No one else does, thankfully.I want a conservatively spec'd, developer-friendly machine with a base price of $300 and an emphasis on DD and things other than AAA $60 retail+$50 season pass mainstream action schlock.
They are doing that. Sony said they would look to their 1st party developers for advice building the machine. Hopefully, that's true.Sony has some of the best developers under its belt. Honestly, just ask them what kind of machine they want.
There was a tweet from a reliable source (I don't have it) that stated the next controller will be a radical departure. But I hope we still get some form of a standard controller.I wouldn't mind a Dual Shock 4 but... after 3 generations I'd REALLY appreciate a new controller design.
We have PS3/360/Wii U. Take your pick of sub 300 machines.
Pretty certain AW2 is going to be a Durango exclusive. We should be seeing it this E3 hopefully. It is going to look glorious!
I wouldn't mind a Dual Shock 4 but... after 3 generations I'd REALLY appreciate a new controller design.
I say it looks better overall than the KZ2 CGI trailer.
Aside from IQ and possibly some texture details. Everything else will be above and beyond the 2005 demo. By a lot.
GDDR5 is faster than DDR3.so whats faster 4GB of GDDR5 or 8gb of whatever the 720 is suppose to use
yea but what do you want? personally i want some changes like the L2 and R2 being better,analogs a bit tighter and bigger handles.
Remedy is independent,it can be on ps4 too and pc like the first.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
I agree with this. The analogs on the PS3 were a nice step up over the PS2, but they could definitely use some tightening. It would also be nice if they could further "triggerfy" the L2 and R2 buttons to make them more like the 360's triggers. However, I love the analog placement and the general shape of the Dualshock design, so I hope they leave those aspects untouched.yea but what do you want? personally i want some changes like the L2 and R2 being better,analogs a bit tighter and bigger handles.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
from what I've read recently, DDR5 is plenty faster, and you also have to remember not all of Durango's ram will be available for games.so whats faster 4GB of GDDR5 or 8gb of whatever the 720 is suppose to use
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
If you even want to classify what the DS3 had as triggers lol. They weren't even concave.hopefully DS4's triggers arent protruding like the DS3, which is annoying when watching movies
Post history is fantastic.Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
When watching movies? How about all the time. I can't even count the number of unintentional grenade throws or power activations with those stupid triggers.hopefully DS4's triggers arent protruding like the DS3, which is annoying when watching movies
I agree with this. The analogs on the PS3 were a nice step up over the PS2, but they could definitely use some tightening. It would also be nice if they could further "triggerfy" the L2 and R2 buttons to make them more like the 360's triggers. However, I love the analog placement and the general shape of the Dualshock design, so I hope they leave those aspects untouched.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
hopefully DS4's triggers arent protruding like the DS3, which is annoying when watching movies
Post history is fantastic.
The dualshock 4 needs to be more appealing to FPS fans than whatever microsoft makes. Plenty of multiconsole owners shy away from the PS3 versions of games simply because it's not as good for the most popular games of today.
It sounds stupid, but if they don't make the correct changes, they will lose the U.S. market yet again.
hopefully DS4's triggers arent protruding like the DS3, which is annoying when watching movies
I think Sony is in a better position for early internal software output for the next generation. On the software side of things we can probably expect first year PS4 titles from:
Guerrilla Games (Last major game was KZ3 in early 2011)
Sucker Punch (Last major game was Infamous 2 in mid 2011)
Naughty Dog (Last major game was Uncharted 3 in late 2011)
Evolution Studios (Last major game was MS:Apocalypse in mid 2011)
Then you also have Sony developers who are likely already working on PS4 titles but are not as far along as the above studios:
Polyphony Digital (Last major game was GT5 late 2010)
-This studio is notorious for having ridiculously long development cycles.
Sony Santa Monica (Last major game was GOWIII in early 2010)
-Stig and team #1 has been rumored to be working on a new IP since GOWIII released.
Media Molecule (Last major game was LBP2 in early 2011)
-They are also developing Teraway for PSVita
Of course, this is all based on when these studios last shipped PS3 games along with knowledge regarding how many teams each studio has as well as the timing of previous output from these studios.
EDIT:
Not to mention wildcards like Team ICO moving The Last Guardian to PS4 similar to Ico going PS1->PS2. There are also many "second party" deals Sony likely has in place with studios like Quantic Dream and Insomniac for PS4.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
In what region or you mean WW?Good list. Sony is poised to make a comeback. If WiiU continues to be underwhelming I can see Sony become number 1 again.
Did I miss something here?
so whats faster 4GB of GDDR5 or 8gb of whatever the 720 is suppose to use
I think more of that has to do with the slight performance edge the 360 versions have over the PS3 versions of multiplatform games graphically. Also Live is another factor that is more important than the controller; people prefer to play with their friends. I'm sure there are some people that prefer the 360 controller simply because they are more used to it but I wouldn't use that as a major reason for Sony to overhaul the Dualshock design.
I think the core Dualshock design is fine, they just need to do something about the wonky "triggers" and the flimsy analogs. Oh and as someone mentioned earlier; the Vita's D-pad would be a welcomed addition as well but the Dualshock has always had a D-pad advantage over the 360 controller.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
I see what you're saying, they could keep a modified traditional Dualshock design for Asia/JPN and Continental EU and then do a larger more 360-esque design for NA and UK. That's actually a pretty good idea. The designs would have all the same inputs so it wouldn't even affect developers.I don't have a lot of examples, but my brother flat out will not play first person shooters on the PS3 because of the controller. He's definitely a dudebro and that group makes up a good portion of 360 owners.
My point is this - design a controller for the region, don't design it to be as generic as possible.
My simple changes would be - make it a bit larger, vita d-pad and completely change the triggers. Also, would anybody care if they removed the analog face buttons?
yea but what do you want? personally i want some changes like the L2 and R2 being better,analogs a bit tighter and bigger handles.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
In what region or you mean WW?
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Post history is fantastic.
When watching movies? How about all the time. I can't even count the number of unintentional grenade throws or power activations with those stupid triggers.
Al Aboard the HYPE TRAIN!
My $1,000 is Ready!
Remedy is independent,it can be on ps4 too and pc like the first.
I think it is a new IP but even if its KZ part of the charm is seeing those red eyes coming at you and shooting them. Shooting higs will be so much more fun then shooting boring ISA soldiers.
omg, yes. It would be amazing if Killzone 4 was a revenge quest by a group of elite helghast soldiers (think Inglorious Basterds in space). imagine spending 10-12 hours on an epic quest to kill Rico, Sev and the rest of the crew that made up Killzone 2 and 3. If this was a launch title, and the PS4 was at a reasonable price, say $400, then I would most likely pick up the system at launch...or at least in the launch window.
Technically not impressive. The power gap between Wii U to PS4 seems to be like PS2 to Gamecube.
And this is good! It is the only way Sony has a chance to survive in console business.
Buying all the launch titles?