They showed most of the games thoughWay too much CGI, hard to tell how the games will actually be.
So Ancel is working on Wild still right?...
Ubisoft loves CGI trailers way too much.
It was an okay show. I feel more apprehensive about BGE2 the more I think about it.
Excessive cursing and multi racial, multi cultural focus. It's still BG&E so I'll take it!
AC Gameplay is stunning! Really excited about Origins!
are you complaining about a multicultural setting? lol.Excessive cursing and multi racial, multi cultural focus. It's still BG&E so I'll take it!
https://www.twitch.tv/ubisoftWait, where is it?
I'm watching the youtube e3 channel and still waiting.
AC Gameplay is stunning! Really excited about Origins!
Not that alone, of course. Like I said, I was already pretty excited about that game and was pumped to see some gameplay. I wish we had seen more, but I saw enough to justify keeping my pre-order.That completely generic Farcry gameplay made it day 1 for you?
AC Gameplay is stunning! Really excited about Origins!
Excessive cursing and multi racial, multi cultural focus. It's still BG&E so I'll take it!
Wait, where is it?
I'm watching the youtube e3 channel and still waiting.
Wait, where is it?
I'm watching the youtube e3 channel and still waiting.
You sure know a lot about a game with like 30 minutes of footage to speak of. Dev talked about the skill tree as well, and implied that if you min-maxed you could become pretty strong faster within a certain archetype. More over, they showed the skill tree for the demo and the character didn't specialize in anything.It looks pretty bad.
Gating everything behind levels is a good way to turn it into a linear game where you have to access content in order. I mean if you headshot someone 5 levels higher than you, it goes from being an instant kill to taking off literally 1 bar of their 15 bar health meter. This just encourages grinding or going through the game in a set path.
You sure know a lot about a game with like 30 minutes of footage to speak of. Dev talked about the skill tree as well, and implied that if you min-maxed you could become pretty strong faster within a certain archetype. More over, they showed the skill tree for the demo and the character didn't specialize in anything.
calm down a bit.
I really thought that'd be the ending stingerNo Splinter Cell?
they're also not known to integrate levels, loot, or skills as this game does, and as you were just bitching about.I'm sure that this 30 minute gameplay trailer is not reflective of the entire game, because Assassin's Creed games are known for having unique and changing gameplay that isn't repetitive or haahahahahaahhaahaha.