead. (which I admit, we have done several times to help out our friends)

In addition, the new chat system in NXE makes the situation worse since the person split from their team can tell his buddies what his team is doing, ie, where the bomb guy is coming from and where the flag guy ran off to.
Boot the guy out for the time being?
 

Metroidvania

People called Romanes they go the house?
Hmm...lack of success in the warthog tonight, though there was much lolling.

Best moment was getting stuck with dirtbag, and cavorting right into Omlet and Spud, killing 4 out of 6 in squad battle. New overfail.
 
GhaleonEB said:
Apologies. I'll join you. I just marvel at people who are still complaining, even when they get what they want. There's something to be said for consistency. :lol
Make the change. You'll find the world without juices to be a friendlier, less frustrating, and much less egocentric place.

Somewhat less funny, obviously, but what you lose on the swings...
 

EazyB

Banned
Metroidvania said:
Hmm...lack of success in the warthog tonight, though there was much lolling.
Don't you think you're being a bit modest?

All games need saved films and screen shot features. For instance, I was playing L4D the other night and it was loltastic, after beating up on some nubs all I wanted to do afterward is replay that experience again and share it with the world. It was grade A sex, but sadly you'll just have to take my word for it.

BTW Spud, I got the boomer achievement on that last section :p
 
Funny how the kids who supposedly have me on ignore quote me quite a lot actually.

EazyB, and Shake Appeal for example. :lol

Its cool you can admit you secretly fucking love my shit.
 

Booties

Banned
Awesome we get to play grifball, again.

Serious idea though. Bungie should add a social MLG playlist. A lot of kids are too intimidated to play the actual MLG playlist. If they add a social version those kids would then play, and hopefully add to the Ranked population once they get used to it. Another reason is because a lot of people think that social slayer is extremely boring and want to do objectives, but skirmish has terrible game types like one-sided flag/bomb/VIP. A social MLG would also have no radar which a lot of serious players complain about in social. Not that social HAS TO BE competitive, it's just that the game is better without radar and with objectives mixed with slayer.
 
Booties said:
Awesome we get to play grifball, again.

Serious idea though. Bungie should add a social MLG playlist. A lot of kids are too intimidated to play the actual MLG playlist. If they add a social version those kids would then play, and hopefully add to the Ranked population once they get used to it. Another reason is because a lot of people think that social slayer is extremely boring and want to do objectives, but skirmish has terrible game types like one-sided flag/bomb/VIP. A social MLG would also have no radar which a lot of serious players complain about in social. Not that social HAS TO BE competitive, it's just that the game is better without radar and with objectives mixed with slayer.
2ih78s3.gif
 

EazyB

Banned
Self Induced said:
I'd replace "juices" with "booties."
I blocked booties after the very first post he made. At this time in my life I was an "ignore user" virgin but I thank booties for popping my cherry. After you've done it once you find doing again much easier.
 
EazyB said:
I blocked booties after the very first post he made. At this time in my life I was an "ignore user" virgin but I thank booties for popping my cherry. After you've done it once you find doing again much easier.
Yes, my ignore cherry has been popped as well.

And it feels good.
 

Shishka

Works for Bungie
Booties said:
Awesome we get to play grifball, again.

Serious idea though. Bungie should add a social MLG playlist. A lot of kids are too intimidated to play the actual MLG playlist. If they add a social version those kids would then play, and hopefully add to the Ranked population once they get used to it. Another reason is because a lot of people think that social slayer is extremely boring and want to do objectives, but skirmish has terrible game types like one-sided flag/bomb/VIP. A social MLG would also have no radar which a lot of serious players complain about in social. Not that social HAS TO BE competitive, it's just that the game is better without radar and with objectives mixed with slayer.

If I start adding MLG playlists, know that it's some evil attempt to destroy MLG presence on Matchmaking.

MLG fans believe they should have their own hoppers for every imaginable matchmaking format. Social MLG. MLG doubles. MLG FFA. The average MLG fan's perception of both their own representation of the community and the perception of their clique from the outside is skewed toward this "I am an intimidating person and I play intimidating games," which, and pardon the light ego burn, is nonsense.

A social MLG playlist would not bring more players into the MLG fold. Not in the way MLG fans believe it would, anyway. Instead, it would just divide the existing MLG base in Matchmaking between two/four/eight/sixteen playlists. The reason most people don't play ranked MLG isn't because it's ranked, or because they're intimidated by it. It's because the average person isn't interested in the experience MLG gametypes offers.

If I sound like I'm taking a defensive approach, it's because when people start talking about what the MLG experience "should be" on Matchmaking, it's because they generally have the same misconceptions; they believe MLG represents the majority of Halo fans, that everyone wants to play MLG gametypes, and that the reason I don't give MLG free reign over Matchmaking is because I actively dislike MLG as a community and am simply trying to keep them down. Or something. The reality is that yes, I do recognize the difference between MLG the group, actual sponsored players, and the internet. I don't dice the MLG experience up in an attempt to preserve it because, contrary to common belief, hopper population does appear from thin air, and simply making a duplicate of the existing playlist in the social arena isn't going to attract that many more people, it's just going to divide the people that are already invested.
 

