arhra
Member
This is what continues to baffle me. As a publisher you are saving costs going digital yet you charge them equal or greater for the digital version.
If you want digital adoption lower the price!!
You want to change the buying habits of consumers to adopt the more publisher friendly digital distribution model give them incentive to do so. If the consumer is giving up their ability to have a physical copy and to re-sell for a glorified long term rental that is dependent on the network it's attached to then you have to fairly price it to account for that.
Problem is, they have to sell at MSRP in order to keep GAME and co happy, but thanks to the hefty margin built in to the MSRP, larger retailers like Amazon/Tesco/etc who are happy to make minimal profits on an individual sale can undercut that significantly.
The only real way they'll ever be able to get close to competing with the supermarkets and online retailers is to set the MSRP closer to the wholesale price, and tell GAME to #DealWithIt.