Marty Chinn
Member
One dev team doesn't speak for the rest, of course, but I do understand the benefits of updating an iOS app vs updating a 360/PS3 game...the benefits on the iOS platform are much more. So you're right in that aspect, but it doesn't mean devs aren't limited with the current rules now.
It's not one dev team though. We get contracted out so we work with several dev teams so I'm not just seeing it from my own company's viewpoint. The benefits are more, but the scope is a lot less and the target market is different. I'm sure it's changed, but I hated how iOS apps updated for the sake of getting moved up in visibility because people would just submit a bug fix and they would get more visibility. It's a bad way of doing things.
I didn't phrase that well; what I mean is that MS seems to be holding onto a standard that has long since changed. They made concessions to Notch for Minecraft, and the same with Zen Studios with their pinball game, but why not go there for all devs? Why do they work on a case by case basis like that? I'm hoping a new platform will also refresh their requirements on patching, cert, and so on.
There has always been a set strict guidelines and Microsoft has always had more of a strict structure than other platforms. But really, Apple has their own set of restrictions that is dated but people conform to them. Everyone does their own type of control in some way. Ever look at the TCR checklist? Games often violate TCRs and many get waivers, especially if there is reason of clout. It's unfair I admit and the big boys get away with things that the smaller boys wouldn't, but they are the exception usually and the rules tend to be there for a reason even if you don't agree with them.
I think Microsoft should lighten up on the rules of their patching, but refreshing certification? Why? Even paying for patches I'm not totally against because it does cost Microsoft money to validate the patching. I also think minimizing how frequent patching is a good thing for both keeping lazy development out and for being consumer friendly. The message is get it right the first time but you have the option to fix it in case shit happens which it does. Much better than the 50+ patches I've received for the Yelp app on iOS that did nothing but fix bugs.