Falagard

Member
Shishka said:
I attempt to destroy MLG presence on Matchmaking.

I am an intimidating person.

I actively dislike MLG as a community and am simply trying to keep them down.

Wow, the truth comes out!

Just kidding, I don't play MLG game types and have no opinion on the matter.
 
Shishka said:
If I start adding MLG playlists, know that it's some evil attempt to destroy MLG presence on Matchmaking.

MLG fans believe they should have their own hoppers for every imaginable matchmaking format. Social MLG. MLG doubles. MLG FFA. The average MLG fan's perception of both their own representation of the community and the perception of their clique from the outside is skewed toward this "I am an intimidating person and I play intimidating games," which, and pardon the light ego burn, is nonsense.

A social MLG playlist would not bring more players into the MLG fold. Not in the way MLG fans believe it would, anyway. Instead, it would just divide the existing MLG base in Matchmaking between two/four/eight/sixteen playlists. The reason most people don't play ranked MLG isn't because it's ranked, or because they're intimidated by it. It's because the average person isn't interested in the experience MLG gametypes offers.

If I sound like I'm taking a defensive approach, it's because when people start talking about what the MLG experience "should be" on Matchmaking, it's because they generally have the same misconceptions; they believe MLG represents the majority of Halo fans, that everyone wants to play MLG gametypes, and that the reason I don't give MLG free reign over Matchmaking is because I actively dislike MLG as a community and am simply trying to keep them down. Or something. The reality is that yes, I do recognize the difference between MLG the group, actual sponsored players, and the internet. I don't dice the MLG experience up in an attempt to preserve it because, contrary to common belief, hopper population does appear from thin air, and simply making a duplicate of the existing playlist in the social arena isn't going to attract that many more people, it's just going to divide the people that are already invested.

So are you going to make it 4v4 only? Or does that make too much sense?
 

Ramirez

Member
Shishka said:
If I start adding MLG playlists, know that it's some evil attempt to destroy MLG presence on Matchmaking.

MLG fans believe they should have their own hoppers for every imaginable matchmaking format. Social MLG. MLG doubles. MLG FFA. The average MLG fan's perception of both their own representation of the community and the perception of their clique from the outside is skewed toward this "I am an intimidating person and I play intimidating games," which, and pardon the light ego burn, is nonsense.

A social MLG playlist would not bring more players into the MLG fold. Not in the way MLG fans believe it would, anyway. Instead, it would just divide the existing MLG base in Matchmaking between two/four/eight/sixteen playlists. The reason most people don't play ranked MLG isn't because it's ranked, or because they're intimidated by it. It's because the average person isn't interested in the experience MLG gametypes offers.

If I sound like I'm taking a defensive approach, it's because when people start talking about what the MLG experience "should be" on Matchmaking, it's because they generally have the same misconceptions; they believe MLG represents the majority of Halo fans, that everyone wants to play MLG gametypes, and that the reason I don't give MLG free reign over Matchmaking is because I actively dislike MLG as a community and am simply trying to keep them down. Or something. The reality is that yes, I do recognize the difference between MLG the group, actual sponsored players, and the internet. I don't dice the MLG experience up in an attempt to preserve it because, contrary to common belief, hopper population does appear from thin air, and simply making a duplicate of the existing playlist in the social arena isn't going to attract that many more people, it's just going to divide the people that are already invested.

You could take a nod from MLG though for Objective games. VIP & the like in Social Skirmish are complete garbage, the playlist as a whole is garbage. I know the only reason our group ever touches it is because we have 5 people and it's pretty much the only option.

MLG KOTH/Oddball is some of the most fun to be had with objective game types in Halo 3. You can keep the radar and all the other bullshit, just do something as simple as copying their gametype. I'm stunned that one sided VIP is still in any of the playlists, who at Bungie believes that it's fun? VIP in general just blows, as does Land Grab. I just picture the guy who came up with these refusing to admit they suck balls so they continue to plague the experience. :lol

Objective stuff is the best part of Halo, hands down, but the proper gametypes just don't exist in the hoppers atm.
 

FourDoor

Member
Didn't NEW001 come up with the new version of territories and land grab for H3? Maybe VIP as well.

I say ditch 1 sided VIP and bring back VIP Escort!!!
 

Ramirez

Member
FourDoor said:
Didn't NEW001 come up with the new version of territories and land grab for H3? Maybe VIP as well.

I say ditch 1 sided VIP and bring back VIP Escort!!!

Getting rid of 3 Plots was dumb.
 
Ramirez said:
I just picture the guy who came up with these refusing to admit they suck balls so they continue to plague the experience. :lol

Objective stuff is the best part of Halo, hands down, but the proper gametypes just don't exist in the hoppers atm.

Lament of 3 plots :(
 
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