GeekyDad
Member
It never really occurred to me. I sure didn't know or ever even hear the word "parkour" when I was a kid. But like Mirror's Edge, you didn't really attack anything; you just kinda avoided stuff while keeping a flow. As memory serves, like Mirror's Edge, it was all about flow. You mess that up, and you don't survive.
(Just came to mind when seeing the "Activision patent" thread. I forgot that Pitfall is kinda where it all started for them.)