SeeNoWeevil
Member
Whatever the TV industry decide they need to sell TVs, is what decides the direction of gaming. If more pixels is the easiest way to get a bunch of people who don't want to replace their TV to replace their TV, then you can be sure gaming is going to trend towards those increased pixel rates. No one in gaming has made the conscious decision that 4K is good for gaming, this is all the TV industry and what makes sense for movie watchers.
Combine this with the obsession of how games look while stationary/in screenshots and the atrocious motion clarity of modern displays and it doesn't look good. Huge static resolution, awful motion resolution. What's next, 8K at 30fps?
Oh well, at least there's still VR. Can't ruin motion there without making people vomit on themselves.
- TV industry decide 4K is the easiest thing to market to consumers to push TV sales
- Consumers buy 4K sets
- Consumers demand 4K from content providers/console makers to justify their purchases
- Console makers tow the line with boxes capable of 4K at only 30fps (weak CPUs)
- Console games scaled back to hit those high pixel counts
- PC gamers with high end systems have nothing left to put increasing GPU power into besides 4K
Combine this with the obsession of how games look while stationary/in screenshots and the atrocious motion clarity of modern displays and it doesn't look good. Huge static resolution, awful motion resolution. What's next, 8K at 30fps?
Oh well, at least there's still VR. Can't ruin motion there without making people vomit on themselves.