Read about that days ago, I'm just too much of a chicken to make new threads.
Did you eat the nugurtDid you know that in the Fallout: New Vegas DLC Lonesome Road you can find a fossilized dog named "Seymour," in an obvious reference to Jurassic Bark, an Emmy-nominated episode of Futurama?
Has anyone else seen this? The fish in Mario 64 can jump! I've played the game dozens of times and never noticed that.
http://youtu.be/vxKdRV1BiQ0
Has anyone else seen this? The fish in Mario 64 can jump! I've played the game dozens of times and never noticed that.
http://youtu.be/vxKdRV1BiQ0
What seemed like strange coincidence is finally confirmed as a wholly legitimate connection. In a wonderfully subversive subliminal move, Dayvv Brooks was working for Nintendo of America in 1991 when he named the characters after Trent Reznor - a fact he confirmed to Mariowiki on July 18 this year in their entry for the creatures.
I know! What a horrid misuse of "subliminal"!
But there is no Indiana Jones movie, where Indy gets inside a fridge. That would be super silly.
Yes there is. In Crystal skull if I'm not mistaken. He gets inside to shelter from a nuclear explosion. Someone correct me if I'm wrong.
Yes there is. In Crystal skull if I'm not mistaken. He gets inside to shelter from a nuclear explosion. Someone correct me if I'm wrong.
Did you know that in the Fallout: New Vegas DLC Lonesome Road you can find a fossilized dog named "Seymour," in an obvious reference to Jurassic Bark, an Emmy-nominated episode of Futurama?
There's a whole list of stuff in FNV that's in reference to other things, but iirc this and the fridge are only accessible with the Wild Wasteland trait. Also lets you get an alien pistol (I think?) where the crashed vertibird is, and there's some old ladies in freeside that attack you with rolling pins or something. Don't remember all the specifics, I'm sure they're on the fallout wiki.
Yes there is. In Crystal skull if I'm not mistaken. He gets inside to shelter from a nuclear explosion. Someone correct me if I'm wrong.
Yes there is. In Crystal skull if I'm not mistaken. He gets inside to shelter from a nuclear explosion. Someone correct me if I'm wrong.
As a kid, I'd always assumed that they were named after the company Reznor, which manufactures unit heaters and electric heaters. It made sense to me since they shoot fire, hence they generate heat.
I only came to this conclusion because at the time my dad's company distributed Reznor's products.
Wait... Boos aren't called Boo-Diddley anymore?
I just thought of this, but the horse obstacle course/race in OoT music is almost exactly a remixed version of the Penguin Race in Mario 64:
Lon Lon Ranch:
http://www.youtube.com/watch?v=q6z4D2EGTUc&feature=related
Penguin Race:
http://www.youtube.com/watch?v=Ko7RZYBIegA
They both have a similar 'racing/fast pace' mood, but they are completely different melodies.I just thought of this, but the horse obstacle course/race in OoT music is almost exactly a remixed version of the Penguin Race in Mario 64:
Lon Lon Ranch:
http://www.youtube.com/watch?v=q6z4D2EGTUc&feature=related
Penguin Race:
http://www.youtube.com/watch?v=Ko7RZYBIegA
Miyamoto said:just like Mickey Mouse [Mario] doesn't really have a last name, Mario is really just Mario and Luigi is really just Luigi.
More info in the link.Miyamoto said:the seven Koopalings are not Bowser's children. Bowser's only child is Bowser Jr., and we do not know who the mother is.
I thought Mario's last name was Mario.
Any universe where the Mario Bros movie isn't canon isn't one worth living in.The source for that is the movie, so it's never really been canon, but the only thing we've had to go on.
I just thought of this, but the horse obstacle course/race in OoT music is almost exactly a remixed version of the Penguin Race in Mario 64:
Lon Lon Ranch:
http://www.youtube.com/watch?v=q6z4D2EGTUc&feature=related
Penguin Race:
http://www.youtube.com/watch?v=Ko7RZYBIegA
The underwater swimming piece of music in Super Mario Bros. is just a take off of the classical piece, On The Beautiful Blue Danube.
Link both songs because I don't hear it.The underwater swimming piece of music in Super Mario Bros. is just a take off of the classical piece, On The Beautiful Blue Danube.
The underwater swimming piece of music in Super Mario Bros. is just a take off of the classical piece, On The Beautiful Blue Danube.
They're both Waltz music, but sound nothing like each other.The underwater swimming piece of music in Super Mario Bros. is just a take off of the classical piece, On The Beautiful Blue Danube.
Today I learned Final Fantasy XIII was apparently inspired by LOST, explaining the narrative structure where they utilize flashback at the beginning of each chapter in order to advance the story.
And that Sazh and his son therefore are probably meant to be Michael and Walt.
(also both feature an annoying Australian girl)
I just found this today, apparently a SMB remix plays in the special world of SMW after some time
http://www.youtube.com/watch?v=-pOoBxOrYS8
Although I'm sure a lot of you knew that already, I just never stood long enough in the map during play. Pretty sweet remix too
That really is awesome. Thanks for sharing.This isn't so much mind blowing but amazing how a glitch can be known in one region and almost completely alien in another.
I'm talking about the Undercover world glitch in Super Mario Bros. No, not the negative worlds but the cartridge swapping one...wait, cartridge swapping? Now you see why you probably didn't hear about it...
But basically it requires SMB and Tennis. Pull SMB out, reset with Tennis in. Number of steps in Tennis=starting world in SMB, thus you can beyond world 8 up to world 256 (yes its all randomly made garbage...).
Theres a youtube video of it here being done on a top-loading NES.
For a better write-up go and more info (more Japanese magazine coverage*) here and (more technical) here.
*-Its kind of neat how world 9 and probably worlds A-D in lost levels were as a result of people seeking secret levels.
Here's a small one: While playing "Layton and the last Specter" I noticed that you can move around the shoe- and briefcase-icons, as long as you don't lift the stylus after tapping them. Don't know if you could already do this in the previous games, but it was new to me.
It's mentioned in the tutorial?
Think it first appeared in that one, I certainly don't remember accidentally moving the icons in previous ones anything like as often as I did there!
I just thought of this, but the horse obstacle course/race in OoT music is almost exactly a remixed version of the Penguin Race in Mario 64:
Lon Lon Ranch:
http://www.youtube.com/watch?v=q6z4D2EGTUc&feature=related
Penguin Race:
http://www.youtube.com/watch?v=Ko7RZYBIegA
The style is the same, but if you listen to Penguin Race it's just a country'd up version of Bob-Omb Battlefield