My optimistic guess. Valve doesn't want third parties to make money off of simply bypassing, Greenlight.Why the hell would they do that? Does every small indie game have to go through Greenlight?
My optimistic guess. Valve doesn't want third parties to make money off of simply bypassing, Greenlight.Why the hell would they do that? Does every small indie game have to go through Greenlight?
this is like people complaining dlc has to be sold directly via steam. what would be the point of having the system in place if people can just bypass it like that?
valve needs to fix greenlight or find a better way to let games into the store. they rely way too much on the community and ai aided systems because they don't want to pay more people, but at the same time, it's understandable that they have a system and can't just let people go around it easily
and Nintendo.
Really, the only one who handles indies worse than Valve at the moment is Microsoft. Even then, you could make an argument for Microsoft being better.
People only see the good side of Sony and indies. For the bad side, look at Playstation Mobile.
this is like people complaining dlc has to be sold directly via steam. what would be the point of having the system in place if people can just bypass it like that?
and Nintendo.
Really, the only one who handles indies worse than Valve at the moment is Microsoft. Even then, you could make an argument for Microsoft being better.
My optimistic guess. Valve doesn't want third parties to make money off of simply bypassing, Greenlight.
Didn't valve say they were doing away with Greenlight, or am i going crazy?
Seriously. It's sad when good games have to be begging people for votes when fucking War Z is still up because they were 'grandfathered'.
My guess is Valve doesn't want publishers and devs using Greenlight as a covert backdoor way to gain advertising and publicity for games.
If you want to indie publish. Put it on Greenlight and keep it there. If you want a traditional publisher, then don't go to Greenlight. Go to publishers. Greenlight is explicitly for indies that don't want to/can't find publishers on their own.
Well I guess that's my question. Why do they have this system in place? It's not like it eliminates shit from getting onto Steam.this is like people complaining dlc has to be sold directly via steam. what would be the point of having the system in place
how would a publisher help indies get onto steam?
Greenlight is the worst thing to come out of Steam.
Fucking hell
Steam can account to like ~80% of total sales sometimes (some ridiculously high amount like that), serious business to get your game on Steam.
Because of the other 20% Valve is fucking people over.
Well I guess that's my question. Why do they have this system in place? It's not like it eliminates shit from getting onto Steam.
Well I guess that's my question. Why do they have this system in place? It's not like it eliminates shit from getting onto Steam.
the funny thing is that Greenlight, as dumb as it is, is still probably better than the previous system
1. Become approved dev
2. Make game
3. Get game approved
So it's like what Microsoft wanted to do with Windows 8 Apps but they do it for games? lol
this is indeed puzzling, and while I heard it before , what weirds me out is that its the same people that make warhammer in this case, right?
ive also think ive heqrd about devolver digital succesfully helping indies with this kinda thing before
So would all of you guys complaining prefer indies to be able to use Greenlight as a covert fishing pond for hooking their games up with publishers
i don't agree with that mentality but what can you do about it
When is Valve going to remove Greenlight if anyone knows? I think they said themselves it's a failure and they're going to get rid of it for an open approach. An anything goes system.
lets not get silly and wait till the "paying a shit ton of cash for a patch" goes away, between other things
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Nah. Microsoft is still by far the worst.
I'm sure Valve meant well when they originally conceived Greenlight, but in practice it's been an annoyance. Not sure why they continue to be so adamant about using it.
lets not get silly and wait till the "paying a shit ton of cash for a patch" goes away, between other things
this is indeed puzzling, and while I heard it before , what weirds me out is that its the same people that make warhammer in this case, right?
ive also think ive heqrd about devolver digital succesfully helping indies with this kinda thing before
idk, greenlight is fucking weird and valve really needs to do something about it fast.
My way of dealing with it is that as crappy as it was it was still an addition to having 10 or so valve guys looking at games. I mean ideally greenlight was something on top of that still happening, but then stuff like this happens..
One possibility here is that they only let certain publishers bypass the process.Right. Niro took the question-mark out of the title of this thread but there's still not really any transparency, just like there's no obvious transparency about who does and doesn't need to use Greenlight in the first place. We know that in other cases people have bypassed Greenlight via publishers, but that in this case they weren't allowed to. In conclusion: WTF, Valve, please start sucking less.
No. If they wanted to put this on the Windows 8 app store they could do; with or without a publisher. Don't know where people get the idea from that Windows 8 apps are completely locked down.
Was super hyped to play Gunz 2, waited until April 18th's Greenlight list..only to see a Slender clone and already-available Elsword. What a load. Screw Valve.
This "service" fucking sucks and has since it was implemented.
What the fuck?
So Valve spits in the face of small indie studios becoming successful? Pretty ironic given Counter Strike, Team Fortress, Portal, and Day of Defeat's roots.
oh lord here we go
we're turning a slightly poorly designed system into a personal insult now, are we?
I CAN'T GET MY GAME ON STEAM, STOP SHITTING ON MY MOTHER'S HEADSTONE, VALVE!
I think they admitted its faults, but I don't think they said they are going to get rid of it. IIRC, they said they were changing it. Don't quote me on that though,
I should probably make my position clear: Guys, I actually mostly agree with you. I was pushing it, but pushed a little too far. I don't think the distance is maybe as large as what some people think though.
Greenlight is a bad example of an election process. We came to the conclusion pretty quickly that we could just do away with Greenlight completely, because it was a bottleneck rather than a way for people to communicate choice.
thanks for your helpful contribution
I really am wondering what Valve is seeing. They can't be this boneheaded.
oh lord here we go
we're turning a slightly poorly designed system into a personal insult now, are we?
I CAN'T GET MY GAME ON STEAM, STOP SHITTING ON MY MOTHER'S HEADSTONE, VALVE!
What's worse than the concept itself is the horrendous interface. I have no overview or a decent way of sorting the games, it just spits out a random queue that you need to refresh. Horrible.Here's the quote from Gabe:
Either they're still gearing up to remove it completely or they've found a better way to go about it. Still waiting for this I suppose.
I would rather Valve hire a real approvals team, let in most obviously deserving games themselves without any external involvement, and then leave Greenlight as a way for experimental, oddball, or rough-around-the-edges longshot games to have a chance of getting on the service.
Here's the quote from Gabe
However, they obviously no longer have a "dedicated team" doing it full time.