Felix Lighter
Member
Flora mod look great. I hope my 7970 doesn't choke on it, I spent a good amount of time balancing settings to get a pretty solid 60 fps. Maybe the grass only mod is a good middle ground for me.
Still not fond of the closed gameplay.
It is because of you (and the upcoming release of Witcher 3) that I will buy this game during the sale right nowAlright, I guess I can consider this the first release of the full version, which I've dubbed Extreme Quality Flora. This does not just improve grass, but almost all flora in the game, rendering bushes, weeds, ferns, trees, and other greenery at maximum LOD over the longest distance.
Trailer (1080p): http://youtu.be/_9ukL814wVY
Download (17.6 MB): https://mega.co.nz/#!NoRVEK7Z!GXLjr1jPq1OyCV-R0GGlTT-lRx1JaRyB-deob_ipTcs
The op has been heavily updated to better explain the mod, and provide media as well as downloads.
Enjoy.
Alright, I guess I can consider this the first release of the full version, which I've dubbed Extreme Quality Flora. This does not just improve grass, but almost all flora in the game, rendering bushes, weeds, ferns, trees, and other greenery at maximum LOD over the longest distance.
Trailer (1080p): http://youtu.be/_9ukL814wVY
Download (17.6 MB): https://mega.co.nz/#!NoRVEK7Z!GXLjr1jPq1OyCV-R0GGlTT-lRx1JaRyB-deob_ipTcs
The op has been heavily updated to better explain the mod, and provide media as well as downloads.
Enjoy.
Alright, I guess I can consider this the first release of the full version, which I've dubbed Extreme Quality Flora. This does not just improve grass, but almost all flora in the game, rendering bushes, weeds, ferns, trees, and other greenery at maximum LOD over the longest distance.
Trailer (1080p): http://youtu.be/_9ukL814wVY
Download (17.6 MB): https://mega.co.nz/#!NoRVEK7Z!GXLjr1jPq1OyCV-R0GGlTT-lRx1JaRyB-deob_ipTcs
The op has been heavily updated to better explain the mod, and provide media as well as downloads.
Enjoy.
Do you mean the locked story branching?
Me neither, but the gameplay is solid and the story and lore are great.
The initial prologue act is certainly like that, but beyond that it opens up (act1) and does not feel at all like a series of stringed together levels.No, more the on-rail experience of the game. I always associate RPGs with freedom, Witcher 2 feels like a series of levels.
Maybe I'm not giving it a fair chance.
No, more the on-rail experience of the game. I always associate RPGs with freedom, Witcher 2 feels like a series of levels.
Maybe I'm not giving it a fair chance.
How would this run on a 6870 with just the grass mod?
Also off topic question: which of the stories do I pick in the dungeon? I remember that choice baffling me when I tried 2 hours of the game when I bought it , played witcher 1 but none of the choices rang a bell or made sense, and then my choice put me in a town with the king and had no idea what was going on.
No idea. Sorry man. When it comes to benchmarking this shit I wouldn't have any idea what performance people will get beyond my own hardware.
You'll pick them all. Just go down them in order. The scene is Geralt in a prison explaining to Roche the events of the day. No real puzzle to solve. Start with the top and move down, as that's the canonical sequence of events.
As for how the game begins, it doesn't draw too much from The Witcher beyond the end hook.Geralt and his lover Triss are following King Foltest around as his protectors, due to the assassination attempt by another witcher that took place in the first game's epilogue. Foltest is in the middle of a war with rebels, and so our story begins.
Thanks Yeah I wasn't clear on the order, I may have picked the middle one I really can't remember.
Your explenation is good, I was so lost because it seemed so detached from the first game, felt like I was being dropped off in the middle of events with nothing to go by.
Will my GTX 690 run this?
Will my GTX 690 run this?
Will my GTX 690 run this?
So I downloaded the extreme version of the mod, put it in the directory the read me says to. Went to mods, selected it, and I don't see any improvement? Pop in everywhere?
Seeing as this is an active Witcher 2 thread, quick question for the initiated - Should I disable or enable game DoF? I've seen some shots where the DoF looks good but I've also seen clean shots that look fantastic without the DoF. I'm torn, are the non-DoF looking good situations few and far in between or?
Seeing as this is an active Witcher 2 thread, quick question for the initiated - Should I disable or enable game DoF? I've seen some shots where the DoF looks good but I've also seen clean shots that look fantastic without the DoF. I'm torn, are the non-DoF looking good situations few and far in between or?
Wait, wait hold the damn phone.
Is this post implying that you have in fact, not played The Witcher 2 yet? Because I'm pretty sure you are Sethos and i'm not cool with this knowledge.
Seeing as this is an active Witcher 2 thread, quick question for the initiated - Should I disable or enable game DoF? I've seen some shots where the DoF looks good but I've also seen clean shots that look fantastic without the DoF. I'm torn, are the non-DoF looking good situations few and far in between or?
The darker grass is far less distracting when being drawn in the distance. Combining this allows me to use EatChildren's mod and set the Distance Scaling factor to a lower than 2 value and be quite satisfied with the results.
I like the DoF, but I tend to like DoF in general (unless it's all kinds of stupid excessive). In TW2 I felt the DoF was an artistic choice, such as in the Flotsam forest where a slight blur is applied to distant trees. Looks lovely as light shafts beam through. Naturally if clarity is your priority, turn it off.
You should download TW2 tweaker (http://witcher.nexusmods.com/mods/181) or custom edit your own User.ini file in your Witcher 2 documents folder, to ensure all vanilla settings are at maximum. You can also turn off sharpening and vignette, as well as increase the mesh/foliage render distance beyond ultra.
Man, this worked for me, then out of the blue just stopped. The first shots in this thread were taken with the grass colour fix, and then for some reason my mod started overruling the fix. Is it working for you, having both active?
Thanks man. Yeah, I remember Flotsam forest and the DoF was beautiful there - Might keep it enabled, hopefully CD Projekt's artistic vision jives with mine I already went through the User config especially to remove their sharpening because that is just extreme.
Downloaded the tweaker and cranked everything to max ( Except Ubersampling, leaving that off ).
Guess I'm good to go.
Man, this worked for me, then out of the blue just stopped. The first shots in this thread were taken with the grass colour fix, and then for some reason my mod started overruling the fix. Is it working for you, having both active?
Oh, I was going to say, you might want to turn off the bloom. A lot of people don't like it as it has a weird tendency to blow out textures, the glowing lowering their image quality. I probably prefer it off.
Sorry for the double-post, appears it isn't compatible with that Combat Mod 1.1 - Can that be fixed or is there no way around it?
If you don't mind, I'll distribute your cook.hash file as a workaround for now.