Slick Butter
Member
it's still in development, but essentially it allows you to feel where the seed is on the screen (left or right) and how fast you're rolling. if you're rolling fast at all in our game, you're usually outta control so it sorta provides a 6th sense that allows you to feel your inertia. we have some other stuff we're experimenting with as well, but nothing worth mentioning right now as it might not make it into the final version.
Have you looked into implementing similar functionality for the Steam controller's haptics for the Steam release?