Zeed said:...Was KH2 FM+ released internationally?
EGM said it was going to be, but they were wrong. Again.
Zeed said:...Was KH2 FM+ released internationally?
Only for Japan.Zeed said:...Was KH2 FM+ released internationally?
cw_sasuke said:online?
Which Musashi did that team make before re:CoM? Both?duckroll said:Re:CoM is the full 3D remake of CoM on the PS2 that was packed with KH2 FM+.
Yoboman said:Nothing wrong with complaining about the games leaving behind their Disney heritage more and moreso, which is what made them more interesting and popular than it should've been as just a decent Action RPG.
jj984jj said:Which Musashi did that team make before re:CoM? Both?
Mefisutoferesu said:Oh ho, so the bald guy is zeanooto?
duckroll said:The shitty PS2 one. But with Nomura at the helm of these projects, I don't think fans will be remotely disappointed. Seriously.
No wonder XIII is being a hush hush.duckroll said:The shitty PS2 one. But with Nomura at the helm of these projects, I don't think fans will be remotely disappointed. Seriously.
.
neo2046 said:seems this week's famitsu only has Kingdom Hearts scoop and nothing more
What does that have to do with anything? vs won't come out till a good bit after the main line, so...Defuser said:No wonder XIII is being a hush hush.
Nomura is handling too many projects at once....
neo2046 said:seems this week's famitsu only has Kingdom Hearts scoop and nothing more
Originally it was all Disney, now they're spanning to their own lame ass story and the Disney stuff is shrinking with every installment. I'm not saying it'll be gone entirely, but I wouldn't be surprised if that was the case - especially with the PSP one.omg rite said:What are you talking about? Seriously, you're boggling my mind here.
"The games leaving behind their Disney heritage".
There were TWO games on the PS2, one on the GBA. The GBA one was a retelling of the original game pretty much, which leaves one other game, which was obviously still about the Disney stuff.
So you're basically making stupid judgments based on the first ever screens released of a game.
After weeks of awesome news and scans before TGS,it kinda raise our expectation of the mag:lolMefisutoferesu said:Why's everyone so down hearted? Were you guys expecting anything specific in this weeks famitsu?
Yoboman said:Originally it was all Disney, now they're spanning to their own lame ass story and the Disney stuff is shrinking with every installment. I'm not saying it'll be gone entirely, but I wouldn't be surprised if that was the case - especially with the PSP one.
Yeah, at least he's directing the DS/PSP games.duckroll said:The shitty PS2 one. But with Nomura at the helm of these projects, I don't think fans will be remotely disappointed. Seriously.
Aww, I thought that might happen when when you described the battle system to us the first time. Taking turn-based strategy and mixing it with turn-based combat would make it really slow, I'm not surprised but I'm hoping it isn't boring which for me will all pretty much depend on the depth of that battle/class system.duckroll said:The ASH review basically says that the game is founded on team formation tactics, the characters are tiny on the map, but touch controls are rather smooth. The interface is fine for actually playing and controlling but they seem to have issues with certain issues like like you're forming your party and stuff. They also mention that the battles take really long and hence finishing each map takes ages.
jj984jj said:Yeah, at least he's directing the DS/PSP games.
Aww, I thought that might happen when when you described the battle system to us the first time. Taking turn-based strategy and mixing it with turn-based combat would make it really slow, I'm not surprised but I'm hoping it isn't boring which for me will all pretty much depend on the depth of that battle/class system.
duckroll said:I wouldn't put too much stock in anything Famitsu has to say about a RPG or Strategy game. Game comes out next week, wait for real impressions.
Oh I thought Tabata was directing the mobile game, sorry. :lolduckroll said:He's directing all 3.
Will do!I wouldn't put too much stock in anything Famitsu has to say about a RPG or Strategy game. Game comes out next week, wait for real impressions.
Izzy is gone, he might be watching though.speedpop said::lol Where's Izzy at!? IZZY!
jj984jj said:Oh I thought Tabata was directing the mobile game, sorry. :lol
jj984jj said:Oh I thought Tabata was directing the mobile game, sorry. :lol
Which sinks my heart abit,looks like KH PSP won't be as awesome as Crisis Core....duckroll said:Nomura is directing all 3. The different teams have their own co-directors on-board. Tabata's team is doing Coded. ;_;
Defuser said:Which sinks my heart abit,looks like KH PSP won't be as awesome as Crisis Core....
Defuser said:Which sinks my heart abit,looks like KH PSP won't be as awesome as Crisis Core....
He's a Creative Producer on It's a Wonderful World as well, I doubt these games had much of his involvement, I wish Tabata wasn't put on another mobile game.duckroll said:I dunno, Crisis Core's Creative Producer is Nomura....
jj984jj said:He's a Creative Producer on It's a Wonderful World as well, I doubt these games had much of his involvement, I wish Tabata wasn't put on another mobile game.
duckroll said:For those wondering, KHBbS PSP's battle system is said by Nomura to be "closer to Re:CoM" in terms of mechanics. The controls are typical KH, but the actual commands that are available act like a sort of "deck". While they're not using cards this time, it seems that between CoM, IAWW and Crisis Core, Nomura really has a thing about fast paced action style systems that also have random elements that change battles on the fly outside of your control but keep the action going. He did mention that the gameplay of KHBbS is a progress of CoM and IAWW. There are also many timing elements in the gameplay in terms of pulling off combos and so on.
neo2046 said:NDS ASH - 9 / 8 / 8 / 8
PSP Gundam Battle Chronicle - 8 / 8 / 8 / 8
PS2 Pawafuru Major League - 8 / 8 / 7 / 7
Wii Pawafuru Major League - 8 / 8 / 7 / 7
PS2 DBZ Sparking Meteor - 8 / 8 / 8 / 8
Wii DBZ Sparking Meteor - 9 / 8 / 8 / 8
Linkzg said:!!!!
why have I just heard of this? I am replaying the previous one right now.
Thanks,got my hopes up greatly.duckroll said:For those wondering, KHBbS PSP's battle system is said by Nomura to be "closer to Re:CoM" in terms of mechanics. The controls are typical KH, but the actual commands that are available act like a sort of "deck". While they're not using cards this time, it seems that between CoM, IAWW and Crisis Core, Nomura really has a thing about fast paced action style systems that also have random elements that change battles on the fly outside of your control but keep the action going. He did mention that the gameplay of KHBbS is a progress of CoM and IAWW. There are also many timing elements in the gameplay in terms of pulling off combos and so on.
That sounds good.duckroll said:Is that why Mickey is in all 3 games? And why Olympus and Sleeping Beauty are worlds in the PSP game? It must be because they're doing away with Disney forever! Amirite.
Bebpo said:He's basically the guy driving the quality at Square these days. He has great game design ideas and approaches to both gameplay and story, as well as visuals/music. He seems to bring out the best in those around him.
ethelred said:Wow, I don't think I could possibly disagree with this post more.
I'm not saying that Crisis Core isn't a great game, but you seem to be going quite a bit overboard there in the praise of Nomura.
DarknessTear said:Can you prove him wrong though?
Kyoufu said:Birth By Sleep looks great. Its going to be another huge PSP seller in Japan.
ethelred said:It's the same one.