oh fuck off bethesda. I really hope we don't need a special login/account just to play future bethsoft games.
And now I can say:I had to create a new account to register for the Elder Scrolls Legends beta (which also uses this).
This.Sucks guess my interest in Bethesda games went from mild to nothing.
lmaoHilariously it's not the same as your Elder Scrolls Online account.
Oh god fucking dammit, haven't I got enough of these clients already?!
The thirst to keep that 30% cut 3rd part distribution services takes is real.
Bethesda must be tired of only getting 70%.
They are not leaving Steam, so this argument doesn't really work.
The thirst to keep that 30% cut 3rd part distribution services takes is real.
That's pretty brutal. If you're gonna do this at least make it all syncHilariously it's not the same as your Elder Scrolls Online account.
I had to create a new account to register for the Elder Scrolls Legends beta (which also uses this).
Hilariously it's not the same as your Elder Scrolls Online account.
It also saves you having to download patches from Ubi's dodgy servers. Also if you're like me, you just buy single player Ubisoft games on Steam, then download a crack so you don't have to install Uplay at all. Worked fine for Splinter Cell Blacklist, Far Cry 3 etc.
At best, I could see Bethesda needing to have this as a cross-platform portal for DOOM SnapMap and a PC-to-console portal for Fallout mods.
I honestly don't expect Bethesda to deliberately try to cut out the Nexus mod community though.
Did we go back to 2007?
Of course. And they won't offer Steam codes through third party sites like everyone else with a launcher, oh joy.
Cynical Prediction Time!
It's a client that will be forced to run whenever their games are started on your PC. Maybe not their already-released games, but definitely going forward.
It will also be used to "subscribe" to mods like with Steam Workshop.
At some point in the future, only mods that go through this system will be allowed to alter the games. This will be justified by the argument that "players get the same experience across consoles and PC", and that it stops "pirated" or "copyright infringing" free versions of paid mods to protect users and creators.
This was announced at Bethesda's E3 event last year in conjunction with the SnapMap features of DOOM and Fallout 4 mods for the consoles.
Just need a 2k launcher, SE launcher, and what ever I am missing.
Don't worry, mods will fix it
Digital Homicide launcher when?
Sure it does. The portion of sales going through this launcher gives them higher margin. There's no other reason to start a new service like this unless it's for margin and/or additional revenue streams.
It doesn't, because they could already open a store that sold steam keys and get 100% the revenue. The higher margin excuse never really made any sense if they dont leave steam entirely. Which they won't.
Sure it does. The portion of sales going through this launcher gives them higher margin. There's no other reason to start a new service like this unless it's for margin and/or additional revenue streams.
I really have to wonder about the analysis that goes into the decision to launch one of these. Can anyone make a convincing case that uPlay has been a worthwhile endeavor for Ubi once you account for opportunity cost?
It doesn't, because they could already open a store that sold steam keys and get 100% the revenue. The higher margin excuse never really made any sense if they dont leave steam entirely. Which they won't.