This concerns me as much as anything if it's true. I know it isn't always desirable to get a port of a game as opposed to an original title but in certain cases I think it's the smarter move, and Black Ops 2 seems like one of those cases. One of Sony's huge selling points for the Vita prior to its release was how easy it was to develop for and how simple it should be to get PS3 games running on it. What is keeping this from being a reality, I wonder? It's troubling.
He didn't say they tried to get CODBLOPS 2 on Vita, he said they tried to get the COD engine on Vita. It's still a little odd they were unable to do that, as it's apparently quite scaleable and runs on heavily modified Quake 3 engine. That said, it's highly unlikley CODBLOPS 2 would run on the Vita at any rate.
So the MGS4 demo was basically a scam, then? I don't understand why it shouldn't be powerful enough to run something like Black Ops 2 with some minor tweaks to the graphics (they could even shoot for 30 fps as opposed to 60, for starters).
That demo was a small enclosed room featuring no one but Snake and the Otacon robot thingy and no AI. It also ran at 15fps. Tech demo's show off the kinds of visual effects possible, but are not always a representation of what first (or second) generation games will look like. Remember, Vita isn't even a year old in the West yet.
$12 million? What the fuck. How much would it have cost to get Monster Hunter? Did Sony not realize that just a name on the box doesn't push games?
Sony wants Vita to succeed in the West, first and foremost. Monster Hunter has limited cache here.
Let's be realistic though, Call of Duty as a brand is an order of magnitude bigger than Monster Hunter. They aren't even in the same stratosphere.