360 has a CPU that is faster per-core than Xbox.Umm I call bullshit on this, someone please feel free to explain to me why I"m mistaken
360 can emulate the vast majority of popular Xbox1 games with almost ZERO planning ahead of time and VASTLY different hardware and Nvidia patent issues.
720 will be closer to 360 than 360 was to Xbox(GPU MUCH closer).........software emulation should almost certainly be VERY achievable.
I still dont get how these Data Move Engines are going to close a 50% gap.
Sounds like nothing more than a wishful thinking.
Is the rumors are true wich console is more powerful?
Ps4 pr X720?
I´m just disappointed with what MS is doing since 2009 and had hoped they would find the road again.
Of course there is.
Of course there is.
Her breasts are quite big.
Based on the information we have, PS4.
There are apparently 'other' things which aren't yet known for both Orbison and Django.
Is the rumors are true wich console is more powerful?
Ps4 pr X720?
Dragon Ball Z power level explanation please!
I´m just disappointed with what MS is doing since 2009 and had hoped they would find the road again.
So far it seems it´s not happening (for me), and yes, i think the newest rumors are legit. I´m getting older and my time for gaming is getting sparser and sparser... so one console is enough, and i will go with the one that will give me the best versions, like i always did. I don`t care for brand loyalty and pick selfishly the machine with the best specs... and going with what we know, it´s Orbis.
And i'm not a believer of the special juice, that make the Durango so much better than the specs indicates (i see it more as viral marketing).
I think the whole thing would make more sense if ESRAM was larger. 32MB is enough to hold 1080p buffer with MSAA and not much else as far as I can see.I'm beginning to think this system of ["data movers" - DDR3 - eSRAM] can actually achieve more efficient bandwidth ,and by that token GPU usage, than simple GDDR5 and a more standard GPU setup even if the theoretical peak is lower. Depending on the bus speed/size of course. He might be right in that that could more than overcome the gap
50% is not exactly small. That could be a difference between being able to run something at 60FPS, vs. having to lock it down to 30. I kind of expect MS to upgrade GPU months before launch, just like they did with X360. There also doesn't sound like there'll be just 'slightly' more bandwidth, but that of course depends on how fast GDDR5 Sony ends up using.From the specs, I'll conclude that Durango will have higher potential, but we'll see. More RAM over slightly more bandwidth all day, errday. Gulf between the GPUs is relatively small, though the PS4 does have an advantage in that regard.
I still wonder if 32MB ESRAM will be enough.
It's not going to have 8gb of ram. In the developer's box, probably. Consumer version will have 4gb instead.
Hahaha this is perfect.Orbis: Gaming
Durango: Off-Topic
Wii U: Community Graveyard
So the Wizard Jizz is just for making it more of a media box? I mean... Special Sauce.
Also, how do you get 170 GB/s parallel bandwidth? Simply adding the two together doesn't work that way, does it??
Orbis: Gaming
Durango: Off-Topic
Wii U: Community Graveyard
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
It's not going to have 8gb of ram. In the developer's box, probably. Consumer version will have 4gb instead.
hahahahahaha ROFL!I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
If Durango is appreciably less powerful than Orbis, will multiplatform games suffer because they're built to the lowest common denominator, or will the Orbis version look noticeably better, similar to how current PC games look miles ahead of their console counterparts?
I think
It's not going to have 8gb of ram. In the developer's box, probably. Consumer version will have 4gb instead.
Orbis: SSJ2 Gohan
Durango: Super Perfect Cell (post self-destruction)
WiiU: krillin
It's not going to have 8gb of ram. In the developer's box, probably. Consumer version will have 4gb instead.
True. I'm just looking at the block diagram and how much silicon Microsoft is dedicating to that and the memory movers (and the audio DSP), all of which is custom to the system and expensive, and wondering why that, instead of more space dedicated to more GPU resources. They're telling developers it brings a number of advantages and frees them up to do "things," which I don't understand in an appreciable way. They spend a lot of time in their documentation talking about them.
If Durango is appreciably less powerful than Orbis, will multiplatform games suffer because they're built to the lowest common denominator, or will the Orbis version look noticeably better, similar to how current PC games look miles ahead of their console counterparts?
It's 12GB in devkits
I think the whole thing would make more sense if ESRAM was larger. 32MB is enough to hold 1080p buffer with MSAA and not much else as far as I can see.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
No. Not at all. Regardless of how much insider information you have, that's simply not the case.I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
*Looks at PS3*Platform Parity.
Quite simply, neither console manufacturer will allow a game on their platform to look significantly worse than the other.
It's the secret sauce,mang.Lol? How? You don't add bandwidths together like that. At least I don't think so.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
I think to developers it's the same as have 8GB of ram with 170 GB/ bandwith.
this is true.
And the credibility is diminished....hahahahahaha ROFL!
sure, why not?Can you multiply the RAM bandwidth as well?
So what if the ram for both durango and orbis is just development kit ram and they are actually 4 and 2gigs?
So what if the ram for both durango and orbis is just development kit ram and they are actually 4 and 2gigs?
It's the secret sauce,mang.